Depot 696181 for Bullet Witch
You own thisLast known name: Bullets test
Windows
Depot ID | 696181 |
Build ID | 2851993 |
Last public update | 18 July 2020 – 09:02:34 UTC ( |
Size on disk | 3.97 GiB |
Compressed size | 3.27 GiB (17.76% saving) |
Displaying manifest 6465548775586257852
dated 11 June 2018 – 14:01:58 UTC (
Name | Type | Size |
---|---|---|
Initializing table… | ||
NxCooking.dll | dll | 329.54 KiB |
SystemSetting | 36 B | |
_CommonRedist | Folder | |
_CommonRedist/PhysX | Folder | |
_CommonRedist/PhysX/9.13.0604 | Folder | |
_CommonRedist/PhysX/9.13.0604/PhysX-9.13.0604-SystemSoftware-Legacy.msi | msi | 19.22 MiB |
_CommonRedist/PhysX/9.13.0604/installscript.vdf (InstallScript) | vdf | 608 B |
data | Folder | |
data/concept | Folder | |
data/concept/PW1 | Folder | |
data/concept/PW1/PW1.rat | rat | 1.81 KiB |
data/concept/PW1/controlpoint | Folder | |
data/concept/PW1/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/concept/PW1/extend | Folder | |
data/concept/PW1/extend/cosspr.cpr | cpr | 169.01 KiB |
data/concept/PW1/extend/costxt.cpr | cpr | 2.20 KiB |
data/concept/PW1/hit | Folder | |
data/concept/PW1/hit/cpe_hit.cpr | cpr | 10.27 KiB |
data/concept/PW1/model | Folder | |
data/concept/PW1/model/mesh.cpr | cpr | 691.91 KiB |
data/concept/PW1/shape | Folder | |
data/concept/PW1/shape/nocompress | Folder | |
data/concept/PW1/shape/nocompress/bundler.cpr | cpr | 7.11 KiB |
data/concept/PW1/shape/nocompress/nocompress.cpr | cpr | 496 B |
data/concept/PW1/texture | Folder | |
data/concept/PW1/texture/default.cpr | cpr | 3.09 KiB |
data/concept/PW1/texture/texture.cpr | cpr | 3.58 MiB |
data/concept/PW1/vfx.cpr | cpr | 336 B |
data/concept/PW2 | Folder | |
data/concept/PW2/controlpoint | Folder | |
data/concept/PW2/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/concept/PW2/extend | Folder | |
data/concept/PW2/extend/cosspr.cpr | cpr | 232.24 KiB |
data/concept/PW2/extend/costxt.cpr | cpr | 2.20 KiB |
data/concept/PW2/hit | Folder | |
data/concept/PW2/hit/cpe_hit.cpr | cpr | 10.27 KiB |
data/concept/PW2/model | Folder | |
data/concept/PW2/model/mesh.cpr | cpr | 922.84 KiB |
data/concept/PW2/pw2.rat | rat | 1.58 KiB |
data/concept/PW2/texture | Folder | |
data/concept/PW2/texture/default.cpr | cpr | 3.27 KiB |
data/concept/PW2/texture/texture.cpr | cpr | 2.72 MiB |
data/concept/PW2/vfx.cpr | cpr | 336 B |
data/concept/PW3 | Folder | |
data/concept/PW3/controlpoint | Folder | |
data/concept/PW3/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/concept/PW3/extend | Folder | |
data/concept/PW3/extend/cosspr.cpr | cpr | 230.54 KiB |
data/concept/PW3/extend/costxt.cpr | cpr | 2.20 KiB |
data/concept/PW3/hit | Folder | |
data/concept/PW3/hit/cpe_hit.cpr | cpr | 10.27 KiB |
data/concept/PW3/model | Folder | |
data/concept/PW3/model/mesh.cpr | cpr | 1.02 MiB |
data/concept/PW3/pw3.rat | rat | 1.44 KiB |
data/concept/PW3/texture | Folder | |
data/concept/PW3/texture/default.cpr | cpr | 3.09 KiB |
data/concept/PW3/texture/texture.cpr | cpr | 3.67 MiB |
data/concept/PW3/vfx.cpr | cpr | 336 B |
data/concept/PW4 | Folder | |
data/concept/PW4/controlpoint | Folder | |
data/concept/PW4/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/concept/PW4/extend | Folder | |
data/concept/PW4/extend/cosspr.cpr | cpr | 161.78 KiB |
data/concept/PW4/extend/costxt.cpr | cpr | 2.20 KiB |
data/concept/PW4/hit | Folder | |
data/concept/PW4/hit/cpe_hit.cpr | cpr | 10.27 KiB |
data/concept/PW4/model | Folder | |
data/concept/PW4/model/mesh.cpr | cpr | 795.62 KiB |
data/concept/PW4/pw4.rat | rat | 1.75 KiB |
data/concept/PW4/texture | Folder | |
data/concept/PW4/texture/default.cpr | cpr | 3.42 KiB |
data/concept/PW4/texture/texture.cpr | cpr | 2.70 MiB |
data/concept/PW4/vfx.cpr | cpr | 336 B |
data/concept/PW5 | Folder | |
data/concept/PW5/controlpoint | Folder | |
data/concept/PW5/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/concept/PW5/extend | Folder | |
data/concept/PW5/extend/cosspr.cpr | cpr | 177.03 KiB |
data/concept/PW5/extend/costxt.cpr | cpr | 2.20 KiB |
data/concept/PW5/hit | Folder | |
data/concept/PW5/hit/cpe_hit.cpr | cpr | 10.27 KiB |
data/concept/PW5/model | Folder | |
data/concept/PW5/model/mesh.cpr | cpr | 922.34 KiB |
data/concept/PW5/pw5.rat | rat | 1.44 KiB |
data/concept/PW5/texture | Folder | |
data/concept/PW5/texture/default.cpr | cpr | 3.09 KiB |
data/concept/PW5/texture/texture.cpr | cpr | 4.70 MiB |
data/concept/PW5/vfx.cpr | cpr | 336 B |
data/concept/cm00_00 | Folder | |
data/concept/cm00_00/cm00_00.cpr | cpr | 184.19 KiB |
data/concept/cm00_00/cm00_00.rat | rat | 352 B |
data/concept/cm00_00/cmspr.cpr | cpr | 100.86 KiB |
data/concept/cm00_00/cmtxt.cpr | cpr | 2.20 KiB |
data/concept/cm01_00 | Folder | |
data/concept/cm01_00/cm01_00.cpr | cpr | 70.19 KiB |
data/concept/cm01_00/cm01_00.rat | rat | 352 B |
data/concept/cm01_00/cmspr.cpr | cpr | 98.96 KiB |
data/concept/cm01_00/cmtxt.cpr | cpr | 2.20 KiB |
data/concept/cm02_00 | Folder | |
data/concept/cm02_00/cm02_00.cpr | cpr | 224.19 KiB |
data/concept/cm02_00/cm02_00.rat | rat | 352 B |
data/concept/cm02_00/cmspr.cpr | cpr | 111.24 KiB |
data/concept/cm02_00/cmtxt.cpr | cpr | 2.20 KiB |
data/concept/cm03_00 | Folder | |
data/concept/cm03_00/cm03_00.cpr | cpr | 288.19 KiB |
data/concept/cm03_00/cm03_00.rat | rat | 352 B |
data/concept/cm03_00/cmspr.cpr | cpr | 99.23 KiB |
data/concept/cm03_00/cmtxt.cpr | cpr | 2.20 KiB |
data/concept/cm04_00 | Folder | |
data/concept/cm04_00/cm04_00.cpr | cpr | 248.19 KiB |
data/concept/cm04_00/cm04_00.rat | rat | 352 B |
data/concept/cm04_00/cmspr.cpr | cpr | 98.31 KiB |
data/concept/cm04_00/cmtxt.cpr | cpr | 2.20 KiB |
data/concept/cm05_00 | Folder | |
data/concept/cm05_00/cm05_00.cpr | cpr | 256.19 KiB |
data/concept/cm05_00/cm05_00.rat | rat | 352 B |
data/concept/cm05_00/cmspr.cpr | cpr | 98.15 KiB |
data/concept/cm05_00/cmtxt.cpr | cpr | 2.20 KiB |
data/concept/cm16_00 | Folder | |
data/concept/cm16_00/cm16_00.cpr | cpr | 226.19 KiB |
data/concept/cm16_00/cm16_00.rat | rat | 352 B |
data/concept/cm16_00/cmspr.cpr | cpr | 96.18 KiB |
data/concept/cm16_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm17_00 | Folder | |
data/concept/cm17_00/cm17_00.cpr | cpr | 362.19 KiB |
data/concept/cm17_00/cm17_00.rat | rat | 352 B |
data/concept/cm17_00/cmspr.cpr | cpr | 100.00 KiB |
data/concept/cm17_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm18_00 | Folder | |
data/concept/cm18_00/cm18_00.cpr | cpr | 236.19 KiB |
data/concept/cm18_00/cm18_00.rat | rat | 352 B |
data/concept/cm18_00/cmspr.cpr | cpr | 88.74 KiB |
data/concept/cm18_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm19_00 | Folder | |
data/concept/cm19_00/cm19_00.cpr | cpr | 332.19 KiB |
data/concept/cm19_00/cm19_00.rat | rat | 352 B |
data/concept/cm19_00/cmspr.cpr | cpr | 123.28 KiB |
data/concept/cm19_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm20_00 | Folder | |
data/concept/cm20_00/cm20_00.cpr | cpr | 238.19 KiB |
data/concept/cm20_00/cm20_00.rat | rat | 352 B |
data/concept/cm20_00/cmspr.cpr | cpr | 98.89 KiB |
data/concept/cm20_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm21_00 | Folder | |
data/concept/cm21_00/cm21_00.cpr | cpr | 354.19 KiB |
data/concept/cm21_00/cm21_00.rat | rat | 352 B |
data/concept/cm21_00/cmspr.cpr | cpr | 116.64 KiB |
data/concept/cm21_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm32_00 | Folder | |
data/concept/cm32_00/cm32_00.cpr | cpr | 210.19 KiB |
data/concept/cm32_00/cm32_00.rat | rat | 352 B |
data/concept/cm32_00/cmspr.cpr | cpr | 90.81 KiB |
data/concept/cm32_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm33_00 | Folder | |
data/concept/cm33_00/cm33_00.cpr | cpr | 336.19 KiB |
data/concept/cm33_00/cm33_00.rat | rat | 352 B |
data/concept/cm33_00/cmspr.cpr | cpr | 106.13 KiB |
data/concept/cm33_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm34_00 | Folder | |
data/concept/cm34_00/cm34_00.cpr | cpr | 250.19 KiB |
data/concept/cm34_00/cm34_00.rat | rat | 352 B |
data/concept/cm34_00/cmspr.cpr | cpr | 85.73 KiB |
data/concept/cm34_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm35_00 | Folder | |
data/concept/cm35_00/cm35_00.cpr | cpr | 292.19 KiB |
data/concept/cm35_00/cm35_00.rat | rat | 352 B |
data/concept/cm35_00/cmspr.cpr | cpr | 110.57 KiB |
data/concept/cm35_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm36_00 | Folder | |
data/concept/cm36_00/cm36_00.cpr | cpr | 224.19 KiB |
data/concept/cm36_00/cm36_00.rat | rat | 352 B |
data/concept/cm36_00/cmspr.cpr | cpr | 97.31 KiB |
data/concept/cm36_00/cmtxt.cpr | cpr | 4.20 KiB |
data/concept/cm37_00 | Folder | |
data/concept/cm37_00/cm37_00.cpr | cpr | 298.19 KiB |
data/concept/cm37_00/cm37_00.rat | rat | 352 B |
data/concept/cm37_00/cmspr.cpr | cpr | 109.70 KiB |
data/concept/cm37_00/cmtxt.cpr | cpr | 4.20 KiB |
data/data | Folder | |
data/data/stable | Folder | |
data/data/stable/ai | Folder | |
data/data/stable/ai/pack.cpr | cpr | 6.16 MiB |
data/data/stable/audio | Folder | |
data/data/stable/audio/soundbank | Folder | |
data/data/stable/audio/soundbank/BGM.cpr | cpr | 2.34 KiB |
data/data/stable/audio/soundbank/BW_COMMON.cpr | cpr | 5.02 MiB |
data/data/stable/audio/soundbank/GAME_VOICE.cpr | cpr | 196.40 KiB |
data/data/stable/audio/soundbank/SE_STREAM.cpr | cpr | 4.07 KiB |
data/data/stable/audio/soundbank/STAGE1.cpr | cpr | 319.04 KiB |
data/data/stable/audio/soundbank/STAGE2.cpr | cpr | 300.40 KiB |
data/data/stable/audio/soundbank/STAGE3.cpr | cpr | 266.82 KiB |
data/data/stable/audio/soundbank/STAGE3a.cpr | cpr | 133.02 KiB |
data/data/stable/audio/soundbank/STAGE3b.cpr | cpr | 46.37 KiB |
data/data/stable/audio/soundbank/STAGE3cd.cpr | cpr | 387.66 KiB |
data/data/stable/audio/soundbank/STAGE3e.cpr | cpr | 286.45 KiB |
data/data/stable/audio/soundbank/STAGE4.cpr | cpr | 435.11 KiB |
data/data/stable/audio/soundbank/STAGE5.cpr | cpr | 263.46 KiB |
data/data/stable/audio/soundbank/STAGE6.cpr | cpr | 141.03 KiB |
data/data/stable/audio/soundbank/VOICE.cpr | cpr | 2.05 MiB |
data/data/stable/audio/soundbank/xgs_BulletWitch.cpr | cpr | 4.67 KiB |
data/data/stable/audio/talk | Folder | |
data/data/stable/audio/talk/game.cpr | cpr | 920.27 KiB |
data/data/stable/camera | Folder | |
data/data/stable/camera/magic | Folder | |
data/data/stable/camera/magic/crow | Folder | |
data/data/stable/camera/magic/crow/camera | Folder | |
data/data/stable/camera/magic/crow/camera/crow_Camera0 | Folder | |
data/data/stable/camera/magic/crow/camera/crow_Camera0/camera.cpr | cpr | 44.48 KiB |
data/data/stable/camera/magic/crow/camera/crow_Camera1 | Folder | |
data/data/stable/camera/magic/crow/camera/crow_Camera1/camera.cpr | cpr | 44.48 KiB |
data/data/stable/camera/magic/crow/camera/crow_Camera2 | Folder | |
data/data/stable/camera/magic/crow/camera/crow_Camera2/camera.cpr | cpr | 44.48 KiB |
data/data/stable/camera/magic/crow/crow.cpr | cpr | 2.28 KiB |
data/data/stable/camera/magic/meteo | Folder | |
data/data/stable/camera/magic/meteo/camera | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera01 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera01/camera.cpr | cpr | 74.48 KiB |
data/data/stable/camera/magic/meteo/camera/meteo_camera02 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera02/camera.cpr | cpr | 74.48 KiB |
data/data/stable/camera/magic/meteo/camera/meteo_camera03 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera03/camera.cpr | cpr | 74.48 KiB |
data/data/stable/camera/magic/meteo/camera/meteo_camera04 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera04/camera.cpr | cpr | 74.48 KiB |
data/data/stable/camera/magic/meteo/camera/meteo_camera05 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera05/camera.cpr | cpr | 78.48 KiB |
data/data/stable/camera/magic/meteo/camera/meteo_camera06 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera06/camera.cpr | cpr | 78.48 KiB |
data/data/stable/camera/magic/meteo/camera/meteo_camera07 | Folder | |
data/data/stable/camera/magic/meteo/camera/meteo_camera07/camera.cpr | cpr | 70.48 KiB |
data/data/stable/camera/magic/meteo/meteo.cpr | cpr | 4.28 KiB |
data/data/stable/camera/magic/meteo02 | Folder | |
data/data/stable/camera/magic/meteo02/camera | Folder | |
data/data/stable/camera/magic/meteo02/camera/meteo_camera08 | Folder | |
data/data/stable/camera/magic/meteo02/camera/meteo_camera08/camera.cpr | cpr | 50.48 KiB |
data/data/stable/camera/magic/meteo02/camera/meteo_camera09 | Folder | |
data/data/stable/camera/magic/meteo02/camera/meteo_camera09/camera.cpr | cpr | 50.48 KiB |
data/data/stable/camera/magic/meteo02/meteo02.cpr | cpr | 2.28 KiB |
data/data/stable/camera/magic/meteor | Folder | |
data/data/stable/camera/magic/meteor/camera | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera00 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera00/camera.cpr | cpr | 12.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera01 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera01/camera.cpr | cpr | 22.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera02 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera02/camera.cpr | cpr | 28.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera03 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera03/camera.cpr | cpr | 8.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera04 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera04/camera.cpr | cpr | 6.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera05 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera05/camera.cpr | cpr | 8.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera06 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera06/camera.cpr | cpr | 18.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera07 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera07/camera.cpr | cpr | 158.48 KiB |
data/data/stable/camera/magic/meteor/camera/meteor_camera08 | Folder | |
data/data/stable/camera/magic/meteor/camera/meteor_camera08/camera.cpr | cpr | 32.48 KiB |
data/data/stable/camera/magic/meteor/meteor.cpr | cpr | 2.28 KiB |
data/data/stable/camera/magic/thunder01 | Folder | |
data/data/stable/camera/magic/thunder01/camera | Folder | |
data/data/stable/camera/magic/thunder01/camera/thunder_camera0 | Folder | |
data/data/stable/camera/magic/thunder01/camera/thunder_camera0/camera.cpr | cpr | 46.48 KiB |
data/data/stable/camera/magic/thunder01/camera/thunder_camera1 | Folder | |
data/data/stable/camera/magic/thunder01/camera/thunder_camera1/camera.cpr | cpr | 46.48 KiB |
data/data/stable/camera/magic/thunder01/thunder01.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder02 | Folder | |
data/data/stable/camera/magic/thunder02/camera | Folder | |
data/data/stable/camera/magic/thunder02/camera/thunder_Camera2 | Folder | |
data/data/stable/camera/magic/thunder02/camera/thunder_Camera2/camera.cpr | cpr | 20.48 KiB |
data/data/stable/camera/magic/thunder02/thunder02.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder03 | Folder | |
data/data/stable/camera/magic/thunder03/camera | Folder | |
data/data/stable/camera/magic/thunder03/camera/thunder_Camera3 | Folder | |
data/data/stable/camera/magic/thunder03/camera/thunder_Camera3/camera.cpr | cpr | 8.48 KiB |
data/data/stable/camera/magic/thunder03/thunder03.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder04 | Folder | |
data/data/stable/camera/magic/thunder04/camera | Folder | |
data/data/stable/camera/magic/thunder04/camera/thunder_Camera4 | Folder | |
data/data/stable/camera/magic/thunder04/camera/thunder_Camera4/camera.cpr | cpr | 18.48 KiB |
data/data/stable/camera/magic/thunder04/thunder04.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder05 | Folder | |
data/data/stable/camera/magic/thunder05/camera | Folder | |
data/data/stable/camera/magic/thunder05/camera/thunder_Camera5 | Folder | |
data/data/stable/camera/magic/thunder05/camera/thunder_Camera5/camera.cpr | cpr | 10.48 KiB |
data/data/stable/camera/magic/thunder05/thunder05.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder06 | Folder | |
data/data/stable/camera/magic/thunder06/camera | Folder | |
data/data/stable/camera/magic/thunder06/camera/thunder_Camera6 | Folder | |
data/data/stable/camera/magic/thunder06/camera/thunder_Camera6/camera.cpr | cpr | 36.48 KiB |
data/data/stable/camera/magic/thunder06/thunder06.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder_sky_01 | Folder | |
data/data/stable/camera/magic/thunder_sky_01/camera | Folder | |
data/data/stable/camera/magic/thunder_sky_01/camera/thunder_sky_camera0 | Folder | |
data/data/stable/camera/magic/thunder_sky_01/camera/thunder_sky_camera0/camera.cpr | cpr | 46.48 KiB |
data/data/stable/camera/magic/thunder_sky_01/camera/thunder_sky_camera1 | Folder | |
data/data/stable/camera/magic/thunder_sky_01/camera/thunder_sky_camera1/camera.cpr | cpr | 50.48 KiB |
data/data/stable/camera/magic/thunder_sky_01/thunder_sky_01.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/thunder_sky_02 | Folder | |
data/data/stable/camera/magic/thunder_sky_02/camera | Folder | |
data/data/stable/camera/magic/thunder_sky_02/camera/thunder_sky_Camera2 | Folder | |
data/data/stable/camera/magic/thunder_sky_02/camera/thunder_sky_Camera2/camera.cpr | cpr | 46.48 KiB |
data/data/stable/camera/magic/thunder_sky_02/thunder_sky_02.cpr | cpr | 2.30 KiB |
data/data/stable/camera/magic/twister | Folder | |
data/data/stable/camera/magic/twister/camera | Folder | |
data/data/stable/camera/magic/twister/camera/twister_Camera1 | Folder | |
data/data/stable/camera/magic/twister/camera/twister_Camera1/camera.cpr | cpr | 116.48 KiB |
data/data/stable/camera/magic/twister/camera/twister_Camera2 | Folder | |
data/data/stable/camera/magic/twister/camera/twister_Camera2/camera.cpr | cpr | 116.48 KiB |
data/data/stable/camera/magic/twister/camera/twister_Camera3 | Folder | |
data/data/stable/camera/magic/twister/camera/twister_Camera3/camera.cpr | cpr | 122.48 KiB |
data/data/stable/camera/magic/twister/camera/twister_Camera4 | Folder | |
data/data/stable/camera/magic/twister/camera/twister_Camera4/camera.cpr | cpr | 122.48 KiB |
data/data/stable/camera/magic/twister/twister.cpr | cpr | 2.28 KiB |
data/data/stable/customizer | Folder | |
data/data/stable/customizer/customizer.cpr | cpr | 58.19 KiB |
data/data/stable/effect | Folder | |
data/data/stable/effect/boss1 | Folder | |
data/data/stable/effect/boss1/effect_boss1.cpr | cpr | 156.24 KiB |
data/data/stable/effect/boss1/hebi01 | Folder | |
data/data/stable/effect/boss1/hebi01/model | Folder | |
data/data/stable/effect/boss1/hebi01/model/mesh.cpr | cpr | 18.77 KiB |
data/data/stable/effect/boss1/hebi01/texture | Folder | |
data/data/stable/effect/boss1/hebi01/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi01/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi02 | Folder | |
data/data/stable/effect/boss1/hebi02/model | Folder | |
data/data/stable/effect/boss1/hebi02/model/mesh.cpr | cpr | 10.45 KiB |
data/data/stable/effect/boss1/hebi02/texture | Folder | |
data/data/stable/effect/boss1/hebi02/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi02/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi03 | Folder | |
data/data/stable/effect/boss1/hebi03/model | Folder | |
data/data/stable/effect/boss1/hebi03/model/mesh.cpr | cpr | 16.54 KiB |
data/data/stable/effect/boss1/hebi03/texture | Folder | |
data/data/stable/effect/boss1/hebi03/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi03/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi04 | Folder | |
data/data/stable/effect/boss1/hebi04/model | Folder | |
data/data/stable/effect/boss1/hebi04/model/mesh.cpr | cpr | 8.04 KiB |
data/data/stable/effect/boss1/hebi04/texture | Folder | |
data/data/stable/effect/boss1/hebi04/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi04/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi05 | Folder | |
data/data/stable/effect/boss1/hebi05/model | Folder | |
data/data/stable/effect/boss1/hebi05/model/mesh.cpr | cpr | 3.25 KiB |
data/data/stable/effect/boss1/hebi05/texture | Folder | |
data/data/stable/effect/boss1/hebi05/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi05/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi06 | Folder | |
data/data/stable/effect/boss1/hebi06/model | Folder | |
data/data/stable/effect/boss1/hebi06/model/mesh.cpr | cpr | 4.57 KiB |
data/data/stable/effect/boss1/hebi06/texture | Folder | |
data/data/stable/effect/boss1/hebi06/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi06/texture/texture.cpr | cpr | 124.09 KiB |
data/data/stable/effect/boss1/hebi06/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi07 | Folder | |
data/data/stable/effect/boss1/hebi07/model | Folder | |
data/data/stable/effect/boss1/hebi07/model/mesh.cpr | cpr | 6.23 KiB |
data/data/stable/effect/boss1/hebi07/texture | Folder | |
data/data/stable/effect/boss1/hebi07/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi07/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi08 | Folder | |
data/data/stable/effect/boss1/hebi08/model | Folder | |
data/data/stable/effect/boss1/hebi08/model/mesh.cpr | cpr | 5.27 KiB |
data/data/stable/effect/boss1/hebi08/texture | Folder | |
data/data/stable/effect/boss1/hebi08/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi08/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi09 | Folder | |
data/data/stable/effect/boss1/hebi09/model | Folder | |
data/data/stable/effect/boss1/hebi09/model/mesh.cpr | cpr | 3.67 KiB |
data/data/stable/effect/boss1/hebi09/texture | Folder | |
data/data/stable/effect/boss1/hebi09/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi09/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi10 | Folder | |
data/data/stable/effect/boss1/hebi10/model | Folder | |
data/data/stable/effect/boss1/hebi10/model/mesh.cpr | cpr | 4.42 KiB |
data/data/stable/effect/boss1/hebi10/texture | Folder | |
data/data/stable/effect/boss1/hebi10/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi10/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi11 | Folder | |
data/data/stable/effect/boss1/hebi11/model | Folder | |
data/data/stable/effect/boss1/hebi11/model/mesh.cpr | cpr | 3.66 KiB |
data/data/stable/effect/boss1/hebi11/texture | Folder | |
data/data/stable/effect/boss1/hebi11/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi11/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi12 | Folder | |
data/data/stable/effect/boss1/hebi12/model | Folder | |
data/data/stable/effect/boss1/hebi12/model/mesh.cpr | cpr | 4.68 KiB |
data/data/stable/effect/boss1/hebi12/texture | Folder | |
data/data/stable/effect/boss1/hebi12/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi12/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi13 | Folder | |
data/data/stable/effect/boss1/hebi13/model | Folder | |
data/data/stable/effect/boss1/hebi13/model/mesh.cpr | cpr | 4.70 KiB |
data/data/stable/effect/boss1/hebi13/texture | Folder | |
data/data/stable/effect/boss1/hebi13/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi13/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/hebi14 | Folder | |
data/data/stable/effect/boss1/hebi14/model | Folder | |
data/data/stable/effect/boss1/hebi14/model/mesh.cpr | cpr | 4.75 KiB |
data/data/stable/effect/boss1/hebi14/texture | Folder | |
data/data/stable/effect/boss1/hebi14/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/boss1/hebi14/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull1 | Folder | |
data/data/stable/effect/boss1/skull1/model | Folder | |
data/data/stable/effect/boss1/skull1/model/mesh.cpr | cpr | 5.34 KiB |
data/data/stable/effect/boss1/skull1/texture | Folder | |
data/data/stable/effect/boss1/skull1/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull1/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull2 | Folder | |
data/data/stable/effect/boss1/skull2/model | Folder | |
data/data/stable/effect/boss1/skull2/model/mesh.cpr | cpr | 4.47 KiB |
data/data/stable/effect/boss1/skull2/texture | Folder | |
data/data/stable/effect/boss1/skull2/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull2/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull3 | Folder | |
data/data/stable/effect/boss1/skull3/model | Folder | |
data/data/stable/effect/boss1/skull3/model/mesh.cpr | cpr | 8.07 KiB |
data/data/stable/effect/boss1/skull3/texture | Folder | |
data/data/stable/effect/boss1/skull3/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull3/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull4 | Folder | |
data/data/stable/effect/boss1/skull4/model | Folder | |
data/data/stable/effect/boss1/skull4/model/mesh.cpr | cpr | 4.31 KiB |
data/data/stable/effect/boss1/skull4/texture | Folder | |
data/data/stable/effect/boss1/skull4/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull4/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull5 | Folder | |
data/data/stable/effect/boss1/skull5/model | Folder | |
data/data/stable/effect/boss1/skull5/model/mesh.cpr | cpr | 8.29 KiB |
data/data/stable/effect/boss1/skull5/texture | Folder | |
data/data/stable/effect/boss1/skull5/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull5/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull6 | Folder | |
data/data/stable/effect/boss1/skull6/model | Folder | |
data/data/stable/effect/boss1/skull6/model/mesh.cpr | cpr | 9.82 KiB |
data/data/stable/effect/boss1/skull6/texture | Folder | |
data/data/stable/effect/boss1/skull6/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull6/vfx.cpr | cpr | 288 B |
data/data/stable/effect/boss1/skull7 | Folder | |
data/data/stable/effect/boss1/skull7/model | Folder | |
data/data/stable/effect/boss1/skull7/model/mesh.cpr | cpr | 2.80 KiB |
data/data/stable/effect/boss1/skull7/texture | Folder | |
data/data/stable/effect/boss1/skull7/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/effect/boss1/skull7/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common | Folder | |
data/data/stable/effect/common/BA0 | Folder | |
data/data/stable/effect/common/BA0/matanim | Folder | |
data/data/stable/effect/common/BA0/matanim/nocompress | Folder | |
data/data/stable/effect/common/BA0/matanim/nocompress/bundler.cpr | cpr | 2.34 KiB |
data/data/stable/effect/common/BA0/matanim/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/effect/common/BA0/model | Folder | |
data/data/stable/effect/common/BA0/model/mesh.cpr | cpr | 5.91 KiB |
data/data/stable/effect/common/BA0/texture | Folder | |
data/data/stable/effect/common/BA0/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/BA0/texture/texture.cpr | cpr | 66.86 KiB |
data/data/stable/effect/common/BA0/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/BA0e | Folder | |
data/data/stable/effect/common/BA0e/hit | Folder | |
data/data/stable/effect/common/BA0e/hit/cpe_hit.cpr | cpr | 4.27 KiB |
data/data/stable/effect/common/BA0e/model | Folder | |
data/data/stable/effect/common/BA0e/model/mesh.cpr | cpr | 1.21 KiB |
data/data/stable/effect/common/BA0e/vfx.cpr | cpr | 240 B |
data/data/stable/effect/common/BA1 | Folder | |
data/data/stable/effect/common/BA1/model | Folder | |
data/data/stable/effect/common/BA1/model/mesh.cpr | cpr | 177.25 KiB |
data/data/stable/effect/common/BA1/motion | Folder | |
data/data/stable/effect/common/BA1/motion/nocompress | Folder | |
data/data/stable/effect/common/BA1/motion/nocompress/bundler.cpr | cpr | 2.04 MiB |
data/data/stable/effect/common/BA1/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/effect/common/BA1/texture | Folder | |
data/data/stable/effect/common/BA1/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/BA1/texture/texture.cpr | cpr | 393.23 KiB |
data/data/stable/effect/common/BA1/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/IG0 | Folder | |
data/data/stable/effect/common/IG0/hit | Folder | |
data/data/stable/effect/common/IG0/hit/cpe_hit.cpr | cpr | 2.27 KiB |
data/data/stable/effect/common/IG0/model | Folder | |
data/data/stable/effect/common/IG0/model/mesh.cpr | cpr | 4.95 KiB |
data/data/stable/effect/common/IG0/motion | Folder | |
data/data/stable/effect/common/IG0/motion/nocompress | Folder | |
data/data/stable/effect/common/IG0/motion/nocompress/bundler.cpr | cpr | 4.31 KiB |
data/data/stable/effect/common/IG0/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/effect/common/IG0/texture | Folder | |
data/data/stable/effect/common/IG0/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/common/IG0/texture/texture.cpr | cpr | 29.96 KiB |
data/data/stable/effect/common/IG0/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/IG2 | Folder | |
