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Update notes via Steam Community
Changelog since 1.14.0:
D3D12: Fixed some shaders not appearing with the d3d12 driver - this reintroduces a validation error though but it seems to work as in not crash and is the old RA behaviour. Guess we need a different way of fixing the validation issue.
Windows 64-bit RetroArch Windows Depot 1118311
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Linux RetroArch Linux Depot 1118314
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Windows DLC 1222632 Final Burn Neo Windows Depot Depot 1222632
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Windows DLC 1227449 Genesis Plus GX Windows Depot Depot 1227449
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Linux 64-bitDLC 1222632 Final Burn Neo Linux Depot Depot 1656110
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Linux 64-bitDLC 1227449 Genesis Plus GX Linux Depot Depot 1656180
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