v0.5.71
-Fixed roof and wood wall having the incorrect item stack count when broken down
-Updated Titans so they can only attack Titan Pillars with ranged attacks and not melee attacks
-Adjusted fish movement logic
-Improved Titan melee vfx visuals
-removed old trail render setup from pirate tower cannonballs
-Update to ocean navmesh area around dead titans
-Improve the pause screen so it will now turn off sfx while its open to reduce unpleasant sounds from constantly playing while paused
-Setup additional charge shot impact vfx feedback
Improved Titan melee vfx visuals and some quality of life updates and bug fixes
Update notes via Steam Community
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