* Generic structures such as the cannon tower and enemy bunkers now enable physics on their blocks for 5 seconds after each hit. This prevents blocks from hanging in the air.
* Fixed bug with the player cannon where players could double fire if pressing trigger quickly enough.
* Siege tower troops now bail cleanly and turn into regular ground pawns, waiting for a hole on the ground level.
* Siege tower troops now detect the player within proximity and give chase.
* NPC run speed boosted as they were too slow for the player
* Player defence base (MDB) no longer leaves behind a few blocks in the air after being destroyed.
* Level 5 has been beefed up with a few extra NPC units.
* Any ShieldTech blocks still stashed to the players belt slots are returned to the resource inventory upon finishing a siege.
PLEASE NOTE OLD SAVE GAMES WILL NOT WORK WITH THIS VERSION
BETA 2.66
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
64-bitEnglish
Depot 2154951
- Loading history…
Changed files in this update