- fixed volume unfocused slider
- to have mute and not ever be louder than master volume.
- fixed delete world/character confirmation box.
- fixed loading bar in world creation menu from flying off the screen.
- and crashing into something.. dangerous.
- fixed various scenerios where
- the loading bar in world creation would get stuck.
- made world generation seeds consistent.
- fixed torches spawning on water.
- fixed plants from spawning on water, when they weren't supposed to.
- made blank world seeds randomly choose a seed.
- changed world seed box to say "seed... (blank = random seed)".
- added wigglyness to loading bar.
- broke all previous world saves. (hehe fun) (hehe, sorry..)
- world seed is saved to worlds now.
- added new biome.
- fixed alot of world generation stuff, allowing for easier ways to
- change the world generation.
- added dungeon_maker node to be used in all future dungeons.
- alot of "today"(then) was getting a dungeon generator prepared and ready.
- created dungeon maker
- redid dungeon maker like 8 times
- went with a cooler design, for the dungeon maker
- (I call it modular brain room expansion) why was this a patch note.
- added cheesy brick tile and item.
- dungeon maker places rooms now.
- can now connect rooms together with paths.
- added in bendy paths.
- added png replay recorder to screenshoter.
- png replay on save, attempts to use ffmpeg to convert to gif.
- fixed dungeon being placed outside of world.
- made sure the dungeon creates X amount of rooms, and retries alot.
- "random_seed" seed generates 1 total room
- fix paths to have little bends in them, and bend the right way.
- added smoother bends for each path to the rooms.
- merged code into dungeon_maker.
- and made it place the tiles aswell.
- made sure torches appeared on walls.
- and not floating in air when generating doorways.
- randomized path a little more.
- dungeon now places doors.
- made specific rooms of the dungeon that are not surrounded
- marked as the entrances, so you can always get into one.
- rooms now have a chance of connecting to neighbors they
- were not previously connected to.
- added 2 more cheese door types.
- added art for jail cell bars out of cheese.
- adjusted some cheese colors.
me in jail, bad guy... sad face..

some cool doors, for a cool dungeon (room temperature)

haha guess what this is, wrong, its the cheese dungeon thing, yeah.

aligned some of the chests/things

The dungeon of cheese awaits our very existence.
even though the dungeon may not be ready, it will be in our hearts forever.