Dear Users!
This is the Broken Universe development team.
Version 1.0.8, has arrived.
In this update, the balance of 9th Chapter's boss stage has been adjusted along with some building balance adjustments, and some major bugs have been fixed.
v.1.0.8 Patch Note
Balance
Buildings
- Magnetic Pulsar
Additional damage to self-destruct monsters: 100% → 200% - Mine Launcher
Additional damage to self-destruct monsters: 100% → 150% - Crystal Tower
PEN: 20/25/30 → 15/20/25 - Gauss Pulsar
Additional damage to self-destruct monsters: 100% → 200% - Quadra System
Range: 350 → 300 - Impact Barrier
Maximum damage cap: 175/150/125 → 150/125/100
Defense buff duration: 2s → 3s - Magnetic Barrier
DEF: 15 → 20
Additional damage to self-destruct monsters: 100% → 200% - Freezing Rifle Turret
ATT: 20 → 25 - Magnetic Pulsar EX
Additional damage to self-destruct monsters: 100% → 200% - Gauss Cannon
ATT: 15 → 20
Additional damage to self-destruct monsters: 100% → 200% - Exploder
Additional damage to self-destruct monsters: 100% → 150% - Chain Striker
Additional damage to self-destruct monsters: 100% → 200% - Tactical Nuclear Silo
Large monster damage reduction: 75% → 50%
9th Chapter
- Giant Hat
HP: 300 → 500 - Enhanced Volcano Vent
HP: 400 → 600 - Blade of Surtr
Fire Damage: 12 → 20
Chain DEF: 15 → 20 - Santana
HP: 12500 → 17500 - Garcia
HP: 12500 → 17500 - Surtr
HP: 25000 → 37500
Bug Fixes
- Fixed an issue where the game would crash after playing a stage in 9th Chapter.
- Fixed the part where translation was not applied on some screens.
- An issue with excessively low video volume has been fixed.
Thank you for enjoying our game 💖 and feedback is always welcome. 😊
Changed files in this update