Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
This build has not been seen in a public branch.
Update notes via Steam Community

My Lords, My Ladies, a moment of your attention, please.

Today we're not talking about "Diplomacy is Not an Option" so much as about the game URBO, which just got its first trailer and the updated Steam page.

Why did we decide to tell you about it? Because it's our second title! We are honing our skills, developing our handwriting, and trying ourselves in different genres. Urbo is not that big, and in most aspects, it's not that complicated. On the contrary, it's a puzzle game with an emphasis on the single mechanics and the atmosphere. Still, we really hope that Urbo will find admirers among DiNaO fans.

For those who are troubled by this news, just in case: the making of the second game won't affect the development of "Diplomacy is Not an Option". Like we've stated earlier, a December update is being prepared for release. After that, the team will focus attention on the story campaign.



Thank you very much for your support.
Yours, Door 407 team

---Updated---

About us working on two projects

Friends! The previous post about Door 407 developing Urbo, in addition to Diplomacy is Not an Option, evoked mixed reactions. Many of you felt that creating something new, having an unfinished game in Early Access is not exactly a nice and fair thing to do.

Indeed, some studios betray users' trust by switching to another project without finishing the old one. Well, we are not that kind of studio. And right now, we're about to explain why.

Door 407 is a small studio. However, it has several independent teams, each involved in a different project. While one team was actively developing DiNaO, the other was working on concepts for the next-gen city-building simulator. In fact, the second team was so enthusiastic about working through the possible options that the materials already created by it were quite enough to make a small game. Thus was born Urbo.

As for the people involved in the development of DiNaO - they are still there.

Ladies and gentlemen, DiNaO has been in Early Access for 10 months. During that time we have already rewritten some of its core components from scratch. But the scope of work is still huge. Next year, on the release date, we'll be bringing out a full-fledged story campaign. We intend to make it so that it meets your expectations as well as our standards.

Changed depots in playtests branch

View more data in app history for build 10145408
Diplomacy is Not an Option Content Depot 1272321
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link