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Ocean Punk update for 24 February 2023

Optimize operation experience

Share · View all patches · Build 10626806 · Last edited 23 February 2024 – 14:23:59 UTC by Wendy

Patchnotes via Steam Community

Hello everyone, Good Friday. In this update, I will fix the recent feedback bugs and optimize some operations. With the continuous improvement of the experience, it will be easier for you to experience the fun of the game.

  • Fixed new Alert button not updating status exceptions when switching battles

  • Optimized fire spread (too fast: when multiple fire sources affect the same building, the burn value increases too fast; The spread progress should be calculated separately)

  • Optimize the range of heating medium (expand)

  • Fixed the failure to open the disinfection tank panel

  • Added pipe marks and remade circuit marks

  • Fixed crafting recipes for items such as craft table and weapon table not showing abnormalities

  • Fixed Pause switchover failure during speed doubling

  • Fixed Alert unable to trigger force effect exception

  • Improved Merchant Base Pack: Added metal ore

  • Fixed Golden Agave not respawn abnormally

  • Fixed talent emergence failure exception: Unable to click to confirm and character name not loaded

  • Enhanced lending event: Negative feedback temporarily cancelled due to low past returns

  • Fixed Arcane bug: Tips for missing resources also have problems

  • Optimize the Character Rest button: The paused task will be refreshed

  • Added scroll bar wheel lock to prevent Angle scrolling from miscontact

  • Fixed abnormal case jam when container is nearly full

  • Add sunflower and ocean current pile

  • Add archive preview screenshots

  • Optimized the Start menu to reduce the number of action steps needed to start and load the game

  • Reduce the consumables of simple buildings and coordinate the values of various stages

  • Add electrical UI power status

  • Adds character icon scrolling view

  • Fixed fishing mat failure exception

  • Fixed enemy event timer text changing to % when read file

  • Weevils no longer damage (reduced difficulty)

  • Fixed scale of ICONS in tech tree and build bar.

  • Fixed abnormity of chart fit under different size maps

  • Fixed bug where the engineer could not build an exception when prioritizing build due to talent effects

  • Fixed Toggle keys (space) hitting the control bar and view bar incorrectly

  • Fixed storm timer disappearing after file reading

  • Adjust telescope, coral name (delete parentheses)

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