data/data/stable/effect/common/IG2/hit | Folder | |
data/data/stable/effect/common/IG2/hit/cpe_hit.cpr | cpr | 2.27 KiB |
data/data/stable/effect/common/IG2/model | Folder | |
data/data/stable/effect/common/IG2/model/mesh.cpr | cpr | 4.96 KiB |
data/data/stable/effect/common/IG2/motion | Folder | |
data/data/stable/effect/common/IG2/motion/nocompress | Folder | |
data/data/stable/effect/common/IG2/motion/nocompress/bundler.cpr | cpr | 4.31 KiB |
data/data/stable/effect/common/IG2/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/effect/common/IG2/texture | Folder | |
data/data/stable/effect/common/IG2/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/common/IG2/texture/texture.cpr | cpr | 29.96 KiB |
data/data/stable/effect/common/IG2/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/IG3 | Folder | |
data/data/stable/effect/common/IG3/hit | Folder | |
data/data/stable/effect/common/IG3/hit/cpe_hit.cpr | cpr | 2.27 KiB |
data/data/stable/effect/common/IG3/model | Folder | |
data/data/stable/effect/common/IG3/model/mesh.cpr | cpr | 2.95 KiB |
data/data/stable/effect/common/IG3/motion | Folder | |
data/data/stable/effect/common/IG3/motion/nocompress | Folder | |
data/data/stable/effect/common/IG3/motion/nocompress/bundler.cpr | cpr | 6.31 KiB |
data/data/stable/effect/common/IG3/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/effect/common/IG3/texture | Folder | |
data/data/stable/effect/common/IG3/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/common/IG3/texture/texture.cpr | cpr | 27.75 KiB |
data/data/stable/effect/common/IG3/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/M1M16 | Folder | |
data/data/stable/effect/common/M1M16/model | Folder | |
data/data/stable/effect/common/M1M16/model/mesh.cpr | cpr | 4.81 KiB |
data/data/stable/effect/common/M1M16/texture | Folder | |
data/data/stable/effect/common/M1M16/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/common/M1M16/texture/texture.cpr | cpr | 25.84 KiB |
data/data/stable/effect/common/M1M16/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/M2M16 | Folder | |
data/data/stable/effect/common/M2M16/model | Folder | |
data/data/stable/effect/common/M2M16/model/mesh.cpr | cpr | 4.81 KiB |
data/data/stable/effect/common/M2M16/texture | Folder | |
data/data/stable/effect/common/M2M16/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/common/M2M16/texture/texture.cpr | cpr | 25.84 KiB |
data/data/stable/effect/common/M2M16/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/M3M16 | Folder | |
data/data/stable/effect/common/M3M16/model | Folder | |
data/data/stable/effect/common/M3M16/model/mesh.cpr | cpr | 4.81 KiB |
data/data/stable/effect/common/M3M16/texture | Folder | |
data/data/stable/effect/common/M3M16/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/effect/common/M3M16/texture/texture.cpr | cpr | 25.84 KiB |
data/data/stable/effect/common/M3M16/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/Rose | Folder | |
data/data/stable/effect/common/Rose/model | Folder | |
data/data/stable/effect/common/Rose/model/mesh.cpr | cpr | 15.17 KiB |
data/data/stable/effect/common/Rose/texture | Folder | |
data/data/stable/effect/common/Rose/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/Rose/texture/texture.cpr | cpr | 43.24 KiB |
data/data/stable/effect/common/Rose/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/a40mm | Folder | |
data/data/stable/effect/common/a40mm/model | Folder | |
data/data/stable/effect/common/a40mm/model/mesh.cpr | cpr | 3.36 KiB |
data/data/stable/effect/common/a40mm/texture | Folder | |
data/data/stable/effect/common/a40mm/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/effect/common/a40mm/texture/texture.cpr | cpr | 2.67 KiB |
data/data/stable/effect/common/a40mm/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/effect_com.cpr | cpr | 4.15 MiB |
data/data/stable/effect/common/effect_com2.cpr | cpr | 3.34 MiB |
data/data/stable/effect/common/efftex.cpr | cpr | 7.09 KiB |
data/data/stable/effect/common/glass01 | Folder | |
data/data/stable/effect/common/glass01/model | Folder | |
data/data/stable/effect/common/glass01/model/mesh.cpr | cpr | 2.71 KiB |
data/data/stable/effect/common/glass01/texture | Folder | |
data/data/stable/effect/common/glass01/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/effect/common/glass01/texture/texture.cpr | cpr | 29.08 KiB |
data/data/stable/effect/common/glass01/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/glass02 | Folder | |
data/data/stable/effect/common/glass02/model | Folder | |
data/data/stable/effect/common/glass02/model/mesh.cpr | cpr | 3.16 KiB |
data/data/stable/effect/common/glass02/texture | Folder | |
data/data/stable/effect/common/glass02/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/effect/common/glass02/texture/texture.cpr | cpr | 29.08 KiB |
data/data/stable/effect/common/glass02/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/glass03 | Folder | |
data/data/stable/effect/common/glass03/model | Folder | |
data/data/stable/effect/common/glass03/model/mesh.cpr | cpr | 2.27 KiB |
data/data/stable/effect/common/glass03/texture | Folder | |
data/data/stable/effect/common/glass03/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/effect/common/glass03/texture/texture.cpr | cpr | 29.08 KiB |
data/data/stable/effect/common/glass03/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/inazuma_main | Folder | |
data/data/stable/effect/common/inazuma_main/matanim | Folder | |
data/data/stable/effect/common/inazuma_main/matanim/nocompress | Folder | |
data/data/stable/effect/common/inazuma_main/matanim/nocompress/bundler.cpr | cpr | 4.42 KiB |
data/data/stable/effect/common/inazuma_main/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/effect/common/inazuma_main/model | Folder | |
data/data/stable/effect/common/inazuma_main/model/mesh.cpr | cpr | 26.84 KiB |
data/data/stable/effect/common/inazuma_main/texture | Folder | |
data/data/stable/effect/common/inazuma_main/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/inazuma_main/texture/texture.cpr | cpr | 25.96 KiB |
data/data/stable/effect/common/inazuma_main/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/inazuma_main_a | Folder | |
data/data/stable/effect/common/inazuma_main_a/matanim | Folder | |
data/data/stable/effect/common/inazuma_main_a/matanim/nocompress | Folder | |
data/data/stable/effect/common/inazuma_main_a/matanim/nocompress/bundler.cpr | cpr | 4.42 KiB |
data/data/stable/effect/common/inazuma_main_a/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/effect/common/inazuma_main_a/model | Folder | |
data/data/stable/effect/common/inazuma_main_a/model/mesh.cpr | cpr | 48.73 KiB |
data/data/stable/effect/common/inazuma_main_a/texture | Folder | |
data/data/stable/effect/common/inazuma_main_a/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/inazuma_main_a/texture/texture.cpr | cpr | 25.96 KiB |
data/data/stable/effect/common/inazuma_main_a/vfx.cpr | cpr | 320 B |
data/data/stable/effect/common/inazuma_sub | Folder | |
data/data/stable/effect/common/inazuma_sub/matanim | Folder | |
data/data/stable/effect/common/inazuma_sub/matanim/nocompress | Folder | |
data/data/stable/effect/common/inazuma_sub/matanim/nocompress/bundler.cpr | cpr | 2.42 KiB |
data/data/stable/effect/common/inazuma_sub/matanim/nocompress/nocompress.cpr | cpr | 400 B |
data/data/stable/effect/common/inazuma_sub/model | Folder | |
data/data/stable/effect/common/inazuma_sub/model/mesh.cpr | cpr | 23.44 KiB |
data/data/stable/effect/common/inazuma_sub/texture | Folder | |
data/data/stable/effect/common/inazuma_sub/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/inazuma_sub/texture/texture.cpr | cpr | 25.96 KiB |
data/data/stable/effect/common/inazuma_sub/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/inazuma_sub_a1 | Folder | |
data/data/stable/effect/common/inazuma_sub_a1/matanim | Folder | |
data/data/stable/effect/common/inazuma_sub_a1/matanim/nocompress | Folder | |
data/data/stable/effect/common/inazuma_sub_a1/matanim/nocompress/bundler.cpr | cpr | 2.42 KiB |
data/data/stable/effect/common/inazuma_sub_a1/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/effect/common/inazuma_sub_a1/model | Folder | |
data/data/stable/effect/common/inazuma_sub_a1/model/mesh.cpr | cpr | 23.44 KiB |
data/data/stable/effect/common/inazuma_sub_a1/texture | Folder | |
data/data/stable/effect/common/inazuma_sub_a1/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/inazuma_sub_a1/texture/texture.cpr | cpr | 25.96 KiB |
data/data/stable/effect/common/inazuma_sub_a1/vfx.cpr | cpr | 320 B |
data/data/stable/effect/common/inazuma_sub_a2 | Folder | |
data/data/stable/effect/common/inazuma_sub_a2/matanim | Folder | |
data/data/stable/effect/common/inazuma_sub_a2/matanim/nocompress | Folder | |
data/data/stable/effect/common/inazuma_sub_a2/matanim/nocompress/bundler.cpr | cpr | 2.42 KiB |
data/data/stable/effect/common/inazuma_sub_a2/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/effect/common/inazuma_sub_a2/model | Folder | |
data/data/stable/effect/common/inazuma_sub_a2/model/mesh.cpr | cpr | 23.44 KiB |
data/data/stable/effect/common/inazuma_sub_a2/texture | Folder | |
data/data/stable/effect/common/inazuma_sub_a2/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/inazuma_sub_a2/texture/texture.cpr | cpr | 25.96 KiB |
data/data/stable/effect/common/inazuma_sub_a2/vfx.cpr | cpr | 320 B |
data/data/stable/effect/common/inazuma_sub_a3 | Folder | |
data/data/stable/effect/common/inazuma_sub_a3/matanim | Folder | |
data/data/stable/effect/common/inazuma_sub_a3/matanim/nocompress | Folder | |
data/data/stable/effect/common/inazuma_sub_a3/matanim/nocompress/bundler.cpr | cpr | 2.42 KiB |
data/data/stable/effect/common/inazuma_sub_a3/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/effect/common/inazuma_sub_a3/model | Folder | |
data/data/stable/effect/common/inazuma_sub_a3/model/mesh.cpr | cpr | 23.44 KiB |
data/data/stable/effect/common/inazuma_sub_a3/texture | Folder | |
data/data/stable/effect/common/inazuma_sub_a3/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/effect/common/inazuma_sub_a3/texture/texture.cpr | cpr | 25.96 KiB |
data/data/stable/effect/common/inazuma_sub_a3/vfx.cpr | cpr | 320 B |
data/data/stable/effect/common/katamari_01 | Folder | |
data/data/stable/effect/common/katamari_01/model | Folder | |
data/data/stable/effect/common/katamari_01/model/mesh.cpr | cpr | 3.64 KiB |
data/data/stable/effect/common/katamari_01/texture | Folder | |
data/data/stable/effect/common/katamari_01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/katamari_01/texture/texture.cpr | cpr | 114.40 KiB |
data/data/stable/effect/common/katamari_01/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/katamari_02 | Folder | |
data/data/stable/effect/common/katamari_02/model | Folder | |
data/data/stable/effect/common/katamari_02/model/mesh.cpr | cpr | 3.69 KiB |
data/data/stable/effect/common/katamari_02/texture | Folder | |
data/data/stable/effect/common/katamari_02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/katamari_02/texture/texture.cpr | cpr | 114.40 KiB |
data/data/stable/effect/common/katamari_02/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/katamari_03 | Folder | |
data/data/stable/effect/common/katamari_03/model | Folder | |
data/data/stable/effect/common/katamari_03/model/mesh.cpr | cpr | 3.83 KiB |
data/data/stable/effect/common/katamari_03/texture | Folder | |
data/data/stable/effect/common/katamari_03/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/katamari_03/texture/texture.cpr | cpr | 114.40 KiB |
data/data/stable/effect/common/katamari_03/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/katamari_04 | Folder | |
data/data/stable/effect/common/katamari_04/model | Folder | |
data/data/stable/effect/common/katamari_04/model/mesh.cpr | cpr | 3.69 KiB |
data/data/stable/effect/common/katamari_04/texture | Folder | |
data/data/stable/effect/common/katamari_04/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/katamari_04/texture/texture.cpr | cpr | 116.41 KiB |
data/data/stable/effect/common/katamari_04/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/katamari_05 | Folder | |
data/data/stable/effect/common/katamari_05/model | Folder | |
data/data/stable/effect/common/katamari_05/model/mesh.cpr | cpr | 3.62 KiB |
data/data/stable/effect/common/katamari_05/texture | Folder | |
data/data/stable/effect/common/katamari_05/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/katamari_05/texture/texture.cpr | cpr | 114.40 KiB |
data/data/stable/effect/common/katamari_05/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/katamari_06 | Folder | |
data/data/stable/effect/common/katamari_06/model | Folder | |
data/data/stable/effect/common/katamari_06/model/mesh.cpr | cpr | 3.62 KiB |
data/data/stable/effect/common/katamari_06/texture | Folder | |
data/data/stable/effect/common/katamari_06/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/katamari_06/texture/texture.cpr | cpr | 114.40 KiB |
data/data/stable/effect/common/katamari_06/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/nikuhen_01 | Folder | |
data/data/stable/effect/common/nikuhen_01/model | Folder | |
data/data/stable/effect/common/nikuhen_01/model/mesh.cpr | cpr | 3.01 KiB |
data/data/stable/effect/common/nikuhen_01/texture | Folder | |
data/data/stable/effect/common/nikuhen_01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/nikuhen_01/texture/texture.cpr | cpr | 30.55 KiB |
data/data/stable/effect/common/nikuhen_01/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/nikuhen_02 | Folder | |
data/data/stable/effect/common/nikuhen_02/model | Folder | |
data/data/stable/effect/common/nikuhen_02/model/mesh.cpr | cpr | 3.87 KiB |
data/data/stable/effect/common/nikuhen_02/texture | Folder | |
data/data/stable/effect/common/nikuhen_02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/effect/common/nikuhen_02/texture/texture.cpr | cpr | 30.55 KiB |
data/data/stable/effect/common/nikuhen_02/vfx.cpr | cpr | 304 B |
data/data/stable/effect/common/romen1 | Folder | |
data/data/stable/effect/common/romen1/model | Folder | |
data/data/stable/effect/common/romen1/model/mesh.cpr | cpr | 6.20 KiB |
data/data/stable/effect/common/romen1/texture | Folder | |
data/data/stable/effect/common/romen1/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/effect/common/romen1/texture/texture.cpr | cpr | 196.62 KiB |
data/data/stable/effect/common/romen1/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/romen2 | Folder | |
data/data/stable/effect/common/romen2/model | Folder | |
data/data/stable/effect/common/romen2/model/mesh.cpr | cpr | 5.59 KiB |
data/data/stable/effect/common/romen2/texture | Folder | |
data/data/stable/effect/common/romen2/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/effect/common/romen2/texture/texture.cpr | cpr | 196.62 KiB |
data/data/stable/effect/common/romen2/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/romen3 | Folder | |
data/data/stable/effect/common/romen3/model | Folder | |
data/data/stable/effect/common/romen3/model/mesh.cpr | cpr | 3.88 KiB |
data/data/stable/effect/common/romen3/texture | Folder | |
data/data/stable/effect/common/romen3/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/effect/common/romen3/texture/texture.cpr | cpr | 196.62 KiB |
data/data/stable/effect/common/romen3/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/sgun | Folder | |
data/data/stable/effect/common/sgun/model | Folder | |
data/data/stable/effect/common/sgun/model/mesh.cpr | cpr | 1.91 KiB |
data/data/stable/effect/common/sgun/texture | Folder | |
data/data/stable/effect/common/sgun/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/effect/common/sgun/texture/texture.cpr | cpr | 40.29 KiB |
data/data/stable/effect/common/sgun/vfx.cpr | cpr | 288 B |
data/data/stable/effect/common/shared_texture | Folder | |
data/data/stable/effect/common/shared_texture/boss_eff1.cpr | cpr | 336.50 KiB |
data/data/stable/effect/common/shared_texture/boss_eff2.cpr | cpr | 791.13 KiB |
data/data/stable/effect/common/tow | Folder | |
data/data/stable/effect/common/tow/model | Folder | |
data/data/stable/effect/common/tow/model/mesh.cpr | cpr | 10.51 KiB |
data/data/stable/effect/common/tow/texture | Folder | |
data/data/stable/effect/common/tow/texture/default.cpr | cpr | 2.36 KiB |
data/data/stable/effect/common/tow/texture/texture.cpr | cpr | 37.50 KiB |
data/data/stable/effect/common/tow/vfx.cpr | cpr | 288 B |
data/data/stable/effect/event | Folder | |
data/data/stable/effect/event/effect_com3.cpr | cpr | 6.62 MiB |
data/data/stable/graphics | Folder | |
data/data/stable/graphics/bg | Folder | |
data/data/stable/graphics/bg/01 | Folder | |
data/data/stable/graphics/bg/01/areadata | Folder | |
data/data/stable/graphics/bg/01/areadata/bundler.cpr | cpr | 2.31 KiB |
data/data/stable/graphics/bg/01/charalight | Folder | |
data/data/stable/graphics/bg/01/charalight/st01_cl | Folder | |
data/data/stable/graphics/bg/01/charalight/st01_cl/st01_cl.cpr | cpr | 320.20 KiB |
data/data/stable/graphics/bg/01/charalight/st01_el | Folder | |
data/data/stable/graphics/bg/01/charalight/st01_el/st01_el.cpr | cpr | 334.20 KiB |
data/data/stable/graphics/bg/01/cubemap | Folder | |
data/data/stable/graphics/bg/01/cubemap/global_cubemap.cpr | cpr | 124.36 KiB |
data/data/stable/graphics/bg/01/shared_texture | Folder | |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_crater01_psd.cpr | cpr | 1.22 MiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_gr01_gl_psd.cpr | cpr | 318.65 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_gr01_psd.cpr | cpr | 463.26 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_shop01_gl_psd.cpr | cpr | 308.60 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_shop01_psd.cpr | cpr | 377.63 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_shop02_psd.cpr | cpr | 232.39 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_wall01_gl_psd.cpr | cpr | 226.11 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_Gus_wall01_psd.cpr | cpr | 346.36 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_SuperWindow01_psd.cpr | cpr | 76.37 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_dirty01_psd.cpr | cpr | 151.52 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_dirty03_psd.cpr | cpr | 118.09 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_tiremark01_psd.cpr | cpr | 6.20 KiB |
data/data/stable/graphics/bg/01/shared_texture/st01_window01_psd.cpr | cpr | 7.56 KiB |
data/data/stable/graphics/bg/01/shared_texture/th_st01gas_psd.cpr | cpr | 16.64 KiB |
data/data/stable/graphics/bg/01/sky | Folder | |
data/data/stable/graphics/bg/01/sky/sky01 | Folder | |
data/data/stable/graphics/bg/01/sky/sky01/model | Folder | |
data/data/stable/graphics/bg/01/sky/sky01/model/mesh.cpr | cpr | 15.17 KiB |
data/data/stable/graphics/bg/01/sky/sky01/texture | Folder | |
data/data/stable/graphics/bg/01/sky/sky01/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/graphics/bg/01/sky/sky01/texture/texture.cpr | cpr | 2.16 MiB |
data/data/stable/graphics/bg/01/sky/sky01/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/01/terrain | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a/hit/cpe_hit.cpr | cpr | 1.03 MiB |
data/data/stable/graphics/bg/01/terrain/st01_a/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a/model/mesh.cpr | cpr | 15.56 MiB |
data/data/stable/graphics/bg/01/terrain/st01_a/texture | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a/texture/default.cpr | cpr | 4.42 KiB |
data/data/stable/graphics/bg/01/terrain/st01_a/texture/texture.cpr | cpr | 14.67 MiB |
data/data/stable/graphics/bg/01/terrain/st01_a/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/01/terrain/st01_a_dummy | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a_dummy/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a_dummy/hit/cpe_hit.cpr | cpr | 260.28 KiB |
data/data/stable/graphics/bg/01/terrain/st01_a_dummy/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_a_dummy/model/mesh.cpr | cpr | 437.60 KiB |
data/data/stable/graphics/bg/01/terrain/st01_a_dummy/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/01/terrain/st01_b | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/hit/cpe_hit.cpr | cpr | 1.13 MiB |
data/data/stable/graphics/bg/01/terrain/st01_b/matanim | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/matanim/nocompress/bundler.cpr | cpr | 72.41 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b/matanim/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bg/01/terrain/st01_b/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/model/mesh.cpr | cpr | 27.12 MiB |
data/data/stable/graphics/bg/01/terrain/st01_b/shape | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/shape/nocompress | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/shape/nocompress/bundler.cpr | cpr | 2.12 MiB |
data/data/stable/graphics/bg/01/terrain/st01_b/shape/nocompress/nocompress.cpr | cpr | 272 B |
data/data/stable/graphics/bg/01/terrain/st01_b/texture | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b/texture/default.cpr | cpr | 14.63 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b/texture/texture.cpr | cpr | 42.28 MiB |
data/data/stable/graphics/bg/01/terrain/st01_b/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/controlpoint | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/hit/cpe_hit.cpr | cpr | 10.44 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/model/mesh.cpr | cpr | 99.08 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/shape | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/shape/nocompress | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/shape/nocompress/bundler.cpr | cpr | 80.31 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/texture | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/texture/default.cpr | cpr | 3.05 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_ds01_gs/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/hit/cpe_hit.cpr | cpr | 374.28 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/model/mesh.cpr | cpr | 552.05 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/texture | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/texture/texture.cpr | cpr | 525.67 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_dummy/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/controlpoint | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/hit/cpe_hit.cpr | cpr | 54.44 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/model/mesh.cpr | cpr | 1.90 MiB |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/shape | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/shape/nocompress | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/shape/nocompress/bundler.cpr | cpr | 754.31 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/texture | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/texture/default.cpr | cpr | 3.61 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_en01_gs/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/01/terrain/st01_b_water | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_water/hit | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_water/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_water/model | Folder | |
data/data/stable/graphics/bg/01/terrain/st01_b_water/model/mesh.cpr | cpr | 1.22 KiB |
data/data/stable/graphics/bg/01/terrain/st01_b_water/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/02 | Folder | |
data/data/stable/graphics/bg/02/areadata | Folder | |
data/data/stable/graphics/bg/02/areadata/bundler.cpr | cpr | 8.42 KiB |
data/data/stable/graphics/bg/02/charalight | Folder | |
data/data/stable/graphics/bg/02/charalight/st02_cl | Folder | |
data/data/stable/graphics/bg/02/charalight/st02_cl/st02_cl.cpr | cpr | 144.20 KiB |
data/data/stable/graphics/bg/02/charalight/st02_el | Folder | |
data/data/stable/graphics/bg/02/charalight/st02_el/st02_el.cpr | cpr | 142.20 KiB |
data/data/stable/graphics/bg/02/cubemap | Folder | |
data/data/stable/graphics/bg/02/cubemap/global_cubemap.cpr | cpr | 125.28 KiB |
data/data/stable/graphics/bg/02/shared_texture | Folder | |
data/data/stable/graphics/bg/02/shared_texture/kanaban00_psd.cpr | cpr | 58.73 KiB |
data/data/stable/graphics/bg/02/shared_texture/st01_Bridge02_large_psd.cpr | cpr | 474.49 KiB |
data/data/stable/graphics/bg/02/shared_texture/st01_lo_01_psd.cpr | cpr | 109.90 KiB |
data/data/stable/graphics/bg/02/shared_texture/st01_lo_02_psd.cpr | cpr | 39.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st01_lo_03_psd.cpr | cpr | 10.08 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_Bridge01_psd.cpr | cpr | 102.51 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_Bridge06_psd.cpr | cpr | 21.61 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_Bridge07_psd.cpr | cpr | 28.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_adA_psd.cpr | cpr | 563.61 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld05_upper_g_psd.cpr | cpr | 4.97 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld05_upper_n_psd.cpr | cpr | 6.18 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld05_upper_psd.cpr | cpr | 87.99 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld06_upper_g_psd.cpr | cpr | 2.19 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld06_upper_n_psd.cpr | cpr | 1.89 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld06_upper_psd.cpr | cpr | 91.06 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld06_upperwindowtate_g_psd.cpr | cpr | 568 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld06_upperwindowtate_n_psd.cpr | cpr | 588 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld06_upperwindowtate_psd.cpr | cpr | 6.05 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld08_upper_g_psd.cpr | cpr | 644 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld08_upper_n_psd.cpr | cpr | 1.19 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld09_upper_g_psd.cpr | cpr | 1.82 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld09_upper_n_psd.cpr | cpr | 2.01 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld09_upper_psd.cpr | cpr | 76.18 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld10_upper_g_psd.cpr | cpr | 1.99 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld10_upper_n_psd.cpr | cpr | 2.19 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld10_upper_psd.cpr | cpr | 61.70 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld11_room00_psd.cpr | cpr | 21.91 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld11_upper_g_psd.cpr | cpr | 1.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld11_upper_n_psd.cpr | cpr | 1.73 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld11_upper_psd.cpr | cpr | 105.94 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld12_kanban00_psd.cpr | cpr | 6.46 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld12_upper_g_psd.cpr | cpr | 1.53 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld12_upper_n_psd.cpr | cpr | 1.64 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld12_upper_psd.cpr | cpr | 91.20 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld14_upper_g_psd.cpr | cpr | 1.54 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld14_upper_n_psd.cpr | cpr | 660 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld14_upper_psd.cpr | cpr | 95.45 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld16_upper_g_psd.cpr | cpr | 1.93 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld16_upper_n_psd.cpr | cpr | 1.83 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld16_upper_psd.cpr | cpr | 70.52 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld19_upper_g_psd.cpr | cpr | 728 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld19_upper_n_psd.cpr | cpr | 812 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld19_upper_psd.cpr | cpr | 99.64 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld1_4_upper_g_psd.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld1_4_upper_n_psd.cpr | cpr | 1.66 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld23_upper_g_psd.cpr | cpr | 1.26 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld23_upper_n_psd.cpr | cpr | 824 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld23_upper_psd.cpr | cpr | 36.35 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld24_upper_g_psd.cpr | cpr | 1.28 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld24_upper_n_psd.cpr | cpr | 2.25 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld24_upper_psd.cpr | cpr | 76.70 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld25_upper_g_psd.cpr | cpr | 4.40 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld25_upper_n_psd.cpr | cpr | 2.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld25_upper_psd.cpr | cpr | 49.54 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld27_upper_g_psd.cpr | cpr | 872 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld27_upper_n_psd.cpr | cpr | 900 B |
