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Update notes via Steam Community

Bug Fixes

Save/Load:
  • Save Load if a building is snapped to a habitat or resource. Prevents instances of being able to stack buildings on a single habitat.
  • Fix for being unable to save the game in some circumstances.
  • Fix for advanced fauna traps not placing in some loaded files.
  • Crew travelling to a docks building during save/load will no longer get stuck in the Docks.

Sonar:
  • Sonar Beacon placement now returns to sonar tower panel when on cooldown.

UI:
  • New UI Scaling for Full Screen Menus. (Work-in-progress)
  • Fix for Full screen menus getting stuck open in some circumstances.
  • Fix for broken status tags on loaded file.

Crew:
  • Fix for Crew stalling at 67% healed in Hospitals.

Audio:
  • Tension of music will lower over time after threat attack.

Buildings:
  • Fix for Building repair resources being taken multiple times.

Objectives:
  • Construct submarine task now accounts for already constructed submarines.

Resources:
  • Oil Refinery UI now works as expected.
  • Fix for extractor building UI getting stuck on when their resource has been depleted.

Performance Improvements

UI:
  • Various minor improvements to UI optimisation.
  • Adding settings options for Volumetric Fog Quality.
  • Loading history…
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