(the discord is where all feedback and discussions happens)
FIXES
- Fixed a bug with the capacitator
- Fixed a bug with the capacitator
BALANCING
- All structures now pin to the ground and become stationary while not dragged
- updated the firework module to actually do AoE lol
- turrets now have specific ranges
- All structures now pin to the ground and become stationary while not dragged
QoL
- Some new particle effects
- wasd for camera movement
- q/e to rotate held stuff
- cables move more reliably
- Some new particle effects
and probably more stuff too, I just forgot lmao
Thanks for sticking around, and remember that this game is far from finished and I'm only one person, so please bear with me as I try and handle all the crashes.
This version also added more info to the stacktracing so hopefully I'll be able to pin down the crashes easier

Changed files in this update