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Update notes via Steam Community


Party Mode has been added to the game.
Play up to 4 players local multiplayer, co-op or head to head.

Battle in Arcade, Survival or Boss rush.
Try a 'Tag' game where you take it in turns to fight.


Other changes and fixes:
V 0.125

Difficulty:
- Difficulty cap now set to 1,000%
- Difficulty cap increases to 10,000% if track completed at 1,000%
- Added extra difficulty presets: 500%, 600%, 700%, 800% and 1,000% (Apocalyptic, Zen, Zen+, Zen++ and 'M')
- Default difficulty now saved

- Updated Bass & BassFlac libs
- Updated Spanish, French & Chinese translations
- Fuel and Scrap now hidden if full in Arcade
- Fuel and Scrap pickups not dropped if full
- Fuel and Scrap now removed from Reduced HUD
- Fix for gamepad button highlighting issues
- Fix for open mic overwriting local track information
- Fix for enemy proc ships being the game in challenge games
- Fix for 'test34' mission in base ship
- Galaxy 'Show Route' and 'Show Ownership' settings now saved
- Fix for crazy thick travel line in galaxy mode
- Fix for failed run counting as the high score in Galaxy mode

It's pretty hard for a Solo dev to test 2, 3 and 4 player game, so let me know if there are any problems.

Have a great Christmas and a banging New Year!

Steve
Beat Hazard 3 Content Depot 1493521
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