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Update notes via Steam Community
Greetings gangstas!
I've been hard at work on the NPC faction, they are starting to feel more like an actual threat and not just a bunch of annoying squatters. They now have patrolling security guards in their bases and will occasionally send a squad out to raid a random player's base, so don't shirk on building turrets!

They only know how to use energy wrenches at the minute, training them how to use guns is still a uhhhh... work in progress (they manage to point the shooty end at the other guy most of the time now)

Regrettably I wasn't able to find the time to put anything christmas themed into the game, but hey there's always next year :D

Additions

  • NPC bases will now occasionally launch raiding squads against player bases
  • NPC bases now have troop spawners that spawn patrolling guards
  • NPC bases are a little more diplomatic and now only attack you if you enter their territory or attack them first
  • NPC bases now drop resources when you destroy them
  • Added graphics/display options to the menu
  • Added ambient sounds to the city
  • new bullethole textures


Changes

  • Made turret sounds less loud and obnoxious
  • Many objects have their LOD settings fixed, as a result the game should perform a bit better on older PCs
  • Reduced scavenger station limit back down to 4 per faction
  • Mini turret model updated


Fixes

  • Bullet factory screen panel is no longer visible when the structure is destroyed
  • Fixed shotgun bullets vanishing when fired downwards at a certain angle
Windows 64-bitEnglish Last Gang Standing Content Depot 1309761
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