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Update notes via Steam Community
  • New wave logic: enemies killed instead of by time
  • Enemies will be wiped between waves
  • Added more time between waves
  • Challenge waves now drop special loot boxes :)
  • New weather event: Fog!
  • Night and Day level modifiers are set from the start and are consistent
  • Critical hits drop ammo 50% of the time, down from 100%
  • Changed cost of Auto Turrets to 30 from 25
  • Fixed bug where level 2 barricades would upgrade randomly


New Fog Weather:
Windows Junebug vs. Evil Content Depot 1667591
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