<Adjustments>
- Increased the overall speed of running zombies as part of the fix for the zombie collision bug fix.
<Bug Fixes>
- Fixed the long standing zombie collisions bug. Zombies should no longer push the player up and out of the horde or through obstacles.
- Note: This change caused zombie pathing to be a little less intelligent, overall though it is much better I think.
- Fixed an bug that would not let the player fill up the gas can.
- Fixed a bug that would not reset the damage screen for the player on death with an extra life.
- Fixed a bug that would make base zombies not attack the fences during the defense phase of the easter egg.
- Made it so the super zombies that spawn after the church phase of the easter egg will reset and respawn if a player dies with an extra life.
- Fixed an issue that would cause the camera to go through the outer walls of the map.
- Fixed a bug that could cause the player to float inside of the church, that one probably wasn't caused by the angry zombie spirits you keep burning...
- Fixed an issue that would allow zombies to pass through the fences around the relay tower.
- Fixed a placement issue for the Orb of Flame after beating the Easter Egg Boss Fight.
Changed files in this update