Carth Alpha 1.94a2
~More hair added
~Enemies, Demons, Bandits, and Animals able to detect one another and fight
~Enemies, Demons, Bandits, and animals able to detect Clients and fight
~Fixed UI wording of feat description fitting on screen
~Options menu now can be closed using "Escape"
~Fixed all enemies and Animals damaged from Bow and Arrow or X Bow
~Removed problematic Hair
~Adjusted Male and Female Starting Gear
~Complete Map Overhaul
~Fixed issue with client crashing
~Reduced overall World size for compatibility with multiplayer at scale
~Moved tons of buildings to new locations
~New spawner setup
~Re tweaked dozens of settings on back end
~New paths setup
~Fixed Viernes Buildings Clipping ground
~Added Vegetation Spawning Rules
~Fixed issue with persistent Vegetation storage being held over to new games
~Optimization of Meshes
~Reworked Blend shapes available and hidden
~Reducing Ram usage from Hair and Players
~Fixed issue with candle spamming errors that caused a crash
~Fixed spelling error on Leather Sack description
~Reduced Ram usage from All Clothing
~Began setting up Clothing Culler for clipping issues
~Adjusted sea levels
~Brought back Boat and sailing
~Small tweaks and adjustments on all boats
~Updated Water Physics Engine
~Fixed bug where Hosts would be able to see their own game and join after leaving
~Fixed issue with water seen inside our boats hull
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update