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Hello all!

Project Kat has had a small quality of life update fixing some of the issues we were notified about, no changes to story or gameplay. This update contains over a year of engine improvements, so if you find any bugs please report them at leef6010@gmail.com.

Friendly reminder that Paper Lily chapter 1 - the continuation to Project Kat - will release in January 2023, along with a Kickstarter. You can follow this link and click the green button if you want to be notified!

Changelog

  • Added various new FPS Limit options (Auto, G-Sync/FreeSync, VSync with Compositor, 40FPS).
  • Added a setting to change the controller deadzone.
  • Added an Internal Resolution setting. Higher = smoother camera and better pixel art quality, but demands better hardware.
  • Added a loading screen (though you may never see it with a fast enough PC).
  • Added an indicator icon when saving.
  • Added Kickstarter link.
  • Moved V-Sync into the FPS Limit setting.
  • Several new changes to keep the game looking as smooth as possible:

    • Render scaling implemented. This is "Internal Resolution" in settings.
    • Physics will now try to follow the game's FPS when it's lower than 60 FPS (for smoothness under 60FPS).
    • Character movement is now smoothed between frames (for smoothness above 60FPS).
    • Game will now default to FullScreen + VSync (which is optimal most of the time).

  • Improved volume sliders in settings. Volume will now adjust linearly.
  • Improved volume defaults.
  • The game will no longer let you customize your controls the wrong way and mess up your settings irredeemably like before.
  • Updated engine to Godot v3.5.1.
  • Fixed an issue that made using the analog thumbsticks to navigate menus very difficult.
  • Fixed an issue that would cause the player to stop walking if a controller with drift was plugged in.
  • Fixed an issue that allowed the player to trigger ending K6 without cutting the plants in front of the girls.
  • Fixed an issue where ambiance sounds would go into the BGM channel.
  • Steam: Fixed an issue on the Steam Deck where the game would stay paused forever upon opening the Steam overlay.
  • Steam: Simplified Steam initialization to hopefully prevent "Steam isn't running" errors.
  • Steam: game settings will no longer cloud-sync.

Known Issues

  • The instructions box at the top left of the box puzzle minigame have disappeared. Sorry about that! I'm sure it will be back just in time for v1.3.3.

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Windows 64-bit Project Kat Content Depot 1698961
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