data/data/stable/graphics/bg/02/shared_texture/st02_bld27_upper_psd.cpr | cpr | 61.22 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld28_upper_g_psd.cpr | cpr | 2.32 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld28_upper_n_psd.cpr | cpr | 1.86 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld28_upper_psd.cpr | cpr | 92.96 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld30_upper_g_psd.cpr | cpr | 1.78 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld30_upper_n_psd.cpr | cpr | 1.47 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld30_upper_psd.cpr | cpr | 75.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld31_upper_g_psd.cpr | cpr | 12.46 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld31_upper_n_psd.cpr | cpr | 1.44 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld31_upper_psd.cpr | cpr | 79.11 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld32_upper_g_psd.cpr | cpr | 2.06 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld32_upper_n_psd.cpr | cpr | 1.14 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld32_upper_psd.cpr | cpr | 83.27 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_bld49_upper_g_psd.cpr | cpr | 900 B |
data/data/stable/graphics/bg/02/shared_texture/st02_gls81_g_psd.cpr | cpr | 40.45 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_gls81_psd.cpr | cpr | 106.48 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_linesB_psd.cpr | cpr | 658.80 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_lines_psd.cpr | cpr | 995.23 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_asphaltA_psd.cpr | cpr | 1.74 MiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_bgblds_g_psd.cpr | cpr | 195.09 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_bgblds_psd.cpr | cpr | 1.46 MiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_uc_asiba_n_psd.cpr | cpr | 25.60 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_uc_asiba_psd.cpr | cpr | 39.22 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_ucmanhole_psd.cpr | cpr | 23.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_map_ucwall_psd.cpr | cpr | 50.65 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_plntzB_psd.cpr | cpr | 17.80 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_plntz_n_psd.cpr | cpr | 23.16 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_plntz_psd.cpr | cpr | 17.45 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_plntz_underblend_psd.cpr | cpr | 11.04 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_seaA_n_psd.cpr | cpr | 62.02 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02_seablack_psd.cpr | cpr | 516 B |
data/data/stable/graphics/bg/02/shared_texture/st02c_26_upperwall_g_psd.cpr | cpr | 2.89 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_26_upperwall_n_psd.cpr | cpr | 588 B |
data/data/stable/graphics/bg/02/shared_texture/st02c_26_upperwall_psd.cpr | cpr | 35.96 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_44_upper_psd.cpr | cpr | 93.03 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_44_wall_psd.cpr | cpr | 385.25 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_glsA_n_512_psd.cpr | cpr | 16.22 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_glsA_n_81_psd.cpr | cpr | 5.00 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_bridge_LOD_psd.cpr | cpr | 212.45 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_cafe_psd.cpr | cpr | 27.70 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_destroyA_psd.cpr | cpr | 188.19 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_destroyCsand_psd.cpr | cpr | 106.19 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_destroyCsandn_psd.cpr | cpr | 46.11 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_fence_psd.cpr | cpr | 22.61 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_fencen_psd.cpr | cpr | 20.92 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_guardplace_psd.cpr | cpr | 116.17 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_innerB_psd.cpr | cpr | 26.52 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_kadanA_bokasi_psd.cpr | cpr | 72.68 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_kadanA_psd.cpr | cpr | 517.49 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_lawn_g_psd.cpr | cpr | 78.42 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_lawn_n_psd.cpr | cpr | 201.05 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_lawn_psd.cpr | cpr | 669.04 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementA_psd.cpr | cpr | 428.02 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementB_psd.cpr | cpr | 488.83 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementBn_psd.cpr | cpr | 129.20 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementC_psd.cpr | cpr | 311.22 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementD_n_psd.cpr | cpr | 144.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementD_psd.cpr | cpr | 519.14 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementE_n_psd.cpr | cpr | 964 B |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementE_psd.cpr | cpr | 381.33 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementH_psd.cpr | cpr | 88.23 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_pavementHn_psd.cpr | cpr | 20.50 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_rockcentersquare_psd.cpr | cpr | 511.64 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_seasideB_psd.cpr | cpr | 44.43 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_seasideBn_psd.cpr | cpr | 39.25 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_seaside_psd.cpr | cpr | 70.55 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_soko_psd.cpr | cpr | 379.06 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_tuti_psd.cpr | cpr | 150.34 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_map_underconstructions_psd.cpr | cpr | 399.61 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_shop003_psd.cpr | cpr | 21.23 KiB |
data/data/stable/graphics/bg/02/shared_texture/st02c_shop003n_psd.cpr | cpr | 62.77 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent00_psd.cpr | cpr | 111.96 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent01_0_psd.cpr | cpr | 92.50 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent01_1_psd.cpr | cpr | 84.54 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent01_2_psd.cpr | cpr | 147.46 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent01_3_psd.cpr | cpr | 80.07 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent01_4_psd.cpr | cpr | 63.74 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent01_5_psd.cpr | cpr | 62.92 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_14_ent02_psd.cpr | cpr | 168.58 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_17_entA_psd.cpr | cpr | 467.85 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_19_ent00_psd.cpr | cpr | 148.59 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_19_ent01_psd.cpr | cpr | 96.32 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_19_ent02_psd.cpr | cpr | 53.36 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_19_ent02n_psd.cpr | cpr | 50.67 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_20_ent00_psd.cpr | cpr | 139.22 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_20_ent01_psd.cpr | cpr | 127.56 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_24_ent00_psd.cpr | cpr | 117.79 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_24_ent01_psd.cpr | cpr | 133.66 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_24_ent02_psd.cpr | cpr | 122.80 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_28_ent00_psd.cpr | cpr | 120.02 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_28_ent01_psd.cpr | cpr | 92.16 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_30_ent00_psd.cpr | cpr | 58.75 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_31_ent00_psd.cpr | cpr | 125.87 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_31_ent03_psd.cpr | cpr | 125.47 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld12_ent00_psd.cpr | cpr | 435.31 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld12_room00_psd.cpr | cpr | 85.59 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld16_glsd_g_psd.cpr | cpr | 1.12 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld16_glsd_n_psd.cpr | cpr | 716 B |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld18_ent00_psd.cpr | cpr | 382.57 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld18_room00_psd.cpr | cpr | 96.33 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld25_room00_psd.cpr | cpr | 103.47 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld27_ent00_psd.cpr | cpr | 378.70 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld32_ent00_psd.cpr | cpr | 357.42 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld32_metal_psd.cpr | cpr | 128.13 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld32_room00_psd.cpr | cpr | 91.25 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_bld48_wallA_psd.cpr | cpr | 496.79 KiB |
data/data/stable/graphics/bg/02/shared_texture/st2c_gareki00_psd.cpr | cpr | 322.90 KiB |
data/data/stable/graphics/bg/02/sky | Folder | |
data/data/stable/graphics/bg/02/sky/sky02 | Folder | |
data/data/stable/graphics/bg/02/sky/sky02/matanim | Folder | |
data/data/stable/graphics/bg/02/sky/sky02/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/02/sky/sky02/matanim/nocompress/bundler.cpr | cpr | 352.41 KiB |
data/data/stable/graphics/bg/02/sky/sky02/matanim/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bg/02/sky/sky02/model | Folder | |
data/data/stable/graphics/bg/02/sky/sky02/model/mesh.cpr | cpr | 47.27 KiB |
data/data/stable/graphics/bg/02/sky/sky02/texture | Folder | |
data/data/stable/graphics/bg/02/sky/sky02/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bg/02/sky/sky02/texture/texture.cpr | cpr | 2.48 MiB |
data/data/stable/graphics/bg/02/sky/sky02/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/02/terrain | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/model/mesh.cpr | cpr | 23.38 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/shape | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/shape/nocompress | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/shape/nocompress/bundler.cpr | cpr | 48.31 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/texture | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/texture/default.cpr | cpr | 14.27 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/texture/texture.cpr | cpr | 5.64 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsA/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/model/mesh.cpr | cpr | 25.06 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/shape | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/shape/nocompress | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/shape/nocompress/bundler.cpr | cpr | 92.31 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/texture | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/texture/default.cpr | cpr | 14.22 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_bldsB/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/02/terrain/st02_a_col | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_col/hit | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_col/hit/cpe_hit.cpr | cpr | 2.93 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_col/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_col/model/mesh.cpr | cpr | 1.22 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_col/texture | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_col/texture/default.cpr | cpr | 3.23 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_col/texture/texture.cpr | cpr | 5.09 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_col/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/02/terrain/st02_a_dummy | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_dummy/hit | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_dummy/hit/cpe_hit.cpr | cpr | 1.02 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_dummy/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_dummy/model/mesh.cpr | cpr | 2.00 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_dummy/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/matanim | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/matanim/nocompress/bundler.cpr | cpr | 20.42 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/model/mesh.cpr | cpr | 8.15 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/shape | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/shape/nocompress | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/shape/nocompress/bundler.cpr | cpr | 46.31 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/texture | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/texture/default.cpr | cpr | 8.27 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/texture/texture.cpr | cpr | 28.11 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsA/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/matanim | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/matanim/nocompress/bundler.cpr | cpr | 24.42 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/model/mesh.cpr | cpr | 2.31 MiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/shape | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/shape/nocompress | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/shape/nocompress/bundler.cpr | cpr | 64.31 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/texture | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/texture/default.cpr | cpr | 4.06 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/texture/texture.cpr | cpr | 119.19 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_grdsB/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/02/terrain/st02_a_water | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_water/hit | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_water/hit/cpe_hit.cpr | cpr | 4.28 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_water/model | Folder | |
data/data/stable/graphics/bg/02/terrain/st02_a_water/model/mesh.cpr | cpr | 1.22 KiB |
data/data/stable/graphics/bg/02/terrain/st02_a_water/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/03_a | Folder | |
data/data/stable/graphics/bg/03_a/AreaData | Folder | |
data/data/stable/graphics/bg/03_a/AreaData/bundler.cpr | cpr | 4.42 KiB |
data/data/stable/graphics/bg/03_a/charalight | Folder | |
data/data/stable/graphics/bg/03_a/charalight/st03_a_cl | Folder | |
data/data/stable/graphics/bg/03_a/charalight/st03_a_cl/st03_a_cl.cpr | cpr | 60.20 KiB |
data/data/stable/graphics/bg/03_a/charalight/st03_a_el | Folder | |
data/data/stable/graphics/bg/03_a/charalight/st03_a_el/st03_a_el.cpr | cpr | 60.20 KiB |
data/data/stable/graphics/bg/03_a/cubemap | Folder | |
data/data/stable/graphics/bg/03_a/cubemap/00 | Folder | |
data/data/stable/graphics/bg/03_a/cubemap/00/global_cubemap.cpr | cpr | 121.85 KiB |
data/data/stable/graphics/bg/03_a/cubemap/01 | Folder | |
data/data/stable/graphics/bg/03_a/cubemap/01/global_cubemap.cpr | cpr | 123.58 KiB |
data/data/stable/graphics/bg/03_a/terrain | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a/hit | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a/hit/cpe_hit.cpr | cpr | 618.42 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a/model | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a/model/mesh.cpr | cpr | 5.13 MiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a/texture | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a/texture/default.cpr | cpr | 13.70 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a/texture/texture.cpr | cpr | 115.43 MiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/hit | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/hit/cpe_hit.cpr | cpr | 6.45 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/model | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/model/mesh.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/texture | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/texture/texture.cpr | cpr | 471.41 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_ds01_door/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/hit | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/hit/cpe_hit.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/model | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/model/mesh.cpr | cpr | 2.23 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/texture | Folder | |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/texture/texture.cpr | cpr | 471.35 KiB |
data/data/stable/graphics/bg/03_a/terrain/st03_a_en01_door/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/03_b | Folder | |
data/data/stable/graphics/bg/03_b/AreaData | Folder | |
data/data/stable/graphics/bg/03_b/AreaData/bundler.cpr | cpr | 4.53 KiB |
data/data/stable/graphics/bg/03_b/charalight | Folder | |
data/data/stable/graphics/bg/03_b/charalight/st03_b_cl | Folder | |
data/data/stable/graphics/bg/03_b/charalight/st03_b_cl/st03_b_cl.cpr | cpr | 42.20 KiB |
data/data/stable/graphics/bg/03_b/charalight/st03_b_el | Folder | |
data/data/stable/graphics/bg/03_b/charalight/st03_b_el/st03_b_el.cpr | cpr | 42.20 KiB |
data/data/stable/graphics/bg/03_b/cubemap | Folder | |
data/data/stable/graphics/bg/03_b/cubemap/00 | Folder | |
data/data/stable/graphics/bg/03_b/cubemap/00/global_cubemap.cpr | cpr | 127.15 KiB |
data/data/stable/graphics/bg/03_b/terrain | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b/hit | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b/hit/cpe_hit.cpr | cpr | 1.59 MiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b/model | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b/model/mesh.cpr | cpr | 9.73 MiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b/texture | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b/texture/default.cpr | cpr | 8.75 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b/texture/texture.cpr | cpr | 38.95 MiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/controlpoint | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/hit | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/hit/cpe_hit.cpr | cpr | 22.45 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/model | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/model/mesh.cpr | cpr | 61.99 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/texture | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/texture/default.cpr | cpr | 2.70 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en01_metroroof/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/controlpoint | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/hit | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/hit/cpe_hit.cpr | cpr | 26.45 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/model | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/model/mesh.cpr | cpr | 83.37 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/texture | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/texture/default.cpr | cpr | 2.70 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en02_metroroof/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/controlpoint | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/hit | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/hit/cpe_hit.cpr | cpr | 24.45 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/model | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/model/mesh.cpr | cpr | 73.17 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/texture | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/texture/default.cpr | cpr | 2.70 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en03_metroroof/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/controlpoint | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/hit | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/hit/cpe_hit.cpr | cpr | 14.45 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/model | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/model/mesh.cpr | cpr | 40.39 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/texture | Folder | |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/texture/default.cpr | cpr | 2.70 KiB |
data/data/stable/graphics/bg/03_b/terrain/st03_b_en04_metroroof/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/03_cd | Folder | |
data/data/stable/graphics/bg/03_cd/AreaData | Folder | |
data/data/stable/graphics/bg/03_cd/AreaData/bundler.cpr | cpr | 4.42 KiB |
data/data/stable/graphics/bg/03_cd/charalight | Folder | |
data/data/stable/graphics/bg/03_cd/charalight/st03_cd_cl | Folder | |
data/data/stable/graphics/bg/03_cd/charalight/st03_cd_cl/st03_cd_cl.cpr | cpr | 206.20 KiB |
data/data/stable/graphics/bg/03_cd/charalight/st03_cd_el | Folder | |
data/data/stable/graphics/bg/03_cd/charalight/st03_cd_el/st03_cd_el.cpr | cpr | 206.20 KiB |
data/data/stable/graphics/bg/03_cd/cubemap | Folder | |
data/data/stable/graphics/bg/03_cd/cubemap/00 | Folder | |
data/data/stable/graphics/bg/03_cd/cubemap/00/global_cubemap.cpr | cpr | 94.54 KiB |
data/data/stable/graphics/bg/03_cd/cubemap/01 | Folder | |
data/data/stable/graphics/bg/03_cd/cubemap/01/global_cubemap.cpr | cpr | 101.14 KiB |
data/data/stable/graphics/bg/03_cd/sky | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03 | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03/model | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03/model/mesh.cpr | cpr | 27.38 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03/texture | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03/texture/texture.cpr | cpr | 682.37 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/matanim | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/matanim/nocompress/bundler.cpr | cpr | 30.38 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/matanim/nocompress/nocompress.cpr | cpr | 400 B |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/model | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/model/mesh.cpr | cpr | 12.29 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/texture | Folder | |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/texture/texture.cpr | cpr | 823.88 KiB |
data/data/stable/graphics/bg/03_cd/sky/sky03stormcloud/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/03_cd/terrain | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/hit/cpe_hit.cpr | cpr | 946.42 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/model/mesh.cpr | cpr | 22.24 MiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/shape | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/shape/nocompress | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/shape/nocompress/bundler.cpr | cpr | 2.31 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/shape/nocompress/nocompress.cpr | cpr | 272 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/texture/default.cpr | cpr | 46.25 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/texture/texture.cpr | cpr | 58.61 MiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/model/mesh.cpr | cpr | 6.16 MiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/shape | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/shape/nocompress | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/shape/nocompress/bundler.cpr | cpr | 56.31 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/texture/default.cpr | cpr | 4.94 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/texture/texture.cpr | cpr | 4.27 MiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_boeing1/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en00/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en01/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en02/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en03/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en04/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en05/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en06/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en07/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en08/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en09/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en10/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en11/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en12/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en13/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en14/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en15/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en16/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en17/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en18/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en19/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en20/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en21/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en22/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en23/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en24/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en25/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en26/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en27/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en28/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en29/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en30/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en31/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en32/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en33/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en34/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en35/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en36/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en37/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en38/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en39/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en40/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en41/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en42/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en43/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en44/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en45/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en46/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en47/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en48/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en49/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en50/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en51/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en52/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en53/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en54/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en55/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en56/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en57/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58 | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/controlpoint | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/hit | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/model | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/model/mesh.cpr | cpr | 1.71 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/texture | Folder | |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bg/03_cd/terrain/st03_cd_en58/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bg/03_e | Folder | |
data/data/stable/graphics/bg/03_e/areadata | Folder | |
data/data/stable/graphics/bg/03_e/areadata/bundler.cpr | cpr | 2.33 KiB |
data/data/stable/graphics/bg/03_e/charalight | Folder | |
data/data/stable/graphics/bg/03_e/charalight/st03_e_cl | Folder | |
data/data/stable/graphics/bg/03_e/charalight/st03_e_cl/st03_e_cl.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bg/03_e/cubemap | Folder | |
data/data/stable/graphics/bg/03_e/cubemap/st03e | Folder | |
data/data/stable/graphics/bg/03_e/cubemap/st03e/global_cubemap.cpr | cpr | 77.04 KiB |
