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Update notes via Steam Community
Hello Noveans,

We've deployed a new hotfix. Dual Universe is now in version 1.0.14.
Changes are below:

Static Construct Altitude Limit
Added a varying altitude restriction on deployment of static cores and static blueprints restricting the deployable altitude for different planets. These values are subject to change at a later date if we encounter issues.
  • Alioth: 1300m
  • Madis: 1460m
  • Thades: 14709m
  • Jago: 1300m
  • Teoma: 1540m

For more information you can read the following article.


Improvements
  • Updated game credits.
  • Better error message when trying to deploy a blueprint not present in the active container.



Bug Fixes
  • Fixed an exploit related to Mining Units.
  • Fixed item duplication exploit related to packages.
  • [Challenges] Air Delivery Challenge and Space Delivery Challenge: Greatly simplified delivery objective completion logic. Fixed multiple cases where objectives would not complete after transferring items into the final container.
  • Fixed special Aphelia mission remaining time becoming negative.
  • Placing an instant order puts the correct amount including taxes in the wallet log.



Known Issues
  • We have identified localization issues in the UI.
  • [Lua] The industry getInfo function field, schematicsRemaining, does not return a value until you request an acquisition from the schematic bank.
  • Selecting Body Type 1 will show a character with Body Type 2. The issue will only happen during the 1st session. It is fixed after a logout/login.



We continue the work on fixing and improving the game thanks to your feedback.
Thank you very much for your support!
Windows 64-bit Depot 2000271
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