Hi everyone,
a new patch is out with some fixes (v0.1.006):
- more colonists jobs by player command get not interrupted by schedules anymore
- fixed darkfly nest spawns in wrong rotation on client (causing an error later)
- fixed one access point of centipede nest was 1 block off
- fixed that quality settings changed screen brightness down to 1
I have to say, that was an interesting week with a lot of quick patches, I think we have now nearly all bigger problems solved (which were not found or reported in the closed alpha)
Cheers!
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