data/data/stable/graphics/bg/03_e/shared_texture | Folder | |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_A_psd.cpr | cpr | 1.63 MiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_B_normal_psd.cpr | cpr | 1.26 MiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_B_psd.cpr | cpr | 1.52 MiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_NCA_name_psd.cpr | cpr | 29.83 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_NCAlogo_psd.cpr | cpr | 89.16 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_markingBase_psd.cpr | cpr | 171.83 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_parts_weth_psd.cpr | cpr | 60.38 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_repeatB_psd.cpr | cpr | 434.89 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_repeatC_psd.cpr | cpr | 427.21 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_repeatE_normal_psd.cpr | cpr | 342.88 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_repeatE_psd.cpr | cpr | 346.44 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_repeatF_nml_psd.cpr | cpr | 292.25 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_repeatF_psd.cpr | cpr | 369.98 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_tailNozle_weth_psd.cpr | cpr | 90.50 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/boeing747_window_psd.cpr | cpr | 50.24 KiB |
data/data/stable/graphics/bg/03_e/shared_texture/stage03_cld04_psd.cpr | cpr | 129.87 KiB |
data/data/stable/graphics/bg/03_e/sky | Folder | |
data/data/stable/graphics/bg/03_e/sky/sky03_e | Folder | |
data/data/stable/graphics/bg/03_e/sky/sky03_e/model | Folder | |
data/data/stable/graphics/bg/03_e/sky/sky03_e/model/mesh.cpr | cpr | 48.32 KiB |
data/data/stable/graphics/bg/03_e/sky/sky03_e/texture | Folder | |
data/data/stable/graphics/bg/03_e/sky/sky03_e/texture/default.cpr | cpr | 2.55 KiB |
data/data/stable/graphics/bg/03_e/sky/sky03_e/texture/texture.cpr | cpr | 2.52 MiB |
data/data/stable/graphics/bg/03_e/sky/sky03_e/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_e/terrain | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e/matanim | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e/matanim/nocompress/bundler.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e/matanim/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bg/03_e/terrain/st03_e/model | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e/model/mesh.cpr | cpr | 16.37 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e/texture | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e/texture/default.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e/texture/texture.cpr | cpr | 516.26 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747 | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/controlpoint | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/hit | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/hit/cpe_hit.cpr | cpr | 106.45 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/model | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/model/mesh.cpr | cpr | 802.25 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/texture | Folder | |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/texture/default.cpr | cpr | 3.53 KiB |
data/data/stable/graphics/bg/03_e/terrain/st03_e_en00_b747/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/04_a | Folder | |
data/data/stable/graphics/bg/04_a/AreaData | Folder | |
data/data/stable/graphics/bg/04_a/AreaData/st04_a | Folder | |
data/data/stable/graphics/bg/04_a/AreaData/st04_a/areadata | Folder | |
data/data/stable/graphics/bg/04_a/AreaData/st04_a/areadata/bundler.cpr | cpr | 6.53 KiB |
data/data/stable/graphics/bg/04_a/charalight | Folder | |
data/data/stable/graphics/bg/04_a/charalight/st04_a_cl | Folder | |
data/data/stable/graphics/bg/04_a/charalight/st04_a_cl/st04_a_cl.cpr | cpr | 190.20 KiB |
data/data/stable/graphics/bg/04_a/charalight/st04_a_el | Folder | |
data/data/stable/graphics/bg/04_a/charalight/st04_a_el/st04_a_el.cpr | cpr | 198.20 KiB |
data/data/stable/graphics/bg/04_a/cubemap | Folder | |
data/data/stable/graphics/bg/04_a/cubemap/00 | Folder | |
data/data/stable/graphics/bg/04_a/cubemap/00/global_cubemap.cpr | cpr | 116.07 KiB |
data/data/stable/graphics/bg/04_a/sky | Folder | |
data/data/stable/graphics/bg/04_a/sky/sky04_a | Folder | |
data/data/stable/graphics/bg/04_a/sky/sky04_a/model | Folder | |
data/data/stable/graphics/bg/04_a/sky/sky04_a/model/mesh.cpr | cpr | 10.10 KiB |
data/data/stable/graphics/bg/04_a/sky/sky04_a/texture | Folder | |
data/data/stable/graphics/bg/04_a/sky/sky04_a/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/graphics/bg/04_a/sky/sky04_a/texture/texture.cpr | cpr | 2.11 MiB |
data/data/stable/graphics/bg/04_a/sky/sky04_a/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/04_a/terrain | Folder | |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water | Folder | |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/hit | Folder | |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/model/mesh.cpr | cpr | 1.42 KiB |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/texture/default.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/04_a/terrain/St04_a_water/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/04_a/terrain/shared_texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/shared_texture/kr_rock012_tif.cpr | cpr | 616.51 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a/hit | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a/hit/cpe_hit.cpr | cpr | 1.39 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a/matanim | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a/matanim/nocompress/bundler.cpr | cpr | 94.34 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a/matanim/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bg/04_a/terrain/st04_a/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a/model/mesh.cpr | cpr | 16.68 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a/texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a/texture/default.cpr | cpr | 13.05 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a/texture/texture.cpr | cpr | 95.84 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background/model/mesh.cpr | cpr | 26.50 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background/texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background/texture/texture.cpr | cpr | 491.21 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_background/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass/model/mesh.cpr | cpr | 20.41 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass/texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass/texture/default.cpr | cpr | 3.17 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass/texture/texture.cpr | cpr | 1.46 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2 | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2/model/mesh.cpr | cpr | 2.96 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2/texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2/texture/default.cpr | cpr | 2.58 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2/texture/texture.cpr | cpr | 195.46 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_grass2/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_a/terrain/st04_a_nosub | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_nosub/hit | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_nosub/hit/cpe_hit.cpr | cpr | 58.28 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_nosub/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_nosub/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_nosub/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/04_a/terrain/st04_a_senro | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_senro/model | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_senro/model/mesh.cpr | cpr | 3.59 MiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_senro/texture | Folder | |
data/data/stable/graphics/bg/04_a/terrain/st04_a_senro/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bg/04_a/terrain/st04_a_senro/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/04_b | Folder | |
data/data/stable/graphics/bg/04_b/AreaData | Folder | |
data/data/stable/graphics/bg/04_b/AreaData/st04_b | Folder | |
data/data/stable/graphics/bg/04_b/AreaData/st04_b/areadata | Folder | |
data/data/stable/graphics/bg/04_b/AreaData/st04_b/areadata/bundler.cpr | cpr | 6.42 KiB |
data/data/stable/graphics/bg/04_b/charalight | Folder | |
data/data/stable/graphics/bg/04_b/charalight/st04_b_cl | Folder | |
data/data/stable/graphics/bg/04_b/charalight/st04_b_cl/st04_b_cl.cpr | cpr | 456.20 KiB |
data/data/stable/graphics/bg/04_b/charalight/st04_b_el | Folder | |
data/data/stable/graphics/bg/04_b/charalight/st04_b_el/st04_b_el.cpr | cpr | 462.20 KiB |
data/data/stable/graphics/bg/04_b/cubemap | Folder | |
data/data/stable/graphics/bg/04_b/cubemap/01 | Folder | |
data/data/stable/graphics/bg/04_b/cubemap/01/global_cubemap.cpr | cpr | 125.59 KiB |
data/data/stable/graphics/bg/04_b/cubemap/02 | Folder | |
data/data/stable/graphics/bg/04_b/cubemap/02/global_cubemap.cpr | cpr | 119.86 KiB |
data/data/stable/graphics/bg/04_b/cubemap/03 | Folder | |
data/data/stable/graphics/bg/04_b/cubemap/03/global_cubemap.cpr | cpr | 128.63 KiB |
data/data/stable/graphics/bg/04_b/sky | Folder | |
data/data/stable/graphics/bg/04_b/sky/sky04_b | Folder | |
data/data/stable/graphics/bg/04_b/sky/sky04_b/model | Folder | |
data/data/stable/graphics/bg/04_b/sky/sky04_b/model/mesh.cpr | cpr | 9.49 KiB |
data/data/stable/graphics/bg/04_b/sky/sky04_b/texture | Folder | |
data/data/stable/graphics/bg/04_b/sky/sky04_b/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/graphics/bg/04_b/sky/sky04_b/texture/texture.cpr | cpr | 2.11 MiB |
data/data/stable/graphics/bg/04_b/sky/sky04_b/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/04_b/terrain | Folder | |
data/data/stable/graphics/bg/04_b/terrain/St04_b_water | Folder | |
data/data/stable/graphics/bg/04_b/terrain/St04_b_water/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/St04_b_water/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/04_b/terrain/St04_b_water/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/St04_b_water/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_b/terrain/St04_b_water/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/04_b/terrain/shared_texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_grass002_psd.cpr | cpr | 107.24 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_ground017_psd.cpr | cpr | 104.54 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_ground019_psd.cpr | cpr | 15.97 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_ground040_psd.cpr | cpr | 17.86 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal004_psd.cpr | cpr | 18.94 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal005_psd.cpr | cpr | 88.62 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal006_psd.cpr | cpr | 24.99 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal008_psd.cpr | cpr | 62.61 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal009_psd.cpr | cpr | 58.54 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal011_psd.cpr | cpr | 14.44 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal013_psd.cpr | cpr | 49.27 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal014_psd.cpr | cpr | 11.97 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal020_psd.cpr | cpr | 14.80 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal022_psd.cpr | cpr | 21.43 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal023_psd.cpr | cpr | 4.07 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_metal026_psd.cpr | cpr | 14.57 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall014_psd.cpr | cpr | 95.15 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall015_psd.cpr | cpr | 92.96 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall022_psd.cpr | cpr | 16.25 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall023_psd.cpr | cpr | 13.32 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall025_psd.cpr | cpr | 12.50 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall027_psd.cpr | cpr | 13.53 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall028_psd.cpr | cpr | 14.00 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall029_psd.cpr | cpr | 15.41 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall030_psd.cpr | cpr | 14.95 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wall031_psd.cpr | cpr | 17.46 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wood010_psd.cpr | cpr | 27.68 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/N_kr_wood012_psd.cpr | cpr | 26.74 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_black000_tif1.cpr | cpr | 1.33 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_grass002_tif.cpr | cpr | 211.89 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_ground017_tif.cpr | cpr | 1.57 MiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_ground019_tif1.cpr | cpr | 521.43 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_ground029_tif.cpr | cpr | 2.09 MiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_ground040_tif.cpr | cpr | 544.28 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal000_tif.cpr | cpr | 276.96 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal004_tif.cpr | cpr | 497.59 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal005_tif1.cpr | cpr | 552.41 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal006_tif1.cpr | cpr | 562.66 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal008_tif.cpr | cpr | 512.42 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal009_tif.cpr | cpr | 1.82 MiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal011_tif.cpr | cpr | 375.61 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal013_tif.cpr | cpr | 1.48 MiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal014_tif.cpr | cpr | 558.72 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal020_tif.cpr | cpr | 544.31 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal022_tif.cpr | cpr | 515.17 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal023_tif.cpr | cpr | 140.27 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_metal026_tif.cpr | cpr | 288.49 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall014_tif.cpr | cpr | 2.06 MiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall015_tif.cpr | cpr | 2.19 MiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall020_tif1.cpr | cpr | 456.46 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall022_tif.cpr | cpr | 133.68 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall023_tif1.cpr | cpr | 577.01 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall025_tif1.cpr | cpr | 469.64 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall027_tif.cpr | cpr | 416.27 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall028_tif.cpr | cpr | 469.96 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall029_tif.cpr | cpr | 437.59 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall030_tif.cpr | cpr | 385.66 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wall031_tif.cpr | cpr | 452.39 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wood010_tif.cpr | cpr | 472.95 KiB |
data/data/stable/graphics/bg/04_b/terrain/shared_texture/kr_wood012_tif.cpr | cpr | 530.75 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b/hit/cpe_hit.cpr | cpr | 1.31 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b/matanim | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b/matanim/nocompress/bundler.cpr | cpr | 94.34 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b/matanim/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b/model/mesh.cpr | cpr | 6.23 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b/texture/default.cpr | cpr | 14.63 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b/texture/texture.cpr | cpr | 17.78 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background/model/mesh.cpr | cpr | 5.71 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background/texture/default.cpr | cpr | 4.16 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background/texture/texture.cpr | cpr | 20.05 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_background/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_dead | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_dead/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_dead/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_dead/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_dead/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_dead/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1 | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1/model/mesh.cpr | cpr | 2.40 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1/texture/default.cpr | cpr | 10.41 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1/texture/texture.cpr | cpr | 1.85 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail1/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail2 | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail2/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail2/model/mesh.cpr | cpr | 3.26 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail2/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail2/texture/default.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail2/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail3 | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail3/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail3/model/mesh.cpr | cpr | 289.53 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail3/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail3/texture/default.cpr | cpr | 8.50 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_detail3/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu/model/mesh.cpr | cpr | 321.27 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu/texture/default.cpr | cpr | 3.09 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu/texture/texture.cpr | cpr | 3.46 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_doukutu/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/controlpoint | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/model/mesh.cpr | cpr | 1.63 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/texture/default.cpr | cpr | 3.17 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01_bridge/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/controlpoint | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/hit/cpe_hit.cpr | cpr | 74.45 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/model/mesh.cpr | cpr | 1004.63 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/texture/default.cpr | cpr | 3.17 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds01b_bridge/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/controlpoint | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/hit/cpe_hit.cpr | cpr | 66.45 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/model/mesh.cpr | cpr | 4.69 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/texture/default.cpr | cpr | 4.09 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_ds05b_ashiba/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/controlpoint | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/hit/cpe_hit.cpr | cpr | 72.45 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/model/mesh.cpr | cpr | 3.01 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/texture/default.cpr | cpr | 3.17 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en01_bridge/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/controlpoint | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/hit/cpe_hit.cpr | cpr | 304.45 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/model/mesh.cpr | cpr | 3.63 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/texture/default.cpr | cpr | 4.09 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_en05_ashiba/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/hit/cpe_hit.cpr | cpr | 280.28 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/texture/texture.cpr | cpr | 303.13 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_jimensub/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_lail2 | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_lail2/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_lail2/model/mesh.cpr | cpr | 518.13 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_lail2/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_lail2/texture/default.cpr | cpr | 2.97 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_lail2/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_leal | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_leal/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_leal/model/mesh.cpr | cpr | 1.22 MiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_leal/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_leal/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_leal/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/hit/cpe_hit.cpr | cpr | 108.28 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/texture/texture.cpr | cpr | 303.13 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_mountain/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/hit | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/hit/cpe_hit.cpr | cpr | 38.28 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/model | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/texture | Folder | |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/texture/texture.cpr | cpr | 303.11 KiB |
data/data/stable/graphics/bg/04_b/terrain/st04_b_nosub/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/04_c | Folder | |
data/data/stable/graphics/bg/04_c/AreaData | Folder | |
data/data/stable/graphics/bg/04_c/AreaData/st04_c | Folder | |
data/data/stable/graphics/bg/04_c/AreaData/st04_c/areadata | Folder | |
data/data/stable/graphics/bg/04_c/AreaData/st04_c/areadata/bundler.cpr | cpr | 4.53 KiB |
data/data/stable/graphics/bg/04_c/charalight | Folder | |
data/data/stable/graphics/bg/04_c/charalight/st04_c_cl | Folder | |
data/data/stable/graphics/bg/04_c/charalight/st04_c_cl/st04_c_cl.cpr | cpr | 216.20 KiB |
data/data/stable/graphics/bg/04_c/charalight/st04_c_el | Folder | |
data/data/stable/graphics/bg/04_c/charalight/st04_c_el/st04_c_el.cpr | cpr | 244.20 KiB |
data/data/stable/graphics/bg/04_c/cubemap | Folder | |
data/data/stable/graphics/bg/04_c/cubemap/04 | Folder | |
data/data/stable/graphics/bg/04_c/cubemap/04/global_cubemap.cpr | cpr | 129.13 KiB |
data/data/stable/graphics/bg/04_c/cubemap/05 | Folder | |
data/data/stable/graphics/bg/04_c/cubemap/05/global_cubemap.cpr | cpr | 111.26 KiB |
data/data/stable/graphics/bg/04_c/sky | Folder | |
data/data/stable/graphics/bg/04_c/sky/sky04_c | Folder | |
data/data/stable/graphics/bg/04_c/sky/sky04_c/model | Folder | |
data/data/stable/graphics/bg/04_c/sky/sky04_c/model/mesh.cpr | cpr | 9.49 KiB |
data/data/stable/graphics/bg/04_c/sky/sky04_c/texture | Folder | |
data/data/stable/graphics/bg/04_c/sky/sky04_c/texture/default.cpr | cpr | 2.38 KiB |
data/data/stable/graphics/bg/04_c/sky/sky04_c/texture/texture.cpr | cpr | 2.06 MiB |
data/data/stable/graphics/bg/04_c/sky/sky04_c/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/04_c/terrain | Folder | |
data/data/stable/graphics/bg/04_c/terrain/St04_c_water | Folder | |
data/data/stable/graphics/bg/04_c/terrain/St04_c_water/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/St04_c_water/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/04_c/terrain/St04_c_water/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/St04_c_water/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_c/terrain/St04_c_water/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/04_c/terrain/shared_texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_glass001_psd.cpr | cpr | 3.44 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_ground020_psd.cpr | cpr | 103.75 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_ground030_psd.cpr | cpr | 27.70 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_ground036_psd.cpr | cpr | 24.88 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_ground044_psd.cpr | cpr | 56.80 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal027_psd.cpr | cpr | 22.97 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal028_psd.cpr | cpr | 60.48 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal029_psd.cpr | cpr | 55.96 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal030_psd.cpr | cpr | 55.87 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal031_psd.cpr | cpr | 70.77 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal033_psd.cpr | cpr | 55.18 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal034_psd.cpr | cpr | 62.54 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal035_psd.cpr | cpr | 58.50 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal036_psd.cpr | cpr | 66.26 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal037_psd.cpr | cpr | 62.96 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_metal038_psd.cpr | cpr | 58.80 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_rock018_psd.cpr | cpr | 137.50 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall020_psd.cpr | cpr | 13.13 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall032_psd.cpr | cpr | 74.06 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall033_psd.cpr | cpr | 67.94 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall034_psd.cpr | cpr | 88.42 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall035_psd.cpr | cpr | 66.82 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall036_psd.cpr | cpr | 90.37 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall037_psd.cpr | cpr | 66.70 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall038_psd.cpr | cpr | 73.55 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall039_psd.cpr | cpr | 14.91 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall040_psd.cpr | cpr | 70.00 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall041_psd.cpr | cpr | 71.03 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall042_psd.cpr | cpr | 302.44 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall043_psd.cpr | cpr | 63.23 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall045_psd.cpr | cpr | 67.21 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall046_psd.cpr | cpr | 88.23 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall047_psd.cpr | cpr | 76.83 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall048_psd.cpr | cpr | 75.21 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall049_psd.cpr | cpr | 82.81 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall050_psd.cpr | cpr | 75.57 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall051_psd.cpr | cpr | 70.76 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall052_psd.cpr | cpr | 43.86 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall053_psd.cpr | cpr | 69.87 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall054_psd.cpr | cpr | 42.08 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall055_psd.cpr | cpr | 66.34 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall057_psd.cpr | cpr | 94.93 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall058_psd.cpr | cpr | 84.56 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall059_psd.cpr | cpr | 17.41 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/N_kr_wall060_psd.cpr | cpr | 69.41 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_black000_tif.cpr | cpr | 1.33 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_glass001_tif1.cpr | cpr | 79.38 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_ground020_tif.cpr | cpr | 2.64 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_ground030_tif.cpr | cpr | 2.38 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_ground034_tif.cpr | cpr | 656.86 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_ground041_tif.cpr | cpr | 395.98 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_ground044_tif.cpr | cpr | 1.49 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal027_tif.cpr | cpr | 10.07 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal028_tif.cpr | cpr | 114.85 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal029_tif.cpr | cpr | 322.93 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal030_tif.cpr | cpr | 408.83 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal031_tif.cpr | cpr | 423.68 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal033_tif.cpr | cpr | 341.32 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal034_tif.cpr | cpr | 331.50 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal035_tif.cpr | cpr | 322.15 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal036_tif.cpr | cpr | 380.14 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal037_tif.cpr | cpr | 341.14 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_metal038_tif.cpr | cpr | 358.73 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_rock018_tif.cpr | cpr | 2.18 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall020_tif.cpr | cpr | 456.46 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall032_tif.cpr | cpr | 431.75 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall033_tif.cpr | cpr | 437.95 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall034_tif.cpr | cpr | 458.59 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall035_tif.cpr | cpr | 489.47 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall036_tif.cpr | cpr | 441.61 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall037_tif.cpr | cpr | 456.93 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall038_tif.cpr | cpr | 443.20 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall039_tif.cpr | cpr | 415.10 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall040_tif.cpr | cpr | 1.67 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall041_tif.cpr | cpr | 337.29 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall042_tif1.cpr | cpr | 1.71 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall043_tif.cpr | cpr | 393.87 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall044_tif.cpr | cpr | 92.79 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall045_tif.cpr | cpr | 447.00 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall046_tif.cpr | cpr | 547.23 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall047_tif.cpr | cpr | 478.77 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall048_tif.cpr | cpr | 448.86 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall049_tif.cpr | cpr | 640.82 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall050_tif.cpr | cpr | 451.46 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall051_tif.cpr | cpr | 450.26 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall052_tif.cpr | cpr | 290.25 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall053_tif.cpr | cpr | 364.27 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall054_tif.cpr | cpr | 285.45 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall055_tif.cpr | cpr | 420.95 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall057_tif.cpr | cpr | 1.55 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall058_tif.cpr | cpr | 630.95 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall059_tif.cpr | cpr | 392.39 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/kr_wall060_tif.cpr | cpr | 459.87 KiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/th_base01_psd.cpr | cpr | 1.63 MiB |
