What was added
- 7 new cave structures with different mobs and bosses
- Updated grass distribution model
- More epic terrain generated by sampling heightmaps and landforms into the world
- Added grays to the color picker
- Added new mushroom dimension
- Added new boss
- Added new mobs for the new dimension
- Added new portal structure for the new dimension
- Moved the camera up and removed the crosshair for melee classes.
- Improved stone texture

Azathul boss

Mushroom dimension

Another instance of the mushroom dimension

Entrance to a cave mine

One of the new landforms

Inside a cave structure

Cave with riches, defended by a gnoll clan

View of the new generation with the landforms

Inside a different cave

More caves

All the heightmaps that are added procedurally into the game terrain
What was fixed
- Fixed rendering bugs on the female characters
- Fixed text positioning in some UIs
- Fixed the timer of some skills was broken (e.g. Energy shield)
- Fixed taking screenshots on Linux
- Improved the generation and meshing performance of the game
- Fixed full screen on Linux
- Fixed the game crashing when it could not detect a sound output
- Fixed wrong key in Help
- Fixed steam sometimes not initializing
- Fixed sometime the game fails to load in computers with another language (e.g. French or Swedish)
- Fixed structure spawning bug
Changed files in this update