Patch notes, Xross Dreams v1.05:
- Crush Wall is now visually aligned properly at all resolutions.
- Comet's Next is now visually aligned properly at all resolutions.
- Dinosaur's board is now visually aligned properly at all resolutions when in rear position.
- Drop-type Dreamers no longer experience Delayed Auto Shift when pressing Up or Down. This was an oversight; I treated all directions the same with DAS until today.
- Drop-type Dreamers now decrease Lock Delay by 1f (down from 20f) when holding Down on a locking Piece. I set out to make this the Versus Game of puzzle games, down to the responsiveness of the controls. It turns out this decision has been a bit alarming to some.
- Rewrote Online input interpreter, resulting in MUCH fewer desyncs. They can still happen, but they are much rarer.
"Would I rather fix lag problems or desync problems?" I asked myself, 5 years ago. Simple, I thought, nobody wants the game to be slower. Smoothness was the priority.
I'm really glad you're enjoying Xross Dreams. There's more good to come.
Changed files in this update