data/data/stable/graphics/bg/04_c/terrain/shared_texture/th_base08_psd.cpr | cpr | 59.44 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c/hit/cpe_hit.cpr | cpr | 1.26 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c/matanim | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c/matanim/nocompress/bundler.cpr | cpr | 142.34 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c/matanim/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c/model/mesh.cpr | cpr | 9.82 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c/texture/default.cpr | cpr | 13.86 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c/texture/texture.cpr | cpr | 26.74 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background/model/mesh.cpr | cpr | 2.09 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background/texture/default.cpr | cpr | 3.38 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background/texture/texture.cpr | cpr | 7.42 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2 | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2/model/mesh.cpr | cpr | 66.08 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2/texture/texture.cpr | cpr | 1.75 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_background2/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1 | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1/model/mesh.cpr | cpr | 1.10 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1/texture/default.cpr | cpr | 8.94 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1/texture/texture.cpr | cpr | 302.21 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail1/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2 | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2/model/mesh.cpr | cpr | 2.96 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2/texture/default.cpr | cpr | 9.97 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2/texture/texture.cpr | cpr | 3.28 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail2/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail3 | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail3/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail3/model/mesh.cpr | cpr | 2.73 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail3/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail3/texture/default.cpr | cpr | 4.59 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_detail3/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu/model/mesh.cpr | cpr | 3.08 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu/texture/default.cpr | cpr | 3.70 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu/texture/texture.cpr | cpr | 16.92 MiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_doukutu/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/controlpoint | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/model/mesh.cpr | cpr | 51.28 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/texture/default.cpr | cpr | 2.59 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_ds01_doa/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/controlpoint | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/model/mesh.cpr | cpr | 51.78 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/texture/default.cpr | cpr | 2.59 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en01_doa/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/controlpoint | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/hit/cpe_hit.cpr | cpr | 4.45 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/model/mesh.cpr | cpr | 25.55 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/texture/default.cpr | cpr | 2.63 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en02_fallingrock/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/controlpoint | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/hit/cpe_hit.cpr | cpr | 4.45 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/model/mesh.cpr | cpr | 15.07 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/texture/default.cpr | cpr | 2.63 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en03_fallingrock/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/controlpoint | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/hit/cpe_hit.cpr | cpr | 4.45 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/model/mesh.cpr | cpr | 14.45 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/texture | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/texture/default.cpr | cpr | 2.63 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_en04_fallingrock/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_nosub | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_nosub/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_nosub/hit/cpe_hit.cpr | cpr | 50.28 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_nosub/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_nosub/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_nosub/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/04_c/terrain/st04_c_sub | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_sub/hit | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_sub/hit/cpe_hit.cpr | cpr | 112.28 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_sub/model | Folder | |
data/data/stable/graphics/bg/04_c/terrain/st04_c_sub/model/mesh.cpr | cpr | 1.25 KiB |
data/data/stable/graphics/bg/04_c/terrain/st04_c_sub/vfx.cpr | cpr | 240 B |
data/data/stable/graphics/bg/05_a | Folder | |
data/data/stable/graphics/bg/05_a/areadata | Folder | |
data/data/stable/graphics/bg/05_a/areadata/st05_a | Folder | |
data/data/stable/graphics/bg/05_a/areadata/st05_a/bundler.cpr | cpr | 4.53 KiB |
data/data/stable/graphics/bg/05_a/charalight | Folder | |
data/data/stable/graphics/bg/05_a/charalight/st05_a_cl | Folder | |
data/data/stable/graphics/bg/05_a/charalight/st05_a_cl/st05_a_cl.cpr | cpr | 172.20 KiB |
data/data/stable/graphics/bg/05_a/charalight/st05_a_el | Folder | |
data/data/stable/graphics/bg/05_a/charalight/st05_a_el/st05_a_el.cpr | cpr | 172.20 KiB |
data/data/stable/graphics/bg/05_a/cubemap | Folder | |
data/data/stable/graphics/bg/05_a/cubemap/global_cubemap.cpr | cpr | 102.40 KiB |
data/data/stable/graphics/bg/05_a/shared_texture | Folder | |
data/data/stable/graphics/bg/05_a/shared_texture/ak_church2_psd.cpr | cpr | 1.74 MiB |
data/data/stable/graphics/bg/05_a/shared_texture/ak_church7_psd.cpr | cpr | 1.88 MiB |
data/data/stable/graphics/bg/05_a/shared_texture/npak_church2_psd.cpr | cpr | 1.04 MiB |
data/data/stable/graphics/bg/05_a/sky | Folder | |
data/data/stable/graphics/bg/05_a/sky/sky05 | Folder | |
data/data/stable/graphics/bg/05_a/sky/sky05/matanim | Folder | |
data/data/stable/graphics/bg/05_a/sky/sky05/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/05_a/sky/sky05/matanim/nocompress/bundler.cpr | cpr | 12.34 KiB |
data/data/stable/graphics/bg/05_a/sky/sky05/matanim/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bg/05_a/sky/sky05/model | Folder | |
data/data/stable/graphics/bg/05_a/sky/sky05/model/mesh.cpr | cpr | 24.33 KiB |
data/data/stable/graphics/bg/05_a/sky/sky05/texture | Folder | |
data/data/stable/graphics/bg/05_a/sky/sky05/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bg/05_a/sky/sky05/texture/texture.cpr | cpr | 2.85 MiB |
data/data/stable/graphics/bg/05_a/sky/sky05/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/05_a/terrain | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a/hit/cpe_hit.cpr | cpr | 2.67 MiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a/model/mesh.cpr | cpr | 23.90 MiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a/shape | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a/shape/nocompress | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a/shape/nocompress/bundler.cpr | cpr | 426.31 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a/shape/nocompress/nocompress.cpr | cpr | 272 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a/texture/default.cpr | cpr | 4.09 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a/texture/texture.cpr | cpr | 46.49 MiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2 | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/model/mesh.cpr | cpr | 18.32 MiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/shape | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/shape/nocompress | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/shape/nocompress/bundler.cpr | cpr | 2.31 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/texture/default.cpr | cpr | 2.95 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/texture/texture.cpr | cpr | 24.80 MiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_2/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/controlpoint | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/hit/cpe_hit.cpr | cpr | 30.45 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/model/mesh.cpr | cpr | 236.73 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds01b_brige/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/controlpoint | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/hit/cpe_hit.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/model/mesh.cpr | cpr | 2.54 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds02b_doa/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2 | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/hit/cpe_hit.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/model/mesh.cpr | cpr | 1.92 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/shape | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/shape/nocompress | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/shape/nocompress/bundler.cpr | cpr | 2.33 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/shape/nocompress/nocompress.cpr | cpr | 304 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_ds03b_doa2/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/controlpoint | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/hit/cpe_hit.cpr | cpr | 28.45 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/model/mesh.cpr | cpr | 246.77 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en01_brige/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/controlpoint | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/model/mesh.cpr | cpr | 2.54 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en02_doa/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2 | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/hit/cpe_hit.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/model/mesh.cpr | cpr | 1.92 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/shape | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/shape/nocompress | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/shape/nocompress/bundler.cpr | cpr | 2.31 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/shape/nocompress/nocompress.cpr | cpr | 304 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_en03_doa2/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/hit | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/hit/cpe_hit.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/matanim | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/matanim/nocompress/bundler.cpr | cpr | 6.36 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/matanim/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/model | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/model/mesh.cpr | cpr | 162.06 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/texture | Folder | |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/texture/texture.cpr | cpr | 2.28 MiB |
data/data/stable/graphics/bg/05_a/terrain/st05_a_water/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/05_b | Folder | |
data/data/stable/graphics/bg/05_b/AreaData | Folder | |
data/data/stable/graphics/bg/05_b/AreaData/st05_b | Folder | |
data/data/stable/graphics/bg/05_b/AreaData/st05_b/areadata | Folder | |
data/data/stable/graphics/bg/05_b/AreaData/st05_b/areadata/bundler.cpr | cpr | 6.53 KiB |
data/data/stable/graphics/bg/05_b/charalight | Folder | |
data/data/stable/graphics/bg/05_b/charalight/st05_b_cl | Folder | |
data/data/stable/graphics/bg/05_b/charalight/st05_b_cl/st05_b_cl.cpr | cpr | 84.20 KiB |
data/data/stable/graphics/bg/05_b/charalight/st05_b_el | Folder | |
data/data/stable/graphics/bg/05_b/charalight/st05_b_el/st05_b_el.cpr | cpr | 84.20 KiB |
data/data/stable/graphics/bg/05_b/cubemap | Folder | |
data/data/stable/graphics/bg/05_b/cubemap/global_cubemap.cpr | cpr | 95.88 KiB |
data/data/stable/graphics/bg/05_b/terrain | Folder | |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water | Folder | |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/hit | Folder | |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/model | Folder | |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/model/mesh.cpr | cpr | 1.22 KiB |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/texture | Folder | |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/texture/default.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/texture/texture.cpr | cpr | 1.01 MiB |
data/data/stable/graphics/bg/05_b/terrain/St05_b_water/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/05_b/terrain/st05_b | Folder | |
data/data/stable/graphics/bg/05_b/terrain/st05_b/hit | Folder | |
data/data/stable/graphics/bg/05_b/terrain/st05_b/hit/cpe_hit.cpr | cpr | 704.42 KiB |
data/data/stable/graphics/bg/05_b/terrain/st05_b/model | Folder | |
data/data/stable/graphics/bg/05_b/terrain/st05_b/model/mesh.cpr | cpr | 17.23 MiB |
data/data/stable/graphics/bg/05_b/terrain/st05_b/shape | Folder | |
data/data/stable/graphics/bg/05_b/terrain/st05_b/shape/nocompress | Folder | |
data/data/stable/graphics/bg/05_b/terrain/st05_b/shape/nocompress/bundler.cpr | cpr | 2.31 KiB |
data/data/stable/graphics/bg/05_b/terrain/st05_b/shape/nocompress/nocompress.cpr | cpr | 272 B |
data/data/stable/graphics/bg/05_b/terrain/st05_b/texture | Folder | |
data/data/stable/graphics/bg/05_b/terrain/st05_b/texture/default.cpr | cpr | 8.39 KiB |
data/data/stable/graphics/bg/05_b/terrain/st05_b/texture/texture.cpr | cpr | 53.71 MiB |
data/data/stable/graphics/bg/05_b/terrain/st05_b/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/06 | Folder | |
data/data/stable/graphics/bg/06/areadata | Folder | |
data/data/stable/graphics/bg/06/areadata/bundler.cpr | cpr | 4.42 KiB |
data/data/stable/graphics/bg/06/charalight | Folder | |
data/data/stable/graphics/bg/06/charalight/st06_cl | Folder | |
data/data/stable/graphics/bg/06/charalight/st06_cl/st06_cl.cpr | cpr | 138.20 KiB |
data/data/stable/graphics/bg/06/charalight/st06_el | Folder | |
data/data/stable/graphics/bg/06/charalight/st06_el/st06_el.cpr | cpr | 138.20 KiB |
data/data/stable/graphics/bg/06/cubemap | Folder | |
data/data/stable/graphics/bg/06/cubemap/global_cubemap.cpr | cpr | 121.88 KiB |
data/data/stable/graphics/bg/06/shared_texture | Folder | |
data/data/stable/graphics/bg/06/shared_texture/mercury__ambocc_psd.cpr | cpr | 133.19 KiB |
data/data/stable/graphics/bg/06/shared_texture/norma_06l_png.cpr | cpr | 237.59 KiB |
data/data/stable/graphics/bg/06/shared_texture/st01_Bridge02_psd1.cpr | cpr | 357.25 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_glsA_psd.cpr | cpr | 92.06 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_map_destroyB_psd.cpr | cpr | 468.10 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_map_destroyEbakusinti_n_psd.cpr | cpr | 189.31 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_map_destroyEbakusinti_psd.cpr | cpr | 87.08 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_map_kadanAn_psd.cpr | cpr | 18.86 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_map_pavementCn_psd.cpr | cpr | 43.70 KiB |
data/data/stable/graphics/bg/06/shared_texture/st02c_map_rockcentersquare_n_psd.cpr | cpr | 47.45 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_Bridge03_psd.cpr | cpr | 65.33 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_asphaltA_psd.cpr | cpr | 446.18 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_bgblds_psd.cpr | cpr | 1.31 MiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_bridge_LOD_psd.cpr | cpr | 59.86 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_kadanA_psd.cpr | cpr | 385.08 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_lawn_psd.cpr | cpr | 554.79 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_pavementB_psd.cpr | cpr | 442.81 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_pavementC_psd.cpr | cpr | 280.55 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_pavementD_psd.cpr | cpr | 475.48 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_pavementF_psd.cpr | cpr | 426.75 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_map_pavementH_psd.cpr | cpr | 83.16 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_tyozoB_psd.cpr | cpr | 98.85 KiB |
data/data/stable/graphics/bg/06/shared_texture/st06_umi_hdr.cpr | cpr | 64.05 KiB |
data/data/stable/graphics/bg/06/shared_texture/st2c_19_ent00_psd1.cpr | cpr | 129.81 KiB |
data/data/stable/graphics/bg/06/shared_texture/st2c_19_ent01_psd1.cpr | cpr | 86.15 KiB |
data/data/stable/graphics/bg/06/shared_texture/st2c_30_ent01_psd.cpr | cpr | 92.27 KiB |
data/data/stable/graphics/bg/06/shared_texture/st2c_bld23_ent01_psd.cpr | cpr | 28.55 KiB |
data/data/stable/graphics/bg/06/shared_texture/sy06_a_skyAcloud_psd.cpr | cpr | 1.04 MiB |
data/data/stable/graphics/bg/06/shared_texture/sy06_a_skyBcloud_psd.cpr | cpr | 267.75 KiB |
data/data/stable/graphics/bg/06/shared_texture/sy06_a_skyCcloud_psd.cpr | cpr | 295.43 KiB |
data/data/stable/graphics/bg/06/shared_texture/wonA_n_psd.cpr | cpr | 127.20 KiB |
data/data/stable/graphics/bg/06/shared_texture/wonA_psd.cpr | cpr | 64.91 KiB |
data/data/stable/graphics/bg/06/sky | Folder | |
data/data/stable/graphics/bg/06/sky/sky06stormcloud | Folder | |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/matanim | Folder | |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/matanim/nocompress/bundler.cpr | cpr | 1.15 MiB |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/matanim/nocompress/nocompress.cpr | cpr | 416 B |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/model | Folder | |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/model/mesh.cpr | cpr | 66.58 KiB |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/texture | Folder | |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/texture/default.cpr | cpr | 2.61 KiB |
data/data/stable/graphics/bg/06/sky/sky06stormcloud/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_blds_hakai | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_blds_hakai/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_blds_hakai/model/mesh.cpr | cpr | 9.65 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_blds_hakai/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_blds_hakai/texture/default.cpr | cpr | 4.14 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_blds_hakai/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_col | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_col/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_col/hit/cpe_hit.cpr | cpr | 3.52 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_col/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_col/model/mesh.cpr | cpr | 1.22 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_col/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_col/texture/default.cpr | cpr | 2.83 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_col/texture/texture.cpr | cpr | 2.02 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_col/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/hit/cpe_hit.cpr | cpr | 22.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/model/mesh.cpr | cpr | 1.63 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/texture/default.cpr | cpr | 2.98 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds01b_03/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/hit/cpe_hit.cpr | cpr | 40.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/model/mesh.cpr | cpr | 1.17 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/texture/default.cpr | cpr | 3.25 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds02b_05/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/hit/cpe_hit.cpr | cpr | 62.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/model/mesh.cpr | cpr | 1.76 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/texture/default.cpr | cpr | 3.11 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds03b_06/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/hit/cpe_hit.cpr | cpr | 46.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/model/mesh.cpr | cpr | 910.69 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/texture/default.cpr | cpr | 3.19 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds04b_08/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/hit/cpe_hit.cpr | cpr | 92.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/model/mesh.cpr | cpr | 2.08 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/texture/default.cpr | cpr | 3.70 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds05b_09/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/hit/cpe_hit.cpr | cpr | 38.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/model/mesh.cpr | cpr | 1.37 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/texture/default.cpr | cpr | 3.38 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds06b_11/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/hit/cpe_hit.cpr | cpr | 80.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/model/mesh.cpr | cpr | 1.10 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/texture/default.cpr | cpr | 3.19 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds07b_15/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/hit/cpe_hit.cpr | cpr | 54.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/model/mesh.cpr | cpr | 1.51 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/texture/default.cpr | cpr | 3.19 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds08b_16/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/hit/cpe_hit.cpr | cpr | 58.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/model/mesh.cpr | cpr | 1.12 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/texture/default.cpr | cpr | 3.39 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds09b_23/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/hit/cpe_hit.cpr | cpr | 66.44 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/model/mesh.cpr | cpr | 1.27 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/texture/default.cpr | cpr | 3.36 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/texture/texture.cpr | cpr | 396 B |
