Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
  • fixed volume unfocused slider
  • to have mute and not ever be louder than master volume.
  • fixed delete world/character confirmation box.

  • fixed loading bar in world creation menu from flying off the screen.

  • and crashing into something.. dangerous.
  • fixed various scenerios where
  • the loading bar in world creation would get stuck.
  • made world generation seeds consistent.

  • fixed torches spawning on water.

  • fixed plants from spawning on water, when they weren't supposed to.

  • made blank world seeds randomly choose a seed.

  • changed world seed box to say "seed... (blank = random seed)".

  • added wigglyness to loading bar.

  • broke all previous world saves. (hehe fun) (hehe, sorry..)

  • world seed is saved to worlds now.

  • added new biome.

  • fixed alot of world generation stuff, allowing for easier ways to

  • change the world generation.
  • added dungeon_maker node to be used in all future dungeons.

  • alot of "today"(then) was getting a dungeon generator prepared and ready.

  • created dungeon maker

  • redid dungeon maker like 8 times

  • went with a cooler design, for the dungeon maker

  • (I call it modular brain room expansion) why was this a patch note.

  • added cheesy brick tile and item.

  • dungeon maker places rooms now.

  • can now connect rooms together with paths.

  • added in bendy paths.

  • added png replay recorder to screenshoter.

  • png replay on save, attempts to use ffmpeg to convert to gif.

  • fixed dungeon being placed outside of world.

  • made sure the dungeon creates X amount of rooms, and retries alot.

  • "random_seed" seed generates 1 total room
  • fix paths to have little bends in them, and bend the right way.

  • added smoother bends for each path to the rooms.

  • merged code into dungeon_maker.

  • and made it place the tiles aswell.
  • made sure torches appeared on walls.
  • and not floating in air when generating doorways.
  • randomized path a little more.

  • dungeon now places doors.

  • made specific rooms of the dungeon that are not surrounded

  • marked as the entrances, so you can always get into one.
  • rooms now have a chance of connecting to neighbors they
  • were not previously connected to.
  • added 2 more cheese door types.

  • added art for jail cell bars out of cheese.

  • adjusted some cheese colors.

me in jail, bad guy... sad face..

some cool doors, for a cool dungeon (room temperature)

haha guess what this is, wrong, its the cheese dungeon thing, yeah.

aligned some of the chests/things

The dungeon of cheese awaits our very existence.
even though the dungeon may not be ready, it will be in our hearts forever.

SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link