- Fixed issue where final save slot progression item would not fade in
- Fixed issue where game would not start in Windowed Mode when selected during last session
- New Feature: the two large puzzle-centric areas (‘dungeons’) are now fully skippable
- New Feature (Test): a tiny dot now appears where the cursor clicked to help interact with small items
- Smoothed out the first couple of shots in the opening cutscene (when starting a new game)
- Added ‘hold the button’ animations to erase file buttons
- Fixed issue where inventory could be opened in ‘no inventory’ areas
- Adjusted several coin collider sizes for easier collection
- Portait adjustments/polish: Bibi (student), Lola, Drumdum (smiling)
- Bear Bazaar: Bibi’s dialogue regarding Babu’s base now correctly deactivates after the Tower of Vaeir
- Bear Bazaar: edited/polished Drumdum animation
- Bear Bear: fixed soft-lock relating to erroneous dialogue relating to waterworks & Sayo
- Middle District: fixed soft-lock relating to erroneous Gaffar signposting dialogue
- Middle District: Forger’s signposting dialogue after recruiting Cooper now properly activates
- Middle District: the whistle is no longer useable in inappropriate areas (canyon, betty’s house, etc.)
- Tower of Vaeir: fixed issue where B1-east brazier puzzle would reactivate even when solved
- Tower of Vaeir: added signpost dialogue for prying gems from Noora’s statue
- Tower of Vaeir: edited/polished 2F-west background image
- Tower of Vaeir: fixed 1F-center dial puzzle graphic alignment issue
- Tower of Vaier: locked door in B2-east now has ‘need a key’ dialogue
- Tower of Vaeir: placing crystals in receptacles now disables input until fully placed
- Tower of Vaeir: fixed issue where lit up symbols would fade in upon re-entering the puzzle
- Tower of Vaeir: fixed issue where a ‘?’ would appear on the map when it shouldn’t (2F-west)
- Upper District: fixed issue where stairs collider in abbey (2F) would overlap inventory button
- Upper District: added highlight graphic on ‘Cat Nip’ item
- Upper District: edited/polished King’s Falls’ waterfall animation
- Rising Hideout: edited/polished torches animation (outside of cells)
- Schism: fixed issue where activating the map after restarting the game would cause a soft-lock
- Schism: altered signpost dialogue for the cog to be less ambiguous
SteamDB Unknown App 2310090 update for 24 February 2023
Patch: 0.12.0
Wendy
Patchnotes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
Depot 2310091
- Loading history…
Changed files in this update