# Update v1.13.3
Interface
- [Preview] Hold ctrl to show the color of the hovering pixel.
- [Graph] Add an option to enter the group by right-click menu.
- [Graph] Context menu now shows display name if set.
## Nodes
- New flood fill node
- Array processors now have options for expanding array input into all combinations of values.
- [Hex, Tri grid] Seamless tile color.
- [Perlin noise] Add option to disable tiling.
- [Perlin noise] Make high iteration value look less repetitive.
- [CSV file in] Setting "Convert to number" will set the output type to number.
- [Export] Now show the input surface in the graph.
- [Export] Image sequence index now starts at 1.
- [Round corner] Output now keep the color.
- [Array add] Now accept dynamic inputs.
## Bug
- Fix palette value not update automatically.
- Fix array processor not recognize palette array.
- [Export] Fix node runs twice when in a loop.
- [Preview] Fix horizontal and vertical tiling errors.
- [Camera] Fix background not moving.
- [RigidSim] Fix object not rendering.
- Area fill surface now works properly with other area types.
+ Two-point area type now movable.
Changed depots in beta branch