Cogmind Beta 11.2 (221229a) changelog:
- NEW: [Polymind mode] Cogmind also gains host's innate mass support characteristics, if applicable
- NEW: [Polymind mode] Waiting in an armed host without enough matter to fire current volley gradually generates matter up to required amount
- NEW: [Polymind mode] Bump adjacent disabled robots to rewire even while controlling unsuspicious 0b10 host
- NEW: [Polymind mode] Minesweeper host can lower suspicion by disarming or reprogramming 0b10-installed traps to appear busy with relevant tasks
- NEW: [Polymind mode] Superbehemoth special ability also works while used as host
- NEW: [Polymind mode] Multitile hosts can autocollect resources anywhere under them, not just from their top-left position
- MOD: [Polymind mode] Waiting no longer increases suspicion outside 0b10-controlled areas
- MOD: [Polymind mode] Targeted dispatches (e.g. assaults) switch to wandering target area if while en route Cogmind drops suspicion below Very High
- MOD: [Polymind mode] Dormant 0b10 bots no longer sometimes wake up when Cogmind controlling unsuspicious 0b10 host within visual range
- MOD: [Polymind mode] Data Miner help no longer available if swapping with them while controlling 0b10 host
- MOD: [Polymind mode] Increased Protomatter cost of Trackers and Combat Programmers
- MOD: [Polymind mode] Recycler hosts no longer modify suspicion based on item collection/dropping
- MOD: [Polymind mode] Increased effect of Recycler item delivery on suspicion level
- MOD: [Polymind mode] Increased effect of Operator suspicion reduction method
- MOD: [Polymind mode] Adjusted Mechanic host actions effect on suspicion, added more explicit deconstruction limitations
- MOD: [Polymind mode] No suspicion increase from misfires targeting terrain
- MOD: Minesweeper matter capacity increased to 50
- FIX: New Force Melee mode also being toggled by regular force melee input [ktur]
- FIX: [Polymind mode] Automatic part sorting produced visual glitches for some hosts with zero slots of a given type [ktur, DeadlyBlueApples]
- FIX: [Polymind mode] While in an unsuspicious 0b10-affiliated host could also swap with hostile non-0b10 robots [DeadlyBlueApples]
- FIX: [Polymind mode] Protomatter could be picked up as a normal item once storage cap reached [Terminus]
- FIX: [Polymind mode] Mechanics used to fit multislot parts on ally with insufficient slots then taken as host would crash [CaptainWinky]
- FIX: [Polymind mode] Top 5 Hosts by Kills scoresheet records not always complete [aoemica]
Not much to say about the details besides what's listed above, but here's a quick shot of what should happen if you can throw off suspicion when a targeted assault was already on its way to you!

The leaderboards were spun up a day after the event began, and you can check those out here. Those will be running until the end of the event period (1/7), after which we can check out some aggregate stats and maybe some of the individual accomplishments. Several wins were recorded in the first day, and we already even have a couple extended wins as well :D

(The full list of Polymind runs can as usual be found in the version run list, for example here for Beta 11.2.)
Edit: I put out a quick hotfix for yesterday's update (saves still compatible), 221230a:
- NEW: Integrity Redistributor effect description includes minimum contribution requirement
- FIX: [Polymind mode] Crash under certain rare conditions upon releasing a host [bugsniper]
- FIX: [Polymind mode] Protomatter collection not being added to gallery records [lyra]
Changed files in this update