Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Desktop Dungeons: Rewind - Daily Demo update for 22 February 2023

A Big Quality of Life Update

Share · View all patches · Build 10611752 · Last edited 23 February 2024 – 15:03:39 UTC by Wendy

Patchnotes via Steam Community

From widescreen support to exorcising some phantom staircases, this update has a lot of changes to improve the Daily Demo for you!

First, we wanted to take time to say a big thank you to everyone who is playing the demo! It’s great to see you climbing the leaderboard every day and (hopefully) improving!

While we’re still continuing to work on the main game, we didn’t want to abandon all of our daily demo users, which is why we’ve put together this big quality-of-life update in response to the feedback we’ve been receiving!

If you have any further feedback, please make sure you drop it in a discussion thread or leave it in the feedback section of our Discord: https://discord.gg/NKBrHhRxwz.

Our Discord is also a great place to get help with the dailies if you’re a new player. We discuss the best preparations to take along with you, which gods to select, and more!

Key Updates

Widescreen Support
Our daily dungeons now have widescreen support! No more awful squares to punish us for having cooler tech. Most main dungeons are now 25x16 when played at 16:9 aspect ratios. However, the game will analyze your computer specs and may end up not being square if the generator or resolution can’t guarantee a comparable experience.

Now you’ll be able to see our game art in all its beauty and you can also zoom in and out without any issues.

Camera Recentering
Sometimes the camera could be a little jerky when it shouldn’t be. We’ve smoothed out those transitions, as well as scrolling interactions, to support the non-square dungeons.

No more Bad Rewinds!
On occasions, a rewind is known to fail for one reason or another. We’ve managed to fix a number of these rewind desyncs for this update! This also includes an issue where rewind wouldn’t be available if you selected an enemy and were killed by a different target.

Exorcising Phantom Staircases
There’s nothing worse than encountering what you think is a sub-dungeon, only for it to not admit you access. We’ve bricked them all up in this latest patch, so phantom stairs will no longer appear.

Shiny new leaderboard
The Daily Leaderboard has undergone a spring clean! The layout is cleaner and there are now tooltips for everything.

We’ll also be releasing some news soon about the full version of Desktop Dungeons: Rewind! Make sure you're following the main page for the game if you don’t want to miss out on any launch news!

Changelog 2022-02-22:

  • Try 25x16 dungeons instead of 20x20 when the game is being played at an aspect ratio that can handle it.
  • Added support for changing the size of the player inventory during play, with simulation.
  • Added party balloon item.
  • Fix Avatar Mimics being grey boxes.
  • Fix out-of-bounds in CaveGenerator.
  • Fix Body Pact simulating for all hits in a simulated attack.
  • Fix Transmuter's Spirit Sword text mentioning mana drain.
  • Fix picking up gold refreshing shop panels when the player isn't standing on the shop.
  • Prevent pickups with floor overrides from re-applying their floor overrides while being destroyed (Fixes phantom stairs issue).
  • Make the framerate and vsync settings behave better.
  • Fix Dwarf conversion bonus text.
  • Fix intermittent crash in lake maps.
  • Prevent rare crash in pathfinding while leaving a dungeon.
  • Fix conversion glow animation obscuring the conversion amount.
  • Fix the issue where the gold value display in the inventory item info wouldn't reappear after being disabled by a glyph.
  • Clear old particles when the advisor glows is moved.
  • Fix the issue preventing the rewind offer panel from showing if the player had a different enemy selected than the one that killed them.
  • Make daily preparation items only show descriptions once.
  • Adjust the Daily Leaderboard layout.
  • Add tooltips to Daily Leaderboard for readability.
  • Fix the issue with input limiting being turned off by interacting with a dropdown list.
  • Fix desync with level maluses in Gaan-Telet.
  • Fix desyncs with Glowing Guardian and Absolution.
  • Add Marwood TLDR.
  • Fix the issue with berserk damage not being predicted at high trigger thresholds.
  • Remove calls to seeded random from non-game-changing animations and other player-repeatable interactions (prevent desyncs).
  • Make the Party Balloon have -10 weight as a reference to the 10-year anniversary release.
  • Fix desync caused by refocusing the game by clicking on an enemy.
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link