Today I'm adding a new difficulty option to the game: Brutal. On Brutal difficulty:
- Enemy AI will tend to make more optimal decisions than on easier difficulty settings
- All parts will award the player 10% less health than they normally would
I've also added some new achievements related to this mode, and a helpful tooltip to the game setup screens to help you know what the differences between each difficulty are.
Good luck and enjoy!
Changed files in this update