New Wood Sign contraption, Improved combat for the Mega Golem, Golems, and updated stats on various creatures. Plus lots of improvements across multiple systems.
v0.5.84
-Setup Wooden Sign as a build-able item which you can edit the text on. It can be placed on the ground or on walls.
-Improved contraption spawn logic so some contraptions can start their placement logic rotated towards you instead of aligned to the world
-Improved Golem and Mega golem ranged combat logic and animations
-New Wood Floor variant with the board direction rotated so players can align the boards if they want.
-Increased golem projectile speed to make it harder to dodge
-Improved throw logic to time the projectile with the animation better
-Setup flight inverted input option in settings menu. Set the default to not be inverted.
-Update to Crab and Yellow crystal water displacement to fade based on water depth
-Improved Dock float in place logic
-Fixed floating objects popping up out of the water when the player gets in range and their float logic turns on
-Updated inventory logic so if you are building a contraption and click a inventory button in the hotbar of the same contraption type, it will cancel building instead of entering the build loop again with the same contraption type
-Reorganized quit/save popups from pause screen so it makes a little more sense in how they flow
-Improved Player movement "Greased Pig" logic to work better with NPC
-Reduced Wood Wall collision thickness
-Tightened up stone wall visuals to be closer to their collision size
-General bug fixes across multiple places
-A combat system bug fixes with Titans
New Wood Sign contraption, Improved contraption placement logic, combat updates
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