- Added a Physics / Apply Velocity command to handle applying external forces on a character.
- Updated 3D Map Sample with "jump" ability (press F).
- Fixed issues allowing multiple equipment be assigned in the 2D project, as well as the Equipment Icon displaying.
- Fixed issue with Scripts being copied/pasted in their entirety.
- Fixed issue with bad tile dimensions crashing the map editor.
- Displaying warning when bad tile dimensions are on a tileset.
- Game data source now has bindings for last physics and render update intervals, as well as "total game time" (how long the game has presently been running -- different from Play Time).
RPG Architect update for 22 February 2023
Ambulation Update and Bug Fixes
Wendy
Patchnotes via Steam Community
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