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Update notes via Steam Community
Improved combat ship positioning during battle.
Added cannon aiming random multiplier (from 0.5 to 2) to desynchronize firing.
Made ancient faction to not to use ships with proton lasers while they have 15+ sectors left.
Buffed titanium and titanium-gold shell damage.
Changed date format to culture specific of the set language.
Fixed bug of capital weapon firing wrong (previous) ammo type.
Experimental2 Depot 919265
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