Heya peeps.
Infinite apologies for the comically overdue update, and thanks to each and every person that has enjoyed the game, especially the vocal ones who have been asking for fixes for far too long. ːcsgohelmetː
The final world is now unlockable once you complete the level PATHOS - there's 12 levels that have a 999 stepcount. Whoever posts a screen of the lowest steps will get their name added under the level in-game. There's been some modest visual tweaking to some sprites and backgrounds, as well as some QOL stuff. ːheartː
(some may have noticed the update dropping last week -- there were some bugs that leaked in from a nearby multiverse for no reason, so I wanted to wait until those were squashed before dropping this announcement)
ːss2heartː For those that aren't aware, you can play thousands more levels and create your own at the thriving block-pushing community at https://pathology.gg ːss2heartː
Full changelog below:
- Added 12 levels in a final world that unlocks when you beat the main campaign (PATHOS level).
- Removed the incongruous story elements, replaced with simple quotes only on select levels.
- Lowered the bits needed to progress to other worlds a good deal, especially early-game.
- Zoom adjusted so that it actually does something useful.
- Camera doesn't follow the player so aggressively, also lowered the bloom effect.
- New level backgrounds.
- Some tile sprites and textures have been updated.
- Added some slight particle effects to hole filling, ice sliding etc.
- UI is more consistent and organized.
- Added 'Rewards X bits' to each level description.
- Added a handful of new sound effects for moving certain tiles, updated some other sounds.
- Tweaked the names of a couple levels for various reasons, as well as world names (sorry for the people who made the awesome guides).
- Restarting the level is faster.
- Added indicator and sound when player can't move onto a space.
Because Unity once me to die, the current camera bloom values and color contrast are out of whack, so we will be pushing an update soon to address it. ːPalː
Thanks again everyone! If you find more bugs just dump them here and we'll push something in the coming weeks.
Changed files in this update