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Update notes via Steam Community


Thank you for your continuous supports and feedback on Survivors: Three Kingdoms.

We are excited to introduce new skills for today's update in Survivors: Three Kingdoms!
We have also adjusted a lot of balance system in the game based on your feedback and opinions.

Check the details of our new update below!

[Early Access UPDATE - Patch 1.4]

[NEW SKILL]

1. Vampire
- You can restore some of HP from attacking damages to enemies for a short time.
- No need to clear unlock mission! Just access to the game and get a new skill!

2. Embrace
- Make nearby enemies into your ally and fight together.
- Unlock Mission: Total Play Counts: 15 times or above

[Skill Balance]
1. Explosion
- The blast radius has increased.
- Attack damage has slightly decreased.

2. Wall
- The number of wall has increased by 1 for each level.
- A lasting time for wall has been decreased by 1 second.

3. Bow attack
- The number of shooting arrows has slightly decreased.

4. Crossbow
- The number of shooting arrows has slightly decreased.

5. Molotov cocktail
- A lasting time for molotov cocktail has been increased by 20%.

6. Piercing Power
- Additional 1 piercing point will be applied to each level.
(Total 9 piercing points will be applied at level 9)

7. Phoenix
- Summon 3 phoenixes at level 1. (Can summon upto 15 phoenixes at level 9)
- The skill cooldown has been reduced from 5 to 4 seconds.

8. Soul Attack
- The skill cooldown will be reduced once you reach the certain stage.
+ Level 1 ~ 7: 4 seconds
+ Level 8 ~ 9: 3 seconds

9. Fire Ball
- Attack damage has slighly decreased.

10. Catapult
- The number of throwing stone has increased by 1 for each level. (Can throw 9 stones at level 9)

11. Ice Arrow
- The skill cooldown has been reduced from 30 to 20 seconds.
- Attack damage has increased.

12. Roar
- The skill cooldown has been reduced from 30 to 20 seconds.

13. Healing
- The skill cooldown has been reduced from 30 to 20 seconds.

14. Dagger
- Attack damage has slighly decreased.

[Stage Balance]
Stage 1: Storm in Afterlife
- The number of enemies has been increased.
Stage 2: Invisible Battlefield
- New Monster has been added. It has high HP and does strong attack. It is also resistant to knowback and debuff.

[Mission]
The requirements for unlocking some skills and Adjutants have been reduced.
- Skill: War Wagon, Energy Wave, Rolling Shot, Piercing Power, Wall, Invincible Armor, Barrier, Ice Arrow, Sonic Speed, Jack Frost, Knockback Power
- Adjutant: Shieldbearer, Zhang Zhao, Meng You, Meng Huo, Xu Chu, Pang De


[Graphic/Animation]
1. Design for a monster "Wisp" has changed.
2. Design for a monster "Ghost" has changed.
3. Animation for shooting multiple arrows by an enemy "Archer"

[Extra]

1. A starting character has changed to "Xiahou Yuan"
- "Guan Yu" will be locked and need to unlock by clearing a mission.
2. The benefit of "Ginseng" is added on Treasure Chest.


We will be waiting for more feedback!
Thank you.
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