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Update notes via Steam Community
Good news! I'm fairly confident that the big crash bug I (and many of you) have been dealing with is finally fixed. Along with that I've added a few QOL things that were requested. Hopefully now that the launch week troubles are behind, we can finally look into the future with some real additions. Stay tuned!

General
  • New setting: Apply transparency to party members as well (default: Off)
  • Projectile transparency setting is now a slider (10-100%)
  • Setting sliders can be reset to their default value with mouse right click. Master sound level moved as the first choice as well in order
  • Map info panel lists all of the achievements that have not been completed yet
  • Character info panel shows total runtime
  • Slightly fewer weather effects on average
  • Minor performance improvements

Bugs
  • Silent crash on Forest map with boss encounter and similar silent crashes elsewhere are hopefully resolved
  • Level up and elite kill reward may happen at the same time causing issues
  • Enemy projectiles were affected by the lowered transparency setting
  • Loading history…
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