- Content: Added Chili Beans to the game
- Content: Added Red Mushroom to the game
- Content: Added Special Ability as unlockable ability
- Content: Added Level milestones to Special Ability
- Content: Added the Master level of the Special Ability
- Content: Added a new Achievement for using the Special Ability
- Change: Better, simpler, faster Fish AI
- Change: Added Special Popup for Special Ability level increases
- Change: Added Particle Effect to Ability Level Ups
- Change: Added Explosion Sounds
- Change: Special Ability affects NPCs
- Change: Added Particle Effects to Special Ability
- Change: Added Damage Effect to Special Ability
- Change: Added additional corpses
- Change: Added Zooming to the Character selection screen
- Change: Adjusted lighting in Large Cave since it was too dark
- Change: Bunch of code moved from BPs to CPP
- Change: Config files are binary now for faster loading
- Rework: Improved the feeling of Punching and made it easier to hit small enemies
- Rework: Updated lighting in the open world to make insides look better
- Rework: Character Selection Screen
- Rework: Updated splash screens and icons
- Fix: Sometimes Hungarian voices were played instead of the English ones
- Fix: Can't pick up Fish from the Ocean
- Fix: Some Crystals had bad collision
- Fix: Underwater Chest had corrupt custom depth on it
- Fix: Player's hands are transparent under water
- Fix: Only one particle system was allowed on NPCs
- Fix: Torches can be lit under water
- Fix: Status effects were still visible with 0 sec left
- Fix: Talk to Ethan -> Exit -> Continue -> Ethan thinks he has arrived, still spawned at the Dungeon door
- Fix: Players get the Cat Lover achi even if they kill the cats
- Fix: Dezso can stuck in trees - Updated NavMesh
- Fix: Bad pop in of small bricks
Changed files in this update