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Pixel Composer update for 25 February 2023

1.13.2 Update on beta branch

Share · View all patches · Build 10636654 · Last edited 25 February 2023 – 12:59:08 UTC by Wendy

Patchnotes via Steam Community
This build has not been seen in a public branch.

Update v1.13.2

Due to changes in grid nodes, loading projects from older versions will show a warning. I only update the collection on 1.x update. So please bear with it.

Interface

  • [Preview] Floating window for showing node output.
  • [Textbox] Decimal value truncated on small text box (visual only).
  • [Inspector] Color selector dialog for output can now be opened.
  • [Inspector] Color, gradient, and palette output now can't be modified by opening dialog.
  • Unified dialog code for notification, action history, preference, output visibility, and presets.
  • Clicking one dialog now bring it forward.
  • Option to pin dialog on the screen.

Nodes

  • [Average] Now works with alpha channel.
  • [Average] Add color output (as color value).
  • [Grid, Hex, Triangle grid] Col1, Col2 renamed to tile color, gap color
  • Tile color now accepts gradients for random colors.
  • [Grid, Hex, Triangle grid] Added texture grid, texture sample mode.
  • [Grid, Hex, Triangle grid noise] Removed (from add node dialog, still loadable from older save file.), superseded by non-noise version.

Bug

  • [Export] Fix error when executing all export nodes from the render menu.
  • [Lua] Fix crash on opening reference.

Changed depots in beta branch

View more data in app history for build 10636654
Windows Depot 2299511
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