data/data/stable/graphics/bg/06/terrain/st06_a_ds10b_26/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/hit/cpe_hit.cpr | cpr | 44.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/model/mesh.cpr | cpr | 1.36 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/texture/default.cpr | cpr | 3.81 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en01_bld03/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/hit/cpe_hit.cpr | cpr | 62.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/model/mesh.cpr | cpr | 784.50 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/texture/default.cpr | cpr | 3.84 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en02_bld05/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/hit/cpe_hit.cpr | cpr | 58.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/model/mesh.cpr | cpr | 1.32 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/texture/default.cpr | cpr | 3.67 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en03_bld06/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/hit/cpe_hit.cpr | cpr | 14.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/model/mesh.cpr | cpr | 1.07 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/texture/default.cpr | cpr | 3.64 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en04_bld08/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/hit/cpe_hit.cpr | cpr | 112.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/model/mesh.cpr | cpr | 2.49 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/texture/default.cpr | cpr | 4.91 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en05_bld09/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/hit/cpe_hit.cpr | cpr | 34.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/model/mesh.cpr | cpr | 1.02 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/texture/default.cpr | cpr | 3.83 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en06_bld11/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/hit/cpe_hit.cpr | cpr | 26.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/model/mesh.cpr | cpr | 1.26 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/texture/default.cpr | cpr | 3.59 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en07_bld15/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/hit/cpe_hit.cpr | cpr | 38.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/model/mesh.cpr | cpr | 2.77 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/texture/default.cpr | cpr | 4.06 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en08_bld16/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/hit/cpe_hit.cpr | cpr | 34.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/model/mesh.cpr | cpr | 739.31 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/texture/default.cpr | cpr | 3.81 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en09_bld23/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26 | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/hit/cpe_hit.cpr | cpr | 64.45 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/model/mesh.cpr | cpr | 1.14 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/texture/default.cpr | cpr | 5.19 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_en10_bld26/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_grds | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/matanim | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/matanim/nocompress | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/matanim/nocompress/bundler.cpr | cpr | 16.42 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/matanim/nocompress/nocompress.cpr | cpr | 400 B |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/model/mesh.cpr | cpr | 3.78 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/shape | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/shape/nocompress | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/shape/nocompress/bundler.cpr | cpr | 48.31 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/texture/default.cpr | cpr | 5.88 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_grds/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/06/terrain/st06_a_grds_hakai | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds_hakai/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds_hakai/model/mesh.cpr | cpr | 19.24 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_grds_hakai/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_grds_hakai/texture/default.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_grds_hakai/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/06/terrain/st06_a_michi | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/model/mesh.cpr | cpr | 10.22 MiB |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/shape | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/shape/nocompress | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/shape/nocompress/bundler.cpr | cpr | 104.31 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/shape/nocompress/nocompress.cpr | cpr | 288 B |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/texture | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/texture/default.cpr | cpr | 5.91 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_michi/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/06/terrain/st06_a_water | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_water/hit | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_water/hit/cpe_hit.cpr | cpr | 2.28 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_water/model | Folder | |
data/data/stable/graphics/bg/06/terrain/st06_a_water/model/mesh.cpr | cpr | 1.36 KiB |
data/data/stable/graphics/bg/06/terrain/st06_a_water/vfx.cpr | cpr | 256 B |
data/data/stable/graphics/bg/80 | Folder | |
data/data/stable/graphics/bg/80/terrain | Folder | |
data/data/stable/graphics/bg/80/terrain/st80_grounds | Folder | |
data/data/stable/graphics/bg/80/terrain/st80_grounds/hit | Folder | |
data/data/stable/graphics/bg/80/terrain/st80_grounds/hit/cpe_hit.cpr | cpr | 102.28 KiB |
data/data/stable/graphics/bg/80/terrain/st80_grounds/model | Folder | |
data/data/stable/graphics/bg/80/terrain/st80_grounds/model/mesh.cpr | cpr | 347.94 KiB |
data/data/stable/graphics/bg/80/terrain/st80_grounds/texture | Folder | |
data/data/stable/graphics/bg/80/terrain/st80_grounds/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bg/80/terrain/st80_grounds/texture/texture.cpr | cpr | 2.97 MiB |
data/data/stable/graphics/bg/80/terrain/st80_grounds/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/81 | Folder | |
data/data/stable/graphics/bg/81/charalight | Folder | |
data/data/stable/graphics/bg/81/charalight/st81_cl.cpr | cpr | 14.20 KiB |
data/data/stable/graphics/bg/81/cubemap | Folder | |
data/data/stable/graphics/bg/81/cubemap/global_cubemap.cpr | cpr | 102.82 KiB |
data/data/stable/graphics/bg/81/sky | Folder | |
data/data/stable/graphics/bg/81/sky/sky81 | Folder | |
data/data/stable/graphics/bg/81/sky/sky81/model | Folder | |
data/data/stable/graphics/bg/81/sky/sky81/model/mesh.cpr | cpr | 36.82 KiB |
data/data/stable/graphics/bg/81/sky/sky81/texture | Folder | |
data/data/stable/graphics/bg/81/sky/sky81/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bg/81/sky/sky81/texture/texture.cpr | cpr | 3.56 MiB |
data/data/stable/graphics/bg/81/sky/sky81/vfx.cpr | cpr | 288 B |
data/data/stable/graphics/bg/81/terrain | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai/model | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai/model/mesh.cpr | cpr | 31.58 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai/texture | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai/texture/default.cpr | cpr | 8.27 KiB |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai/texture/texture.cpr | cpr | 29.06 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_blds_hakai/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bg/81/terrain/st81_a_col | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_col/hit | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_col/hit/cpe_hit.cpr | cpr | 46.28 KiB |
data/data/stable/graphics/bg/81/terrain/st81_a_col/model | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_col/model/mesh.cpr | cpr | 1.39 KiB |
data/data/stable/graphics/bg/81/terrain/st81_a_col/texture | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_col/texture/default.cpr | cpr | 3.05 KiB |
data/data/stable/graphics/bg/81/terrain/st81_a_col/texture/texture.cpr | cpr | 6.46 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_col/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/81/terrain/st81_a_grds | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_grds/model | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_grds/model/mesh.cpr | cpr | 16.16 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_grds/texture | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_grds/texture/default.cpr | cpr | 10.30 KiB |
data/data/stable/graphics/bg/81/terrain/st81_a_grds/texture/texture.cpr | cpr | 44.00 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_grds/vfx.cpr | cpr | 304 B |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai/model | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai/model/mesh.cpr | cpr | 29.03 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai/texture | Folder | |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai/texture/default.cpr | cpr | 9.59 KiB |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai/texture/texture.cpr | cpr | 36.47 MiB |
data/data/stable/graphics/bg/81/terrain/st81_a_grds_hakai/vfx.cpr | cpr | 320 B |
data/data/stable/graphics/bgobj | Folder | |
data/data/stable/graphics/bgobj/VH0 | Folder | |
data/data/stable/graphics/bgobj/VH0/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VH0/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VH0/hit | Folder | |
data/data/stable/graphics/bgobj/VH0/hit/cpe_hit.cpr | cpr | 52.59 KiB |
data/data/stable/graphics/bgobj/VH0/model | Folder | |
data/data/stable/graphics/bgobj/VH0/model/mesh.cpr | cpr | 1.33 MiB |
data/data/stable/graphics/bgobj/VH0/motion | Folder | |
data/data/stable/graphics/bgobj/VH0/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/VH0/motion/nocompress/bundler.cpr | cpr | 28.31 KiB |
data/data/stable/graphics/bgobj/VH0/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/graphics/bgobj/VH0/texture | Folder | |
data/data/stable/graphics/bgobj/VH0/texture/default.cpr | cpr | 2.73 KiB |
data/data/stable/graphics/bgobj/VH0/texture/texture.cpr | cpr | 9.79 KiB |
data/data/stable/graphics/bgobj/VH0/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/VH1 | Folder | |
data/data/stable/graphics/bgobj/VH1/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VH1/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VH1/hit | Folder | |
data/data/stable/graphics/bgobj/VH1/hit/cpe_hit.cpr | cpr | 18.59 KiB |
data/data/stable/graphics/bgobj/VH1/model | Folder | |
data/data/stable/graphics/bgobj/VH1/model/mesh.cpr | cpr | 1.48 MiB |
data/data/stable/graphics/bgobj/VH1/motion | Folder | |
data/data/stable/graphics/bgobj/VH1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/VH1/motion/nocompress/bundler.cpr | cpr | 6.31 KiB |
data/data/stable/graphics/bgobj/VH1/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/graphics/bgobj/VH1/texture | Folder | |
data/data/stable/graphics/bgobj/VH1/texture/default.cpr | cpr | 2.69 KiB |
data/data/stable/graphics/bgobj/VH1/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/VH1_w | Folder | |
data/data/stable/graphics/bgobj/VH1_w/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VH1_w/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VH1_w/hit | Folder | |
data/data/stable/graphics/bgobj/VH1_w/hit/cpe_hit.cpr | cpr | 20.59 KiB |
data/data/stable/graphics/bgobj/VH1_w/model | Folder | |
data/data/stable/graphics/bgobj/VH1_w/model/mesh.cpr | cpr | 1.03 MiB |
data/data/stable/graphics/bgobj/VH1_w/motion | Folder | |
data/data/stable/graphics/bgobj/VH1_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/VH1_w/motion/nocompress/bundler.cpr | cpr | 6.31 KiB |
data/data/stable/graphics/bgobj/VH1_w/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/VH1_w/texture | Folder | |
data/data/stable/graphics/bgobj/VH1_w/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/VH1_w/texture/texture.cpr | cpr | 905.62 KiB |
data/data/stable/graphics/bgobj/VH1_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/VT0 | Folder | |
data/data/stable/graphics/bgobj/VT0/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VT0/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VT0/hit | Folder | |
data/data/stable/graphics/bgobj/VT0/hit/cpe_hit.cpr | cpr | 18.59 KiB |
data/data/stable/graphics/bgobj/VT0/model | Folder | |
data/data/stable/graphics/bgobj/VT0/model/mesh.cpr | cpr | 1.28 MiB |
data/data/stable/graphics/bgobj/VT0/motion | Folder | |
data/data/stable/graphics/bgobj/VT0/motion/compress | Folder | |
data/data/stable/graphics/bgobj/VT0/motion/compress/bundler.cpr | cpr | 40.98 KiB |
data/data/stable/graphics/bgobj/VT0/motion/compress/compress.cpr | cpr | 512 B |
data/data/stable/graphics/bgobj/VT0/texture | Folder | |
data/data/stable/graphics/bgobj/VT0/texture/default.cpr | cpr | 2.83 KiB |
data/data/stable/graphics/bgobj/VT0/texture/texture.cpr | cpr | 2.82 MiB |
data/data/stable/graphics/bgobj/VT0/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/VT0_w | Folder | |
data/data/stable/graphics/bgobj/VT0_w/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VT0_w/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VT0_w/hit | Folder | |
data/data/stable/graphics/bgobj/VT0_w/hit/cpe_hit.cpr | cpr | 24.59 KiB |
data/data/stable/graphics/bgobj/VT0_w/model | Folder | |
data/data/stable/graphics/bgobj/VT0_w/model/mesh.cpr | cpr | 918.30 KiB |
data/data/stable/graphics/bgobj/VT0_w/motion | Folder | |
data/data/stable/graphics/bgobj/VT0_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/VT0_w/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/VT0_w/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/VT0_w/texture | Folder | |
data/data/stable/graphics/bgobj/VT0_w/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bgobj/VT0_w/texture/texture.cpr | cpr | 584.90 KiB |
data/data/stable/graphics/bgobj/VT0_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/VT1 | Folder | |
data/data/stable/graphics/bgobj/VT1/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VT1/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VT1/hit | Folder | |
data/data/stable/graphics/bgobj/VT1/hit/cpe_hit.cpr | cpr | 10.59 KiB |
data/data/stable/graphics/bgobj/VT1/model | Folder | |
data/data/stable/graphics/bgobj/VT1/model/mesh.cpr | cpr | 1.15 MiB |
data/data/stable/graphics/bgobj/VT1/motion | Folder | |
data/data/stable/graphics/bgobj/VT1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/VT1/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/VT1/motion/nocompress/nocompress.cpr | cpr | 320 B |
data/data/stable/graphics/bgobj/VT1/texture | Folder | |
data/data/stable/graphics/bgobj/VT1/texture/default.cpr | cpr | 2.83 KiB |
data/data/stable/graphics/bgobj/VT1/texture/texture.cpr | cpr | 2.82 MiB |
data/data/stable/graphics/bgobj/VT1/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/VT1_w | Folder | |
data/data/stable/graphics/bgobj/VT1_w/controlpoint | Folder | |
data/data/stable/graphics/bgobj/VT1_w/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/VT1_w/hit | Folder | |
data/data/stable/graphics/bgobj/VT1_w/hit/cpe_hit.cpr | cpr | 8.59 KiB |
data/data/stable/graphics/bgobj/VT1_w/model | Folder | |
data/data/stable/graphics/bgobj/VT1_w/model/mesh.cpr | cpr | 886.54 KiB |
data/data/stable/graphics/bgobj/VT1_w/motion | Folder | |
data/data/stable/graphics/bgobj/VT1_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/VT1_w/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/VT1_w/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/VT1_w/texture | Folder | |
data/data/stable/graphics/bgobj/VT1_w/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bgobj/VT1_w/texture/texture.cpr | cpr | 585.02 KiB |
data/data/stable/graphics/bgobj/VT1_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_TANK | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg1_TANK/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/hit/cpe_hit.cpr | cpr | 14.61 KiB |
data/data/stable/graphics/bgobj/bg1_TANK/model | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/model/mesh.cpr | cpr | 121.50 KiB |
data/data/stable/graphics/bgobj/bg1_TANK/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/motion/nocompress/bundler.cpr | cpr | 22.31 KiB |
data/data/stable/graphics/bgobj/bg1_TANK/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg1_TANK/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_TANK/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_TANK/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_barbed_wire01 | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/model/mesh.cpr | cpr | 47.05 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/texture/default.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/hit/cpe_hit.cpr | cpr | 6.64 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/model | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/model/mesh.cpr | cpr | 47.44 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/graphics/bgobj/bg1_barbed_wire01_W/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_basketball | Folder | |
data/data/stable/graphics/bgobj/bg1_basketball/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_basketball/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_basketball/model | Folder | |
data/data/stable/graphics/bgobj/bg1_basketball/model/mesh.cpr | cpr | 4.55 KiB |
data/data/stable/graphics/bgobj/bg1_basketball/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_basketball/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_basketball/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_basketball/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_basketball/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_basketball/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_basketball/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_basketgoal01 | Folder | |
data/data/stable/graphics/bgobj/bg1_basketgoal01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_basketgoal01/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_basketgoal01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_basketgoal01/model/mesh.cpr | cpr | 29.82 KiB |
data/data/stable/graphics/bgobj/bg1_basketgoal01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_basketgoal01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_basketgoal01/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg1_basketgoal01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_basketgoal01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_basketgoal01/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_basketgoal01/texture/texture.cpr | cpr | 173.50 KiB |
data/data/stable/graphics/bgobj/bg1_basketgoal01/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree01 | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01/model/mesh.cpr | cpr | 86.47 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_deadtree01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1 | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/model/mesh.cpr | cpr | 93.54 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w1/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2 | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/model/mesh.cpr | cpr | 96.51 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree01_w2/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_deadtree02 | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02/model/mesh.cpr | cpr | 77.20 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_deadtree02/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree02_w | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/model/mesh.cpr | cpr | 83.92 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree02_w/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_deadtree03 | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03/model/mesh.cpr | cpr | 43.35 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_deadtree03/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree03_w | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/model | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/model/mesh.cpr | cpr | 50.01 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/graphics/bgobj/bg1_deadtree03_w/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/hit/cpe_hit.cpr | cpr | 20.64 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/model | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/model/mesh.cpr | cpr | 224.22 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/motion/nocompress/bundler.cpr | cpr | 36.33 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02 | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/hit/cpe_hit.cpr | cpr | 14.64 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/model | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/model/mesh.cpr | cpr | 138.16 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_fastfoodkanban02/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/hit/cpe_hit.cpr | cpr | 12.64 KiB |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/model | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/model/mesh.cpr | cpr | 19.86 KiB |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/texture/default.cpr | cpr | 2.56 KiB |
data/data/stable/graphics/bgobj/bg1_galvanizedtrashcan/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg1_gskanban | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_gskanban/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/hit/cpe_hit.cpr | cpr | 20.61 KiB |
data/data/stable/graphics/bgobj/bg1_gskanban/model | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/model/mesh.cpr | cpr | 62.24 KiB |
data/data/stable/graphics/bgobj/bg1_gskanban/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_gskanban/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_gskanban/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_gskanban/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_gskanban/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_ironpipe | Folder | |
data/data/stable/graphics/bgobj/bg1_ironpipe/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_ironpipe/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg1_ironpipe/model | Folder | |
data/data/stable/graphics/bgobj/bg1_ironpipe/model/mesh.cpr | cpr | 18.25 KiB |
data/data/stable/graphics/bgobj/bg1_ironpipe/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_ironpipe/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_ironpipe/motion/nocompress/bundler.cpr | cpr | 32.33 KiB |
data/data/stable/graphics/bgobj/bg1_ironpipe/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_ironpipe/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_ironpipe/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_ironpipe/texture/texture.cpr | cpr | 10.36 KiB |
data/data/stable/graphics/bgobj/bg1_ironpipe/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_mailbox01a | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox01a/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox01a/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox01a/model | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox01a/model/mesh.cpr | cpr | 6.62 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox01a/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox01a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox01a/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox01a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_mailbox01a/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox01a/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox01a/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_mailbox02a | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox02a/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox02a/model | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/model/mesh.cpr | cpr | 9.44 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox02a/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox02a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_mailbox02a/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox02a/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox02a/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_mailbox03a | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox03a/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox03a/model | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/model/mesh.cpr | cpr | 10.26 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox03a/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox03a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_mailbox03a/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox03a/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox03a/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_mailbox04a | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox04a/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox04a/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox04a/model | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox04a/model/mesh.cpr | cpr | 7.04 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox04a/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox04a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox04a/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox04a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_mailbox04a/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox04a/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox04a/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_mailbox05a | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox05a/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox05a/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox05a/model | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox05a/model/mesh.cpr | cpr | 6.54 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox05a/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox05a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox05a/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox05a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_mailbox05a/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_mailbox05a/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_mailbox05a/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_marketkanban | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_marketkanban/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/hit/cpe_hit.cpr | cpr | 14.63 KiB |
data/data/stable/graphics/bgobj/bg1_marketkanban/model | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/model/mesh.cpr | cpr | 45.52 KiB |
data/data/stable/graphics/bgobj/bg1_marketkanban/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/motion/nocompress/bundler.cpr | cpr | 6.33 KiB |
data/data/stable/graphics/bgobj/bg1_marketkanban/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_marketkanban/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_marketkanban/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_marketkanban/texture/texture.cpr | cpr | 362.71 KiB |
data/data/stable/graphics/bgobj/bg1_marketkanban/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_pallet01 | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/model/mesh.cpr | cpr | 13.60 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_pallet01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_pallet01_w | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01_w/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01_w/model | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01_w/model/mesh.cpr | cpr | 61.56 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01_w/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_pallet01_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_pallet01_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_pallet01_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_parkroof | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/hit/cpe_hit.cpr | cpr | 10.61 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof/model | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/model/mesh.cpr | cpr | 48.47 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/motion/nocompress/bundler.cpr | cpr | 6.33 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_parkroof/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_parkroof_w | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof_w/hit/cpe_hit.cpr | cpr | 36.63 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof_w/model | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof_w/model/mesh.cpr | cpr | 186.86 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof_w/motion/nocompress/bundler.cpr | cpr | 80.33 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_parkroof_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_parkroof_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_parkroof_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_signal01 | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_signal01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/hit/cpe_hit.cpr | cpr | 14.61 KiB |
data/data/stable/graphics/bgobj/bg1_signal01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/model/mesh.cpr | cpr | 51.03 KiB |
data/data/stable/graphics/bgobj/bg1_signal01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/motion/nocompress/bundler.cpr | cpr | 32.33 KiB |
data/data/stable/graphics/bgobj/bg1_signal01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_signal01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_signal01/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_signal01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_signal02 | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_signal02/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/hit/cpe_hit.cpr | cpr | 12.61 KiB |
data/data/stable/graphics/bgobj/bg1_signal02/model | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/model/mesh.cpr | cpr | 35.24 KiB |
data/data/stable/graphics/bgobj/bg1_signal02/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/motion/nocompress/bundler.cpr | cpr | 28.33 KiB |
data/data/stable/graphics/bgobj/bg1_signal02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_signal02/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_signal02/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_signal02/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_signal03 | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_signal03/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg1_signal03/model | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/model/mesh.cpr | cpr | 21.89 KiB |
