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Update notes via Steam Community
  • New wave logic: enemies killed instead of by time

  • Enemies will be wiped between waves

  • Added more time between waves

  • Challenge waves now drop special loot boxes :)

  • New weather event: Fog!

  • Night and Day level modifiers are set from the start and are consistent

  • Critical hits drop ammo 50% of the time, down from 100%

  • Changed cost of Auto Turrets to 30 from 25

  • Fixed bug where level 2 barricades would upgrade randomly

New Fog Weather:

Windows Junebug vs. Evil Content Depot 1667591
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