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Update notes via Steam Community
Hi everyone,

A new stable build (1.0.17.0) is now live.


Stay Alive!
— Beam Team

Bug Fixes

- Fixed game room appearing '[Busy]' when host is standing near a Boss.
- Local co-op: Fixed both players not showing Boss UI when other player initiates the fight alone.
- Local co-op: Fixed game failing to take input from P1 after P2 uses a Shelter/Bed while P1 is using a Label Maker.
- Fixed unable to remove meat from campfire when fuel depleted.
- Fixed player falling from Palm Tree when climbing to the very top.
- Fixed a desync issue when rapidly removing items from piles.
- Fixed multiplayer session not joinable after using a Bed to save.
- Fixed multiplayer session not joinable after failed sleep.
- Fixed multiplayer session joinable during sleeping sequence.
- Changed multiplayer region to reset to 'Best' when opening create session menu. Fixes issues if player fails to connect to a specific region.
- Fixed item pile display name not updating when first item pushed.
- Fixed item pile display name not updating when empty.
- Fixed item pile display name sentence structure for foreign languages.

Known Issues

- Can’t craft items using materials from multiple Item Piles.
m Team
Windows 64-bitEnglish Stranded Deep Depot 64 bit WIN Depot 313122
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macOS 64-bitEnglish Stranded Deep Depot 64 bit OSX Depot 313124
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Linux 64-bitEnglish Stranded Deep Depot 64 bit Linux Depot 313125
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