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Update notes via Steam Community
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Beta v0.1.2.2C (2023.2.3)

* Fixed an issue where the electromagnetic gun range display was incorrect

* Tuning ships for sale and repair home ah

* Fixed issue with tracking weapon firing without judging distance

* Fix for Cupid jerking off

* Fixed the issue of ships being crafted with weapons attached

* Added store to display ship power

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Beta v0.1.2.2B (2023.2.2)

* Fixed errors after death

* Optimized efficiency (reduced square root calculation for distance calculation)

* Fixed the Mars space Station shield missing

* Added the ability to press and hold on the factory page

* Added ship repair capabilities

* Fixed material store refresh exception

* Optimize anti-aircraft gun interception efficiency

*ai launch tracking missile will launch within 90 degrees of deflection Angle

* Reduced power requirements for electromagnetic guns

*ai Immortalities will no longer misuse skills

* Increases Bear health and reduces Bear power and recharge



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Beta v0.1.2.2A (2023.2.1)

* Fixed bug where combo ships don't attack

* Fixed an issue where medium and large shields could not fill up

* "Immortal" is changed to two large slots and one medium slot, and two small shields are removed

* Fixed flashback issues

* Update the ship's name description

* Fixed an issue where the last level could not be cleared

* Fixed an issue where damaged ship modules do not affect values

* Updated voice for Level D shots

* Updated Egg

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Beta v0.1.2.2 (2023.1.31)

* Add weapons

- Igor (Medium, sniper carrier)

- Templer (large, forward fire carrier aircraft)

- Rail Gun -M140 (Medium, long range sniper gun)

- Dual anti-aircraft Gun -MD90 (Medium, range point defense)

- Reloaded anti-aircraft gun -MDS155 (Medium, range point defense)

- Ssangyong (Medium, intensive missile cluster)

- Perpetrator (Middle, accurate shield break)

* Add ships

- Immortal (Class B, heavy gunboat)

- Queen Ant (Class B, aircraft carrier)

- Harpoon (D class, Harasser)

- Defender (D class, heavy frigate)

- Mars Small Type A Space Station (Station class, Space Fortress)

- Mars Small D-type Space Station (station class, Space Factory)

* Add material

- A lot of material. I'm too lazy to write! It's all for building spaceships anyway.

* Ship adjustment

- Tank Level: Reworked tiles and improved skill mechanics

- Valhalla Level: Increased total power and regeneration, reduced structure

- Bear: Reduced the number of weapon slots and increased the rotation Angle of weapon slots

- Bodyguard: Reduced the number of weapon slots and increased the rotation Angle of weapon slots

- Storm Level: Reduced energy recovery by a small amount

- Primary machine: reduce angular speed by a small amount

* Weapons adjustment

- Reduced tracking missile damage and range

- Greatly reduces the damage of multiple barrel guns

- Nerfs damage from Standard J4

- Greatly increased the attack interval of the Holder Laser

- Reduced DPS and power consumption for travelers

- Increased the damage of Long Tongue Cannon

* System optimization

- Multi-shield ships can no longer supply power to all shields at full power at the same time, low power is preferred

- Added force to ship hit.

-AI will no longer use missiles to intercept missiles

- Optimize AI space judgment and obstacle avoidance system addition

- Added "next level" and "restart button" for driver's license

- Added the option of the first spaceship after completing the Level D driving test

- Removes blood strips from ships

- Add global volume adjustment

- Added the store's purchase function

- The materials store is open

- Optimized store refresh mechanism

- Modify a large number of voice resources

- Added FPS display

* New features

- Factory & Blueprint module (Ship, weapon, material making)

- Ship entry system (ship battle damage, hull of different materials and power specialization)

* Added new levels to the campaign

* Added some shame eggs
太空战舰 Playtest Content Depot 1632371
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