
Changes:
- New Megastructures now appear in Carstinella
 
- Footstep sound effects have been added (these are togglable in the settings)
 
- New alternative mushroom pathway to the top of the Obelisk in the Deepest Dream has been added
 
- Potion mode change has been rebinded to middle mouse button
 
- Mouse scroll wheel can now be used to jump
 
- New starting podium added to tutorial
 
- Certain heavy enemies now drop Green Gubbins, which are worth 1 HP and 2 Gubbins
 
- Enemies now turn faded in color when they die to help avoid confusion between live and dead enemies
 
- Rerendered cutscenes with Goutha to use her new model
 
- Fixed problem where Fading Club logo was off center at startup
 
- Fixed bug where Mushrooms would apply bounce physics multiple times per frame, launching the player into the stratosphere
 
- Fixed bug where player could take grapple hook out of Tutorial via home portal
 
- Epilepsy Warning is now more brief and controlled by player input rather than by a timer
 
I hope you like these changes and additions! As always, feedback is welcome and appreciated!
Let's make DREAMWILD as good of a game as it can be!
Oh, and as a reminder, there's a cool Fanart contest going on for DREAMWILD!
Submit your art to FadingClubGames@gmail.com and get a chance to win some sick cash prizes!

^Check out details in the image above^
As always, thanks again, and I hope you enjoy DREAMWILD!
-Karbonic
 
 
 
 
Changed files in this update