There are still two known issues related with audio in multiplayer:
- VOIP echo - Non-host players will hear themselves through the streaming audio. Until we have a fix, players have the option to mute VOIP or mute the Audio Stream.
- Audio corruption - In some PCs we have seen that the host's audio stream gets corrupted.
Multiplayer Fixes:
- Added the option to select server region so that players in different regions can find each other.
- Streamed monitor will more reliably connect, and we added a manual reconnect button in case it doesn't.
- Client controllers now move correctly when spawned in a multiplayer game.
- Mouse laser pointer now also works correctly in multiplayer.
Additionally:
- Fixed a bug preventing scrolling through a large list of installed games
- Fixed virtual buttons disappearing when exporting a layout.
- Some smaller bug-fixes and improvements...

Changed files in this update