data/data/stable/graphics/bgobj/bg1_signal03/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg1_signal03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg1_signal03/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_signal03/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg1_signal03/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_streettree01 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01/hit/cpe_hit.cpr | cpr | 12.63 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01/model/mesh.cpr | cpr | 622.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree01_W1 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/hit/cpe_hit.cpr | cpr | 12.64 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/model/mesh.cpr | cpr | 626.92 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/texture/default.cpr | cpr | 2.55 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W1/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_streettree01_W2 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/hit/cpe_hit.cpr | cpr | 14.64 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/model/mesh.cpr | cpr | 630.20 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/texture/default.cpr | cpr | 2.61 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/texture/texture.cpr | cpr | 21.45 KiB |
data/data/stable/graphics/bgobj/bg1_streettree01_W2/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_streettree02 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02/model/mesh.cpr | cpr | 130.67 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree02/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree02_w1 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/hit/cpe_hit.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/model/mesh.cpr | cpr | 134.94 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/texture/default.cpr | cpr | 2.50 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w1/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_streettree02_w2 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/hit/cpe_hit.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/model/mesh.cpr | cpr | 141.15 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/texture/default.cpr | cpr | 2.55 KiB |
data/data/stable/graphics/bgobj/bg1_streettree02_w2/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_streettree03 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03/model/mesh.cpr | cpr | 86.51 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree03/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree03_W1 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/hit/cpe_hit.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/model/mesh.cpr | cpr | 92.46 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/texture/default.cpr | cpr | 2.55 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W1/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_streettree03_W2 | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/hit/cpe_hit.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/model | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/model/mesh.cpr | cpr | 94.88 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/texture/default.cpr | cpr | 2.59 KiB |
data/data/stable/graphics/bgobj/bg1_streettree03_W2/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_trafficsigns02 | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/hit/cpe_hit.cpr | cpr | 16.64 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/model/mesh.cpr | cpr | 28.96 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/motion/nocompress/bundler.cpr | cpr | 40.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/texture/default.cpr | cpr | 2.69 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/texture/texture.cpr | cpr | 11.45 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns02/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_trafficsigns03 | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/hit/cpe_hit.cpr | cpr | 16.64 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/model/mesh.cpr | cpr | 30.03 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/motion/nocompress/bundler.cpr | cpr | 44.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/texture/default.cpr | cpr | 2.77 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/texture/texture.cpr | cpr | 21.83 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsigns03/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/hit/cpe_hit.cpr | cpr | 6.64 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/model/mesh.cpr | cpr | 6.95 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/texture/default.cpr | cpr | 2.61 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsdaiya/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/hit/cpe_hit.cpr | cpr | 6.66 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/model/mesh.cpr | cpr | 7.23 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/motion/nocompress/nocompress.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/texture/default.cpr | cpr | 2.63 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/texture/texture.cpr | cpr | 10.83 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsonewaymigi/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/hit/cpe_hit.cpr | cpr | 6.64 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/model/mesh.cpr | cpr | 7.13 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/texture/default.cpr | cpr | 2.58 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/texture/texture.cpr | cpr | 24.51 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsstop/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_trafficsignstate | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/hit/cpe_hit.cpr | cpr | 6.64 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/model/mesh.cpr | cpr | 7.38 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/texture/default.cpr | cpr | 2.61 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignstate/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/hit/cpe_hit.cpr | cpr | 6.64 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/model | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/model/mesh.cpr | cpr | 7.21 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/texture/default.cpr | cpr | 2.61 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/texture/texture.cpr | cpr | 13.28 KiB |
data/data/stable/graphics/bgobj/bg1_trafficsignsyoko/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg1_utilitypole01 | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole01/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole01/model | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/model/mesh.cpr | cpr | 47.45 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole01/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_utilitypole01/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole01/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole01/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_utilitypole02 | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole02/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole02/model | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/model/mesh.cpr | cpr | 38.96 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole02/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_utilitypole02/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole02/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole02/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg1_utilitypole03 | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole03/hit | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole03/model | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/model/mesh.cpr | cpr | 7.96 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole03/motion | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg1_utilitypole03/texture | Folder | |
data/data/stable/graphics/bgobj/bg1_utilitypole03/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg1_utilitypole03/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_advertisement169 | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/hit/cpe_hit.cpr | cpr | 12.64 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169/model | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/model/mesh.cpr | cpr | 90.36 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/motion/nocompress/bundler.cpr | cpr | 6.33 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_advertisement169/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169/texture/default.cpr | cpr | 2.58 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg2_advertisement169_W | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/hit/cpe_hit.cpr | cpr | 32.64 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/model | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/model/mesh.cpr | cpr | 98.03 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/motion/nocompress/bundler.cpr | cpr | 44.33 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/texture/default.cpr | cpr | 2.63 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement169_W/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_advertisement43 | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/hit/cpe_hit.cpr | cpr | 12.64 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43/model | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/model/mesh.cpr | cpr | 76.73 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/motion/nocompress/bundler.cpr | cpr | 6.33 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_advertisement43/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43/texture/default.cpr | cpr | 2.58 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg2_advertisement43_W | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/hit/cpe_hit.cpr | cpr | 28.64 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/model | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/model/mesh.cpr | cpr | 82.11 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/motion/nocompress/bundler.cpr | cpr | 36.33 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/texture/default.cpr | cpr | 2.63 KiB |
data/data/stable/graphics/bgobj/bg2_advertisement43_W/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_barricade01 | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/model/mesh.cpr | cpr | 11.34 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricade01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_barricade01_w | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01_w/model/mesh.cpr | cpr | 13.81 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01_w/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricade01_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade01_w/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricade01_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricade02 | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/model/mesh.cpr | cpr | 9.98 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricade02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_barricade02_w | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02_w/model/mesh.cpr | cpr | 14.98 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02_w/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricade02_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricade02_w/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricade02_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricadebig03 | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/hit/cpe_hit.cpr | cpr | 10.64 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/model/mesh.cpr | cpr | 13.07 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/motion/nocompress/bundler.cpr | cpr | 28.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricadebig03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03/vfx.cpr | cpr | 432 B |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/hit/cpe_hit.cpr | cpr | 20.64 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/model/mesh.cpr | cpr | 75.48 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/motion/nocompress/bundler.cpr | cpr | 58.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricadebig03_w/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_barricadesmall | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadesmall/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadesmall/hit/cpe_hit.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bgobj/bg2_barricadesmall/model | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadesmall/model/mesh.cpr | cpr | 14.32 KiB |
data/data/stable/graphics/bgobj/bg2_barricadesmall/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadesmall/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadesmall/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_barricadesmall/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_barricadesmall/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_barricadesmall/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_barricadesmall/texture/texture.cpr | cpr | 80.75 KiB |
data/data/stable/graphics/bgobj/bg2_barricadesmall/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_bench01 | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_bench01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/hit/cpe_hit.cpr | cpr | 12.61 KiB |
data/data/stable/graphics/bgobj/bg2_bench01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/model/mesh.cpr | cpr | 109.23 KiB |
data/data/stable/graphics/bgobj/bg2_bench01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bench01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_bench01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_bench01_w | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01_w/hit/cpe_hit.cpr | cpr | 26.63 KiB |
data/data/stable/graphics/bgobj/bg2_bench01_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01_w/model/mesh.cpr | cpr | 157.23 KiB |
data/data/stable/graphics/bgobj/bg2_bench01_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01_w/motion/nocompress/bundler.cpr | cpr | 70.33 KiB |
data/data/stable/graphics/bgobj/bg2_bench01_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench01_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bench01_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bench01_w/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench02 | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_bench02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_bench02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/model/mesh.cpr | cpr | 25.06 KiB |
data/data/stable/graphics/bgobj/bg2_bench02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bench02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_bench02/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_bench02_w | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02_w/hit/cpe_hit.cpr | cpr | 12.63 KiB |
data/data/stable/graphics/bgobj/bg2_bench02_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02_w/model/mesh.cpr | cpr | 33.64 KiB |
data/data/stable/graphics/bgobj/bg2_bench02_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02_w/motion/nocompress/bundler.cpr | cpr | 28.33 KiB |
data/data/stable/graphics/bgobj/bg2_bench02_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench02_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bench02_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bench02_w/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench03 | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_bench03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg2_bench03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/model/mesh.cpr | cpr | 28.32 KiB |
data/data/stable/graphics/bgobj/bg2_bench03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bench03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bench03/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_bench03_w | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03_w/hit/cpe_hit.cpr | cpr | 22.63 KiB |
data/data/stable/graphics/bgobj/bg2_bench03_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03_w/model/mesh.cpr | cpr | 42.26 KiB |
data/data/stable/graphics/bgobj/bg2_bench03_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03_w/motion/nocompress/bundler.cpr | cpr | 54.33 KiB |
data/data/stable/graphics/bgobj/bg2_bench03_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bench03_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bench03_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bench03_w/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bicycle01a | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle01a/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle01a/hit/cpe_hit.cpr | cpr | 18.63 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle01a/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle01a/model/mesh.cpr | cpr | 120.96 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle01a/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle01a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle01a/motion/nocompress/bundler.cpr | cpr | 12.33 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle01a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bicycle01a/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle01a/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle01a/texture/texture.cpr | cpr | 30.16 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle01a/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_bicycle02a | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle02a/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle02a/hit/cpe_hit.cpr | cpr | 20.63 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle02a/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle02a/model/mesh.cpr | cpr | 130.75 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle02a/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle02a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle02a/motion/nocompress/bundler.cpr | cpr | 28.33 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle02a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bicycle02a/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle02a/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle02a/texture/texture.cpr | cpr | 26.33 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle02a/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_bicycle03a | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle03a/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle03a/hit/cpe_hit.cpr | cpr | 22.63 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle03a/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle03a/model/mesh.cpr | cpr | 94.09 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle03a/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle03a/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle03a/motion/nocompress/bundler.cpr | cpr | 28.33 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle03a/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_bicycle03a/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bicycle03a/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle03a/texture/texture.cpr | cpr | 31.77 KiB |
data/data/stable/graphics/bgobj/bg2_bicycle03a/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_bin01 | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_bin01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_bin01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/model/mesh.cpr | cpr | 3.93 KiB |
data/data/stable/graphics/bgobj/bg2_bin01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bin01/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_bin01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bin01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_bin01/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_bin02 | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_bin02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_bin02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/model/mesh.cpr | cpr | 3.93 KiB |
data/data/stable/graphics/bgobj/bg2_bin02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bin02/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_bin02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bin02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_bin02/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_bin03 | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_bin03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_bin03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/model/mesh.cpr | cpr | 4.15 KiB |
data/data/stable/graphics/bgobj/bg2_bin03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bin03/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_bin03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bin03/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_bin03/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_bin04 | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_bin04/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_bin04/model | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/model/mesh.cpr | cpr | 3.93 KiB |
data/data/stable/graphics/bgobj/bg2_bin04/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_bin04/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_bin04/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_bin04/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_bin04/texture/texture.cpr | cpr | 17.37 KiB |
data/data/stable/graphics/bgobj/bg2_bin04/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_busstop | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_busstop/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg2_busstop/model | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/model/mesh.cpr | cpr | 21.24 KiB |
data/data/stable/graphics/bgobj/bg2_busstop/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/motion/nocompress/bundler.cpr | cpr | 22.31 KiB |
data/data/stable/graphics/bgobj/bg2_busstop/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_busstop/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_busstop/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_busstop/texture/texture.cpr | cpr | 20.92 KiB |
data/data/stable/graphics/bgobj/bg2_busstop/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_busstopbox | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox/model | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/model/mesh.cpr | cpr | 20.88 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/motion/nocompress/bundler.cpr | cpr | 6.33 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_busstopbox/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_busstopbox_w | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/hit/cpe_hit.cpr | cpr | 20.63 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/model/mesh.cpr | cpr | 38.64 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/motion/nocompress/bundler.cpr | cpr | 32.33 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_busstopbox_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafechair01 | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/model/mesh.cpr | cpr | 14.18 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafechair01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_cafechair01_w | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/model/mesh.cpr | cpr | 24.34 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair01_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafechair02 | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/model/mesh.cpr | cpr | 13.20 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafechair02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_cafechair02_W | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/model/mesh.cpr | cpr | 18.62 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bgobj/bg2_cafechair02_W/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafetable | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/model/mesh.cpr | cpr | 11.70 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_cafetable/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_cafetable_w | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable_w/model/mesh.cpr | cpr | 18.45 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable_w/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_cafetable_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cafetable_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_cafetable_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_chair01 | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_chair01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_chair01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/model/mesh.cpr | cpr | 14.37 KiB |
data/data/stable/graphics/bgobj/bg2_chair01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_chair01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_chair01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_chair01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_chair01_w | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01_w/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg2_chair01_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01_w/model/mesh.cpr | cpr | 28.08 KiB |
data/data/stable/graphics/bgobj/bg2_chair01_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01_w/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg2_chair01_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_chair01_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_chair01_w/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_chair01_w/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_chair02 | Folder | |
data/data/stable/graphics/bgobj/bg2_chair02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_chair02/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg2_chair02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_chair02/model/mesh.cpr | cpr | 15.63 KiB |
data/data/stable/graphics/bgobj/bg2_chair02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_chair02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_chair02/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_chair02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_chair02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_chair02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_chair02/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_chair03 | Folder | |
data/data/stable/graphics/bgobj/bg2_chair03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_chair03/hit/cpe_hit.cpr | cpr | 10.61 KiB |
data/data/stable/graphics/bgobj/bg2_chair03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_chair03/model/mesh.cpr | cpr | 18.80 KiB |
data/data/stable/graphics/bgobj/bg2_chair03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_chair03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_chair03/motion/nocompress/bundler.cpr | cpr | 18.31 KiB |
data/data/stable/graphics/bgobj/bg2_chair03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_chair03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_chair03/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_chair03/texture/texture.cpr | cpr | 12.20 KiB |
data/data/stable/graphics/bgobj/bg2_chair03/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_cornplant | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_cornplant/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/hit/cpe_hit.cpr | cpr | 14.63 KiB |
data/data/stable/graphics/bgobj/bg2_cornplant/model | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/model/mesh.cpr | cpr | 31.34 KiB |
data/data/stable/graphics/bgobj/bg2_cornplant/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/motion/nocompress/bundler.cpr | cpr | 36.33 KiB |
data/data/stable/graphics/bgobj/bg2_cornplant/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_cornplant/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_cornplant/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_cornplant/texture/texture.cpr | cpr | 76.20 KiB |
