- fixed volume unfocused slider
- to have mute and not ever be louder than master volume.
-
fixed delete world/character confirmation box.
-
fixed loading bar in world creation menu from flying off the screen.
- and crashing into something.. dangerous.
- fixed various scenerios where
- the loading bar in world creation would get stuck.
-
made world generation seeds consistent.
-
fixed torches spawning on water.
-
fixed plants from spawning on water, when they weren't supposed to.
-
made blank world seeds randomly choose a seed.
-
changed world seed box to say "seed... (blank = random seed)".
-
added wigglyness to loading bar.
-
broke all previous world saves. (hehe fun) (hehe, sorry..)
-
world seed is saved to worlds now.
-
added new biome.
-
fixed alot of world generation stuff, allowing for easier ways to
- change the world generation.
-
added dungeon_maker node to be used in all future dungeons.
-
alot of "today"(then) was getting a dungeon generator prepared and ready.
-
created dungeon maker
-
redid dungeon maker like 8 times
-
went with a cooler design, for the dungeon maker
-
(I call it modular brain room expansion) why was this a patch note.
-
added cheesy brick tile and item.
-
dungeon maker places rooms now.
-
can now connect rooms together with paths.
-
added in bendy paths.
-
added png replay recorder to screenshoter.
-
png replay on save, attempts to use ffmpeg to convert to gif.
-
fixed dungeon being placed outside of world.
-
made sure the dungeon creates X amount of rooms, and retries alot.
- "random_seed" seed generates 1 total room
-
fix paths to have little bends in them, and bend the right way.
-
added smoother bends for each path to the rooms.
-
merged code into dungeon_maker.
- and made it place the tiles aswell.
- made sure torches appeared on walls.
- and not floating in air when generating doorways.
-
randomized path a little more.
-
dungeon now places doors.
-
made specific rooms of the dungeon that are not surrounded
- marked as the entrances, so you can always get into one.
- rooms now have a chance of connecting to neighbors they
- were not previously connected to.
-
added 2 more cheese door types.
-
added art for jail cell bars out of cheese.
-
adjusted some cheese colors.
me in jail, bad guy... sad face..
some cool doors, for a cool dungeon (room temperature)
haha guess what this is, wrong, its the cheese dungeon thing, yeah.
aligned some of the chests/things
The dungeon of cheese awaits our very existence.
even though the dungeon may not be ready, it will be in our hearts forever.