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Update notes via Steam Community

What was added


  • 7 new cave structures with different mobs and bosses
  • Updated grass distribution model
  • More epic terrain generated by sampling heightmaps and landforms into the world
  • Added grays to the color picker
  • Added new mushroom dimension
  • Added new boss
  • Added new mobs for the new dimension
  • Added new portal structure for the new dimension
  • Moved the camera up and removed the crosshair for melee classes.
  • Improved stone texture



Azathul boss




Mushroom dimension




Another instance of the mushroom dimension




Entrance to a cave mine




One of the new landforms




Inside a cave structure




Cave with riches, defended by a gnoll clan




View of the new generation with the landforms




Inside a different cave




More caves




All the heightmaps that are added procedurally into the game terrain



What was fixed


  • Fixed rendering bugs on the female characters
  • Fixed text positioning in some UIs
  • Fixed the timer of some skills was broken (e.g. Energy shield)
  • Fixed taking screenshots on Linux
  • Improved the generation and meshing performance of the game
  • Fixed full screen on Linux
  • Fixed the game crashing when it could not detect a sound output
  • Fixed wrong key in Help
  • Fixed steam sometimes not initializing
  • Fixed sometime the game fails to load in computers with another language (e.g. French or Swedish)
  • Fixed structure spawning bug

Hedra Assets Depot 1009962
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Windows 32-bit Hedra Windows x86 Depot 1009963
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Windows 64-bit Hedra Windows x64 Depot 1009964
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Linux 64-bit Hedra Linux x64 Depot 1009965
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