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Update notes via Steam Community
  • New Class: Ranger

    Rangers utilize a bow to damage their foes from a distance. They also have the ability to disarm traps for their allies, which makes them a great ally in the labyrinth.

    You can play as this class by visiting a class altar. We recommend reading the Ranger tutorial found in the tutorial page of the notebook.

  • Fixed an issue where melee enemies wouldn't attack you when height is adjusted.
  • Labyrinth enemies now lose aggro when the player dies (solo).
  • New players will now start off with default abilities unlocked. Existing players will be granted 400 skill points at full launch.
  • The notebook tutorial pages text is no longer stretched.
  • Fixed an issue where the players hand would not properly animate.
  • Abilities can now be cast in the tavern.
  • The enemy count in larger zones within Areda Dunes and Vohril's Stand has been increased.
Windows 64-bitEnglish Depot 1117201
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