The generators are:
- Safehouse
- Roadblock
- Outpost
- COM station
The terrain type in all of these is "coniferous forest" and the intention is to add new terrain types for each region.


Change log
New features:
- Procedural levels for safehouse, roadblock, outpost and com station missions.
- Improvements to AI (aggressive or defensive behaviour)
- Aiming now allows to use AP for more accurate shooting
Bug fixes / minor changes:
- Opportunity fire angle changed to 45 degrees (previously 90)
- Interruption system improvements
- Fixed strafe activating when not intended in some cases
- Mouse hover now shows object information
- Enemy line of sight line now shows line to mouse hover tile
- Fixed characters rotating 180 degrees when peeking
- Fixed camera getting sometimes stuck on event after shooting
- Camera shows events faster
- Top-down camera zoom improvements
- Fog of war on level edges improved
- Lowered bullets visual speed
- Reload warning when clicking an enemy and player is out of ammo
Changed files in this update