
-Fixed the bug that caused key items to disappear or not display correctly when loading the game (Finally).
-A new mechanic has been added: Interactive objects will activate the interaction image when they are at a farther distance (this to help recognize them more easily) and when they are inside the interaction area it will change depending on the button needed if a joystick is used or keyboard. [Reference image].
-Friendly fire is disabled. It will still play an impact animation but will not take damage, this to prevent unintentional deaths.
-Fixed the bug that allowed the cinematics to be played twice in the introductory scene.
-Camera sensitivity and precision are adjusted by changing it in settings.
-Removed the collision with objects that should not move.
-Added more shotgun ammo.
-The automatic rotation option has been removed to avoid involuntary behavior of the camera.
-An invisible wall in the scene of the call is eliminated, being changed by a door that closes and opens respectively.
Changed files in this update