Several improvements in 3d animation creation dialog.
Improved calculation precision.
All brush handle types now supported.
Add switch to enable perspective distortion rendering. Default is now linear rendering.
Revived B-button to acquire last brush stamp position.
Made shortcut for switching palette edit modes (select vs. edit) to be a global one.
Before it only worked when the palette window was active.
Fix: Several fixes and improvements in the palette editor window.
Undo/Redo keyboard shortcuts sometimes not working.
Now when there are pasted floating colors, they use a different highlighting to differ copy/paste and movement actions.
Fix: Internal error when starting with 125% scaling on some system.
Fix: When stamping down the brush during brush transformation, the stamped brushes where made undone when the brush transformation was finalized.
Fix: When moving a transformation then the rendering changed depending on the in-pixel position of the corners.
This happened because the movement was made on sub pixel precision and not on pixel precision. Now the movement always moves by whole pixels.
Fix: News contents not displayed correctly on some systems.
Fix: Number edit field in line tool settings always included an additional "2" when entering numbers.
Fix: Internal error (division by zero) when using FPS edit on a frame that has a delay of 0ms.
Fix: Memory usage display showed wrong hint and some beta disclaimer on click but shouldn't.
Fix: Crash when using WinKey for shortcuts.
Fix: Brush lost color palette when applying transformations.
Fix: When setting a color channel bit depth to 1 bit then the preview did not show correct colors.
Fix: Internal error when modifying color channel bit depth with projects having a layer group.
Small update with fixes and improvements
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