- It is now possible to enable drafting - also known as slipstreaming
- When drafting is enabled (in Event/Drafting), vehicles gain more speed when driving behind other vehicles
- Lap times achieved with the help of drafting are not eligible for leaderboards
- Drafting can also reduce downforce and grip - there are lots of related settings to tune
- To see the current amount of drafting, press Ctrl+F6 to enable drafting debug
- When drafting is enabled (in Event/Drafting), vehicles gain more speed when driving behind other vehicles
- Added a new built-in track, Rockywill
- Command /who now shows who is ready to play at the event init (also works by clicking the number of players)
- Added transparent wall as a possible material for dynamic mesh objects
- Fixed loading Ball Start Positions failing (in levels that override soccer ball start positions)
- Fixed Grippy and other "HeavyFormula" models having graphical issues in left wheel suspension when camera distance goes far enough
- Fixed road material not getting automatically changed in level editor when texture changed (especially for dirt roads)
- Miscellaneous other minor fixes and improvements
Update Notes for v0.86
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