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Update notes via Steam Community
Dear Users!
This is the Broken Universe development team.

Version 1.0.8, has arrived.


In this update, the balance of 9th Chapter's boss stage has been adjusted along with some building balance adjustments, and some major bugs have been fixed.



v.1.0.8 Patch Note


Balance

    Buildings

  • Magnetic Pulsar
    Additional damage to self-destruct monsters: 100% → 200%
  • Mine Launcher
    Additional damage to self-destruct monsters: 100% → 150%
  • Crystal Tower
    PEN: 20/25/30 → 15/20/25
  • Gauss Pulsar
    Additional damage to self-destruct monsters: 100% → 200%
  • Quadra System
    Range: 350 → 300
  • Impact Barrier
    Maximum damage cap: 175/150/125 → 150/125/100
    Defense buff duration: 2s → 3s
  • Magnetic Barrier
    DEF: 15 → 20
    Additional damage to self-destruct monsters: 100% → 200%
  • Freezing Rifle Turret
    ATT: 20 → 25
  • Magnetic Pulsar EX
    Additional damage to self-destruct monsters: 100% → 200%
  • Gauss Cannon
    ATT: 15 → 20
    Additional damage to self-destruct monsters: 100% → 200%
  • Exploder
    Additional damage to self-destruct monsters: 100% → 150%
  • Chain Striker
    Additional damage to self-destruct monsters: 100% → 200%
  • Tactical Nuclear Silo
    Large monster damage reduction: 75% → 50%

    9th Chapter

  • Giant Hat
    HP: 300 → 500
  • Enhanced Volcano Vent
    HP: 400 → 600
  • Blade of Surtr
    Fire Damage: 12 → 20
    Chain DEF: 15 → 20
  • Santana
    HP: 12500 → 17500
  • Garcia
    HP: 12500 → 17500
  • Surtr
    HP: 25000 → 37500


Bug Fixes

  • Fixed an issue where the game would crash after playing a stage in 9th Chapter.
  • Fixed the part where translation was not applied on some screens.
  • An issue with excessively low video volume has been fixed.




Thank you for enjoying our game 💖 and feedback is always welcome. 😊
Windows Broken Universe Content Depot 1487681
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