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Mostly rearranged some object folders to prepare for leaving early access. Also, sleeping now heals you to 40 HE instead of 20. The next version will definitely have a single-map demo for Ch.2. I just don't wanna do a bunch of work first and change my mind about something essential.

Anyway, I have a month off of teaching, and also I have Covid, so I'm gonna be developing games nonstop for a week (and also finally beating Planescape Torment).

Complete list of fixes:

-Rearranged dialogue scripts so mobiles have different USE scripts depending on Chapter (instead of in same script).
-Rearranged jewelry and gemcrack items and scripts and put them all under the "magic" sub-folders instead of "items".
-Health now gets restored to 40 when sleeping in a bed instead of 20 (now grants Focused status with 6 Willpower.
-Focused status effect no longer slows down the mobile, to make it more useful.
-Gorbo now sells Croc Tooth Necklace in dialogue, not shopping system.
-Decreased mouse selection size for turkeys.
-Removed "Child Killer" reputation (no use).
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