Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Hello everyone!
After a long time without any news and updates from us, because we were in a small hiatus while doing many great upgrades for this game!

This update now is all about the Visuals, many scenes have been upgraded with new visuals, a better enviroment interraction with the characters, a better Skybox and many, many more, but there is also some Performance improvement and the Combat System got a revamp! Now it's working way better than how it worked in the past!

The next update that will take sometime to get released will be all about the story and some enemy AI upgrades, sadlly I can give a exact date as to when this update will happen, BUT say tunned to our social medias and you will get weekly updates about how the changes in the game are working and going!

For now here I'll give everyone a detailed changeset of this update

- All of the Fields got an upgrade on the visuals
- All of the characters got a new Combat System
- Aleister, Naga and Wendi got their design changed
- The Loadings of the game are working even faster now
- We are not using LOD in almost everywhere in the game
- FPS improvements
- 80% of the enemies got their design changed (The 20% rest of the enemies will have their designs changed in the next update)
- Added two extra cutscenes that were supossed to had comeout in the last update, but it didn't
- Now you can open the map both in the Pause Menu and in the normal game! To open it on the game without the pause menu just press M on the keyboard or select on the controller!
- Now you have the option to see the FPS Counter in the game
- Now you have the option to leave the camera free when walking, it won't be locked vertically anymore!
Miriel Saga Content Depot 1148711
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link