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Update notes via Steam Community
This update is mainly about core system optimization and various bug fixes

Global adjustment:

  • The core process of skill execution has been greatly improved (although this is an important update, I can't feel it when playing (wry smile))
  • Wizard's attribute panel adjustment
  • Part of the dialogue adjustment of the meeting between Na and Mei
  • The initial draw of the mage's round is increased to 4
  • Ejection staff+2+3 effect adjustment


BUG repair:

  • Corrupt damage cannot trigger the summoning effect of Lord Goblin and Tana to repair
  • The number of times Nami steals can be more than 9 times in a battle
  • The blood staff has red magic at the beginning, but has no initial attack power
  • Fixed the problem that some of the enemies who could transform were killed directly by withering, which led to death
Windows Depot 1831291
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