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Update notes via Steam Community

Hey everyone,

Thank you for all the interest in Mineralis as always! We're excited to announce the Hyperspeed update, with a wide array of engine improvements, new content, and never-before-seen secrets.

Questions, comments, requests? Head over to our official Discord!

💡 New features:
  • Upgraded the game engine, improving performance and making gameplay more intuitive
  • Added many more branches to campfire discussions, to improve their continuity
  • Added several new secret weapons and armor
  • Added more poems into the game
💨 Changes:
  • Fixed some issues in Barbaz dialogue
  • Added more options in Barbaz dialogue
  • Fixed various line width issues in dialogue
  • Added some easter eggs within some secrets (the mouse hole goes deep)
  • Added more content and personality into secret routes around midgame
  • Nue no longer reassures Barbaz citizens during low equality
  • Keyboard icons in menus are easier to understand
  • The top of the ladder can now be inspected
  • Added more texture into various maps
  • Made the world map more accurate
  • The rebels now have a wolf tamer
  • Explosions are slightly slower
⚔ Combat updates:
  • Added a flinch animation when taking damage
  • Rebalanced stone golem to be more interesting
  • Some secret bosses have some more secret tricks up their sleeve
  • Skeleton guards are no longer trivial to beat, even for highly leveled parties
  • Adjusted elemental strengths/weaknesses of several enemies to be more intuitive
  • Adjusted Garik's level-up skill learn curve to compliment the other characters better
  • Nerfed in-battle MP regen slightly, to balance the buffs to battle start MP regen
🐛 Bug fixes:
  • Barbaz tent is now inspectable
  • Scripted combat events should be more consistent now
  • Accessory stat comparisons are now much more intuitive
  • Fixed some outdated labels when hovering over status effects
  • Autosave no longer happens when opening the menu, allowing loading after a game over
  • Enemies no longer move during dialogue and events, making it easier to sneak some chests
  • Credits no longer crash on unknown rig setups - our deep apologies to anyone affected
👨‍💻 Known issues:
  • Playing on a controller or mouse doesn't show appropriate menu icons
  • Some CPU/GPU combinations may suffer from stuttering in battles with Steam Overlay enabled. Please get in touch if you still encounter this!
❓ What's next:

We're planning to add more difficulty options and endgame content next. As always, we'll also keep tweaking the combat and dialogue in our quest to spiral towards perfection. Please share any and all thoughts on the official Discord!

With the kindest of regards,
Team Mineralis

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