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Update notes via Steam Community
After months of hard work the last steam package is ready! If there are any bugs please reach out on the discord!

Changelog:
PreAlpha: 0.1.0 (Full Steam Ahead!)
Last Updated 01-DEC-2022 @0001CST

[Last HTML5 Release - No Longer Supported]

New Features:
>Added Procedural Caves
-Spawn in all biomes
-Increase in size with friend count
-3 chest containing food will spawn in each cave
(main source of food outside quests/trading)
-Cave enemies: Bats and Snakes
-Crystal will spawn in cave, interacting will get rid of the darkness
(Crystal alicorns auto enabled)
-Caves contain sad mares that can be lead to the exit for friendship
-Caves blocked when leaving
>Added 'Mare Gaming' Minigame
-Spawns hut in desert
-Speaking to Quote Unquote starts minigame (requires 1 friend)
-Procedural text based prompt RPG with friendship rewards
-Upon defeating 5 enemies final boss unlocked
>Added 20 steam achievements
>Added fullscreen button (Does not work with HTML5 build)
-Window also resizeable though recommended to play default 960x540 resolution
>Added WASD support
-when selected W and S for up/down changed to E and Q respectively
-Mousewheel added for both Arrow Keys and WASD for up/down
>Poni Poni Dance Club opens only at night
>Revamped Main Menu
-Added logo
-Added media links
-Added fullscreen button
-Added control scheme button
-Redid mare customization buttons
>Revamped in game Menu
-Mare displays sitting on personalized background
-Displays current hat worn and hat ability
-Displays friends needed for level up
-Displays first friend
-Displays perks acquired
-Added fullscreen button
-Added control scheme button
>Some mares (appear surprised) will recognize your alicornhood and want to befriend you
>Added new mare name options
>Expanded mare procedural dialogue
>Items on the moon now float around
>Added pegasus shadow horsies
-Will run if player is running
-If player is flying will fly slightly faster than player
-If collision with pegasus cloud and flying will reduce to running

Bugs Fixed:
>Crash upon leveling up outside overworld
>Anonymous Green Mare doesn't scream when cuddled outside minigame
>When traveling fast objects do not render inside camera view
>Bugs with mouse/key movements in level up screen
>Friends created through Friendship alicorn perk can be double friended
>Leveling up oustide overworld doesn't trigger perks acquired when reentering overworld
>Can start quests with 0hp
>Can walk with 0hp
>Alicorn laser spell drawn incorrectly
>Fully updated text: Cherries -> Burgers / Salt -> Fries
>Paths follow player
>Hovering over races in level up screen keeps them selected when mousing off
>Poni Poni Dance club music layers with normal music
>Hordecore minigame QE and Mousewheel allowed flight
>Steam packages delete save files
>end game music incorrect
>running out of stamina outside overworld and returning to overworld keeps stamina at 0
>yay/neigh dialogue options can be triggered before a quest starts
>bizzare issue where no camera crashes stat set (not triggering where expected)
>new iteration mare spawns at last mare spoken to upon reaching 100 friends

Optmizations:
>Limited amount of roads that can be spawned [removed roads entirely for html5 build]
>Added room persistence, world should stay the same when entering/exiting rooms
>Increased object destroy distrance from 2000 to 6000 [Windows]
>Lowered Hat Filly moves from 10 to 8
>Player no longer starts with food, but granted a food chest when first spawning in
>Cuddle rewards now display text
>Green apples reduced to +20 max stamina increase
>Removed 25 friend x2 item multiplier
>Lowered 40 friend item multiplier to x2
>Lowered Crystal Alicorn item multiplier to x3
>Lowered sad mare item requirments (max 1 friend = 3 / max 99 friends = 23)
>Lowered apples/sugarcubes reward for favorite food to x5 each
>Lowered tradeable food reward for favorite food from irandom_range(2,4) to irandom_range(2,3)
>Pegasi can no longer fly out of the maze boundries
>Volume and Controls now carry over for newly created mares

Known Issues:
>Pegasi can get stuck on maze/cave walls
>Health/stamina bar may entend outside of GUI in certain circumstances
>Stamina regen bar may only fill up half way in Hordecore minigame
>Abilities may toggle on when changing rooms
>Quest completion resulting in level up may break if your browser crashes before the level up screen is displayed. This will prevent future level ups as well
>Sugarcube buff may not reset when returning to overworld
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