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  • It is now possible to enable drafting - also known as slipstreaming
    • When drafting is enabled (in Event/Drafting), vehicles gain more speed when driving behind other vehicles
    • Lap times achieved with the help of drafting are not eligible for leaderboards
    • Drafting can also reduce downforce and grip - there are lots of related settings to tune
    • To see the current amount of drafting, press Ctrl+F6 to enable drafting debug
  • Added a new built-in track, Rockywill
  • Command /who now shows who is ready to play at the event init (also works by clicking the number of players)
  • Added transparent wall as a possible material for dynamic mesh objects
  • Fixed loading Ball Start Positions failing (in levels that override soccer ball start positions)
  • Fixed Grippy and other "HeavyFormula" models having graphical issues in left wheel suspension when camera distance goes far enough
  • Fixed road material not getting automatically changed in level editor when texture changed (especially for dirt roads)
  • Miscellaneous other minor fixes and improvements
Windows 64-bit Turbo Sliders Unlimited Content Depot 1478341
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