data/data/stable/graphics/bgobj/bg2_cornplant/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/model/mesh.cpr | cpr | 3.03 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper01/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/model/mesh.cpr | cpr | 3.03 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper02/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/model/mesh.cpr | cpr | 4.13 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper03/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/model/mesh.cpr | cpr | 4.13 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper04/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/model/mesh.cpr | cpr | 4.13 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper05/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/model/mesh.cpr | cpr | 2.76 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper06/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/model/mesh.cpr | cpr | 2.76 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper07/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/model/mesh.cpr | cpr | 2.76 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/texture/texture.cpr | cpr | 17.34 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper08/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/model/mesh.cpr | cpr | 2.76 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/texture/texture.cpr | cpr | 16.87 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper09/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10 | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/hit/cpe_hit.cpr | cpr | 4.64 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/model | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/model/mesh.cpr | cpr | 3.03 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_corrugatedpaper10/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_dustbox01 | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/model/mesh.cpr | cpr | 15.06 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_dustbox01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox01/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox01/texture/texture.cpr | cpr | 47.34 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_dustbox02 | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/model/mesh.cpr | cpr | 13.86 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_dustbox02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox02/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox02/texture/texture.cpr | cpr | 18.13 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox02/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_dustbox03 | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/model/mesh.cpr | cpr | 10.22 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_dustbox03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox03/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox03/texture/texture.cpr | cpr | 160.02 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox03/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_dustbox04 | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/hit/cpe_hit.cpr | cpr | 12.63 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04/model | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/model/mesh.cpr | cpr | 54.93 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/motion/nocompress/bundler.cpr | cpr | 28.33 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_dustbox04/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04/texture/default.cpr | cpr | 2.55 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_dustbox04_w | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/hit/cpe_hit.cpr | cpr | 18.63 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/model/mesh.cpr | cpr | 84.44 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/motion/nocompress/bundler.cpr | cpr | 40.33 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/texture/texture.cpr | cpr | 81.66 KiB |
data/data/stable/graphics/bgobj/bg2_dustbox04_w/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_freepaperA | Folder | |
data/data/stable/graphics/bgobj/bg2_freepaperA/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_freepaperA/hit/cpe_hit.cpr | cpr | 6.63 KiB |
data/data/stable/graphics/bgobj/bg2_freepaperA/model | Folder | |
data/data/stable/graphics/bgobj/bg2_freepaperA/model/mesh.cpr | cpr | 6.16 KiB |
data/data/stable/graphics/bgobj/bg2_freepaperA/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_freepaperA/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_freepaperA/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_freepaperA/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_freepaperA/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_freepaperA/texture/default.cpr | cpr | 2.45 KiB |
data/data/stable/graphics/bgobj/bg2_freepaperA/texture/texture.cpr | cpr | 19.34 KiB |
data/data/stable/graphics/bgobj/bg2_freepaperA/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_hemppalm | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm/model | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm/model/mesh.cpr | cpr | 24.32 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_hemppalm/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1 | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/model | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/model/mesh.cpr | cpr | 31.91 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w1/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2 | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/model | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/model/mesh.cpr | cpr | 31.20 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bgobj/bg2_hemppalm_w2/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_hydrant | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_hydrant/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg2_hydrant/model | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/model/mesh.cpr | cpr | 25.82 KiB |
data/data/stable/graphics/bgobj/bg2_hydrant/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_hydrant/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_hydrant/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_hydrant/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_hydrant/texture/texture.cpr | cpr | 67.01 KiB |
data/data/stable/graphics/bgobj/bg2_hydrant/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_kan01 | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_kan01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_kan01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/model/mesh.cpr | cpr | 4.47 KiB |
data/data/stable/graphics/bgobj/bg2_kan01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_kan01/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_kan01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_kan01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_kan01/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_kan02 | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_kan02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_kan02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/model/mesh.cpr | cpr | 4.83 KiB |
data/data/stable/graphics/bgobj/bg2_kan02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_kan02/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_kan02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_kan02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_kan02/texture/texture.cpr | cpr | 5.79 KiB |
data/data/stable/graphics/bgobj/bg2_kan02/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_kan03 | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_kan03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/hit/cpe_hit.cpr | cpr | 4.61 KiB |
data/data/stable/graphics/bgobj/bg2_kan03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/model/mesh.cpr | cpr | 3.38 KiB |
data/data/stable/graphics/bgobj/bg2_kan03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_kan03/motion/nocompress/nocompress.cpr | cpr | 336 B |
data/data/stable/graphics/bgobj/bg2_kan03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_kan03/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_kan03/texture/texture.cpr | cpr | 6.45 KiB |
data/data/stable/graphics/bgobj/bg2_kan03/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_metalfence01 | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence01/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence01/model/mesh.cpr | cpr | 25.86 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence01/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_metalfence01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence01/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence01/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_metalfence02 | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence02/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence02/model/mesh.cpr | cpr | 50.06 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_metalfence02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence02/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence02/texture/texture.cpr | cpr | 39.55 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence02/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_metalfence03 | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence03/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence03/model/mesh.cpr | cpr | 17.84 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence03/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_metalfence03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_metalfence03/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_metalfence03/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_newspaperA | Folder | |
data/data/stable/graphics/bgobj/bg2_newspaperA/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_newspaperA/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_newspaperA/model | Folder | |
data/data/stable/graphics/bgobj/bg2_newspaperA/model/mesh.cpr | cpr | 7.48 KiB |
data/data/stable/graphics/bgobj/bg2_newspaperA/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_newspaperA/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_newspaperA/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_newspaperA/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_newspaperA/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_newspaperA/texture/default.cpr | cpr | 2.44 KiB |
data/data/stable/graphics/bgobj/bg2_newspaperA/texture/texture.cpr | cpr | 25.07 KiB |
data/data/stable/graphics/bgobj/bg2_newspaperA/vfx.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_paperbag01 | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/hit/cpe_hit.cpr | cpr | 4.63 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/model/mesh.cpr | cpr | 4.62 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_paperbag01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag01/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_paperbag02 | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/hit/cpe_hit.cpr | cpr | 4.63 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/model/mesh.cpr | cpr | 4.71 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_paperbag02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_paperbag02/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag02/texture/texture.cpr | cpr | 6.57 KiB |
data/data/stable/graphics/bgobj/bg2_paperbag02/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_parasol01 | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_parasol01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_parasol01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/model/mesh.cpr | cpr | 20.54 KiB |
data/data/stable/graphics/bgobj/bg2_parasol01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_parasol01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_parasol01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol01/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_parasol01/texture/texture.cpr | cpr | 155.11 KiB |
data/data/stable/graphics/bgobj/bg2_parasol01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_parasol02 | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_parasol02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_parasol02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/model/mesh.cpr | cpr | 33.55 KiB |
data/data/stable/graphics/bgobj/bg2_parasol02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_parasol02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_parasol02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol02/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_parasol02/texture/texture.cpr | cpr | 122.20 KiB |
data/data/stable/graphics/bgobj/bg2_parasol02/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_parasol03 | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_parasol03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_parasol03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/model/mesh.cpr | cpr | 27.82 KiB |
data/data/stable/graphics/bgobj/bg2_parasol03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_parasol03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_parasol03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_parasol03/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_parasol03/texture/texture.cpr | cpr | 115.12 KiB |
data/data/stable/graphics/bgobj/bg2_parasol03/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_phonebooth01 | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/hit/cpe_hit.cpr | cpr | 16.63 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/model/mesh.cpr | cpr | 46.84 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/motion/nocompress/bundler.cpr | cpr | 32.33 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_phonebooth01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth01/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth01/texture/texture.cpr | cpr | 10.38 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth01/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_phonebooth02 | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/model/mesh.cpr | cpr | 32.48 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_phonebooth02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/hit/cpe_hit.cpr | cpr | 22.64 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/model/mesh.cpr | cpr | 56.09 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/motion/nocompress/bundler.cpr | cpr | 40.33 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth02_w/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_phonebooth03 | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/hit/cpe_hit.cpr | cpr | 10.63 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/model/mesh.cpr | cpr | 41.20 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_phonebooth03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/hit/cpe_hit.cpr | cpr | 12.64 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/model/mesh.cpr | cpr | 47.08 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_phonebooth03_w/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_post01 | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_post01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_post01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/model/mesh.cpr | cpr | 8.35 KiB |
data/data/stable/graphics/bgobj/bg2_post01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/motion/nocompress/bundler.cpr | cpr | 14.31 KiB |
data/data/stable/graphics/bgobj/bg2_post01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_post01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_post01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_post01/texture/texture.cpr | cpr | 36.74 KiB |
data/data/stable/graphics/bgobj/bg2_post01/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_post02 | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/controlpoint/controlpoint.cpr | cpr | 2.20 KiB |
data/data/stable/graphics/bgobj/bg2_post02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_post02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/model/mesh.cpr | cpr | 8.35 KiB |
data/data/stable/graphics/bgobj/bg2_post02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/motion/nocompress/bundler.cpr | cpr | 14.31 KiB |
data/data/stable/graphics/bgobj/bg2_post02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_post02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_post02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_post02/texture/texture.cpr | cpr | 36.91 KiB |
data/data/stable/graphics/bgobj/bg2_post02/vfx.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_register | Folder | |
data/data/stable/graphics/bgobj/bg2_register/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_register/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_register/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_register/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_register/model | Folder | |
data/data/stable/graphics/bgobj/bg2_register/model/mesh.cpr | cpr | 15.87 KiB |
data/data/stable/graphics/bgobj/bg2_register/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_register/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_register/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_register/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_register/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_register/texture/default.cpr | cpr | 2.41 KiB |
data/data/stable/graphics/bgobj/bg2_register/texture/texture.cpr | cpr | 19.29 KiB |
data/data/stable/graphics/bgobj/bg2_register/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_streetlamp01 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/model/mesh.cpr | cpr | 58.88 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp01/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp01/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp01/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_streetlamp02 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/model/mesh.cpr | cpr | 43.99 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp02/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp02/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp02/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_streetlamp03 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/model/mesh.cpr | cpr | 49.17 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp03/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp03/texture/default.cpr | cpr | 2.52 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp03/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_streetlamp04 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp04/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp04/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/model/mesh.cpr | cpr | 46.70 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp04/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp04/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp04/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp04/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp04/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_streetlamp05 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp05/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp05/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/model/mesh.cpr | cpr | 69.79 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp05/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp05/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp05/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp05/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp05/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_streetlamp06 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/model/mesh.cpr | cpr | 19.92 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp06/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/hit/cpe_hit.cpr | cpr | 8.64 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/model/mesh.cpr | cpr | 19.94 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/texture/default.cpr | cpr | 2.48 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light/vfx.cpr | cpr | 448 B |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/hit/cpe_hit.cpr | cpr | 8.66 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/model/mesh.cpr | cpr | 17.76 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/motion/nocompress/nocompress.cpr | cpr | 384 B |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/texture/default.cpr | cpr | 2.47 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp06_light_W/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_streetlamp07 | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp07/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp07/model | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/model/mesh.cpr | cpr | 25.52 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp07/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/motion/nocompress/bundler.cpr | cpr | 14.33 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp07/motion/nocompress/nocompress.cpr | cpr | 368 B |
data/data/stable/graphics/bgobj/bg2_streetlamp07/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_streetlamp07/texture/default.cpr | cpr | 2.53 KiB |
data/data/stable/graphics/bgobj/bg2_streetlamp07/vfx.cpr | cpr | 416 B |
data/data/stable/graphics/bgobj/bg2_table01 | Folder | |
data/data/stable/graphics/bgobj/bg2_table01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_table01/hit/cpe_hit.cpr | cpr | 6.61 KiB |
data/data/stable/graphics/bgobj/bg2_table01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_table01/model/mesh.cpr | cpr | 9.95 KiB |
data/data/stable/graphics/bgobj/bg2_table01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_table01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_table01/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_table01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_table01/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_table01/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table01_w | Folder | |
data/data/stable/graphics/bgobj/bg2_table01_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_table01_w/hit/cpe_hit.cpr | cpr | 8.63 KiB |
data/data/stable/graphics/bgobj/bg2_table01_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_table01_w/model/mesh.cpr | cpr | 11.88 KiB |
data/data/stable/graphics/bgobj/bg2_table01_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_table01_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_table01_w/motion/nocompress/bundler.cpr | cpr | 18.33 KiB |
data/data/stable/graphics/bgobj/bg2_table01_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table01_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_table01_w/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_table01_w/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table02 | Folder | |
data/data/stable/graphics/bgobj/bg2_table02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_table02/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg2_table02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_table02/model/mesh.cpr | cpr | 16.16 KiB |
data/data/stable/graphics/bgobj/bg2_table02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_table02/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_table02/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_table02/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table02/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_table02/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_table02/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table03 | Folder | |
data/data/stable/graphics/bgobj/bg2_table03/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_table03/hit/cpe_hit.cpr | cpr | 8.61 KiB |
data/data/stable/graphics/bgobj/bg2_table03/model | Folder | |
data/data/stable/graphics/bgobj/bg2_table03/model/mesh.cpr | cpr | 16.48 KiB |
data/data/stable/graphics/bgobj/bg2_table03/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_table03/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_table03/motion/nocompress/bundler.cpr | cpr | 10.31 KiB |
data/data/stable/graphics/bgobj/bg2_table03/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table03/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_table03/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_table03/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table03_w | Folder | |
data/data/stable/graphics/bgobj/bg2_table03_w/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_table03_w/hit/cpe_hit.cpr | cpr | 12.63 KiB |
data/data/stable/graphics/bgobj/bg2_table03_w/model | Folder | |
data/data/stable/graphics/bgobj/bg2_table03_w/model/mesh.cpr | cpr | 20.97 KiB |
data/data/stable/graphics/bgobj/bg2_table03_w/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_table03_w/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_table03_w/motion/nocompress/bundler.cpr | cpr | 22.33 KiB |
data/data/stable/graphics/bgobj/bg2_table03_w/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_table03_w/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_table03_w/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_table03_w/vfx.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_thicket | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_thicket/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/hit/cpe_hit.cpr | cpr | 12.61 KiB |
data/data/stable/graphics/bgobj/bg2_thicket/model | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/model/mesh.cpr | cpr | 58.21 KiB |
data/data/stable/graphics/bgobj/bg2_thicket/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/motion/nocompress/bundler.cpr | cpr | 28.31 KiB |
data/data/stable/graphics/bgobj/bg2_thicket/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_thicket/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_thicket/texture/default.cpr | cpr | 2.39 KiB |
data/data/stable/graphics/bgobj/bg2_thicket/texture/texture.cpr | cpr | 65.96 KiB |
data/data/stable/graphics/bgobj/bg2_thicket/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_trashbag01 | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag01/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/hit/cpe_hit.cpr | cpr | 4.63 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag01/model | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/model/mesh.cpr | cpr | 4.33 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag01/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/motion/nocompress | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/motion/nocompress/bundler.cpr | cpr | 10.33 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag01/motion/nocompress/nocompress.cpr | cpr | 352 B |
data/data/stable/graphics/bgobj/bg2_trashbag01/texture | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag01/texture/default.cpr | cpr | 2.42 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag01/vfx.cpr | cpr | 400 B |
data/data/stable/graphics/bgobj/bg2_trashbag02 | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag02/controlpoint | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag02/controlpoint/controlpoint.cpr | cpr | 2.22 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag02/hit | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag02/hit/cpe_hit.cpr | cpr | 4.63 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag02/model | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag02/model/mesh.cpr | cpr | 4.33 KiB |
data/data/stable/graphics/bgobj/bg2_trashbag02/motion | Folder | |
data/data/stable/graphics/bgobj/bg2_trashbag02/motion/nocompress | Folder |
File types
File type | Files | Total size |
---|---|---|
dll | 3 | 1.08 MiB |
6 | 472.88 KiB | |
msi | 1 | 19.22 MiB |
vdf | 1 | 608 B |
rat | 25 | 966.06 KiB |
cpr | 6,625 | 1.98 GiB |
ssu | 18 | 1.75 GiB |
xwv | 24 | 51.12 MiB |
xwb | 2 | 159.99 MiB |
bin | 55 | 1.65 MiB |
exe | 1 | 7.03 MiB |
Total | 6,761 | 3.97 GiB |
Packages
SubID | Name | Billing Type | Last Update | |
---|---|---|---|---|
200055 | Steam Sub 200055 | CD Key | ||
200056 | Bullets for Beta Testing | CD Key | ||
200057 | Bullet Witch | Store or CD Key | ||
270306 | Bullet Witch ( 696180 ) - complimentary reviewer package | No Cost |
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
696180 | Game | Bullet Witch |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
19 June 2018 – 18:54:23 UTC | 6465548775586257852 | ||
16 May 2018 – 18:48:08 UTC | 8796071077539151991 | ||
8 May 2018 – 23:01:26 UTC | 7299912764710834238 | ||
25 April 2018 – 16:53:02 UTC | 2213942324800741503 |
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