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Patch Notes
  • Tripled the effect radius of Claire's Invisibility Flask (12 up from 4)
  • Fixed a visual bug where stealthed characters would not stay invisible when switching rooms
  • AI party members now only execute abilities that cost more than 0 resource if they have the maximum resource available for any of their abilities
  • Gloria's AI now strongly prefers to use her basic attack until she has full marks
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