Our primary aim with this playtest is test comprehension and reception of the gameplay updates / refinements but more specifically the redesigned microwave puzzle: Can you solve it? Do you like it??
Changes
- Redesigned gameplay for the first room.
- Redesign of the Microwave puzzle.
- Added 'inspect item' actions.
- Added context icons for normal actions to indicate what the character intends to do.
- Added 'context icons' when using inventory items.
- Improved Guard/NPC behaviour.
- Added visual and audio cues for when the guards are entering alert states.
- Updated animations for intro and outro cinematics.
Changed files in this update