Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia

- Made some improvements to melee combat:
* Sped up the animation by 20%
* Ghouls will counter-attack less often after they get hit, reducing the chance where player gets hurts immediately following a hit on the ghoul
* Ghoul's damage on player is now consistent with the difficulty (player damage %) setting
* If you put the cursor on the enemy while attacking, the player will automatically face the "selected" enemy

- Increased the damage done by melee weapon and kick to the smashable crates

- Now when you fulfill a serum or food order, if you have any high quality ones to submit, you will receive some big bonus

- Fixed the grave in Ravenwood forest that's really hard to click

- Fixed a bug where all the armor models show up after the player dies

- The AETHR suit and the VP1 serum will now fully protect you from contracting Tunguska Syndrome from ghoul attacks

- Added a little touch of vignette when you aim down sight with a scoped weapon


- Fixed a bug with taking potassium iodide consumes no item

- Grenades and rocks will now be thrown from the center of the player's body rather from the right hand. This will avoid accidentally hitting the wall with it. The trajectory will also start from the center.
Windows 64-bit Tunguska: The Visitation Win64 Depot 1601971
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link